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You are all fantastic! Here you are my flower for you! Happy 8th of March, wherever you are! Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. Top news of the week. Image by OceanX).
New names and old ones round out this week in XR with big funding for Magic Leap, and Sky Mavis,… Continue reading → Spatial Beats: Magic Leap, Microsoft & HTC. The post Spatial Beats: Magic Leap, Microsoft & HTC appeared first on AR Insider.
Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices. XR technologies are changing the way we interact with each other and eliminating the need for expensive equipment,” said XR Casino CEO Dan Martinez in an official release. For more information visit here.
Khronos Group is a non-profit consortium powering royalty-free interoperability for VR, AR, ML, 3D graphics, and other technologies. Update In April this year, Khronos updated its OpenXR API to optimise its support of cross-platform AR/VR/MR application development with its version 1.1. PICO has announced support for OpenXR 1.1,
I was afraid that at this CES wouldn’t have been many pieces of news about AR and VR, but actually, we had quite a few interesting ones. This shows that the ecosystem is alive, and notwithstanding the pandemic, there are many XR companies that are pushing the technology forward. HTC Vive Wrist Tracker.
Here you are the trailer if you want to discover more: Isn’t this cool? Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. Yes, the 30% price increase is not appreciated, but, well, we know HTC. Come and visit it!
(And btw John, if you are reading this newsletter… thanks a lot for all the huge work you did in this field, and thanks for your honesty in all this time!). HTC to reveal its headset at CES. After many weeks of teasing, HTC is finally ready to unveil its new headset at CES. Copy-paste: AR/VR creators, this survey is for you.
Samsung appears to be making a strategic partnership with Microsoft as it produces what Korean Times reports is a “powerful cordless headset that supports both augmented reality (AR) and virtual reality (VR).” Image courtesy Microsoft.
As we move into 2021, both the VR and AR industries exhibit a plethora of career development opportunities for aspiring developers. According to Tech Jury , the global AR and VR markets are expected to grow to $209.2 Additionally, 14M VR and AR devices were sold in 2019 alone, with the global consumer market about to reach $2.6
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
Today SteamVR is still the gold standard for what concerns PCVR tracking and many enthusiasts have Lighthouses installed in their rooms to play VR games on their Valve Index, HTC Vive, or Pimax Crystal Light. Some people are even convinced that long-term, controller tracking will be niche, and hand tracking will be dominant everywhere in XR.
If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. Major hardware releases, vast improvements to software, and various other integral advancements have quietly solidified VR & AR as viable, long-term technological platforms for years to come. LOCATION-BASED VR.
A new FCC listing appears for an HTC Vive headset. While Oculus is getting all the glory for the Quest, its competitors are not sleeping. And in fact, a new request to FCC for a new device has arrived from HTC. Since HTC has always made announcements during the CES, I think it will be announced in January.
These augmented reality devices are manufactured by Chinese company Realmax and are characterized by a very wide field of view. While many other AR glasses (like Nreal Light or HoloLens 2 ) have a Field Of View in the 50° ballpark, RealMax glasses have always had ones above 100° , for a more immersive augmented experience.
Yes, it’s 200 weeks (around 4 years) that I try to inform the community every week about the best AR/VR news, at first just by e-mail, and then also on a special column on my website. Image by HTC Vive). HTC new products may be the Vive Pro 2 and the Vive Focus 3. Welcome to my 200TH ROUNDUP! Other relevant news.
Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Maquette appeared quite suddenly this week, apparently without any official announcement from Microsoft; it seems to have been picked up by MSPoweruser after being spotted by twitter user WalkingCat.
According to the Taiwan Stock Exchange, HTC will halt trading of its stock as of September 21st, pending an unknown announcement from the company, reports Bloomberg. Following several years of financial difficulty, the future of HTC seems less clear than it’s ever been. SEE ALSO HTC Vive Gets Major Price Cut, Now $600.
AR and VR are two of the most promising technologies of the modern era. While AR and VR have been around for decades, it wasn’t until recently that they offered a quality experience without being too limited by technological constraints or not being portable enough for widespread use. They are: 1. billion by 2024.
Games are the largest use case for consumer VR and AR. While VR and AR remain a comparatively small segment of the games industry, the industry is taking notice as VR hardware in particular improves. The GDC ’s State of the Game Industry Report for this year is by no means dedicated to VR and AR.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. HTC is going to launch its headset on May, 11th. HTC is keeping rising the hype for its new upcoming headset. Google is hiring waveguide developers for AR.
This month, Qualcomm has been showcasing its technologies at Augmented Enterprise Summit (AES) 2024, along with other XR companies like Meta, XREAL, HTC, VIVE, and RealWear. Featured technologies at AES 2024 include digital twins, haptics, avatars, blockchain, wearables, VR headsets, AR smart glasses, and more.
OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 It’s a major milestone, according to Khronos Group which has overseen development of the standard by a consortium of many of the biggest names in the AR/VR sector. release today. The post OpenXR 1.0
With the broader audience that comes with Connect, expect new product announcements from firms looking to join the moment, such as HTC VIVE, which is also readying a new product. ” First Look at Microsoft Co-pilot AR Smart Glasses? Already, the stage is being set for a busy two months ahead as event season returns.
The VR/AR Global Summit, organized by VR/AR Association (VRARA), is taking place from June 1 through June 3. One defining characteristic of the VR/AR Global Summit is that it does see itself more as a summit than as a trade show. Events are broken down by subject into either Education, Medical, Simulation, or Training.
In a keynote today Microsoft is revealing a long-awaited missing piece of its Windows mixed reality platform – motion controllers. According to Microsoft, the controllers would be shown on stage at its keynote but wouldn’t be available for hands-on demos at its Build developer conference this week.
Microsoft is rescuing the beloved VR social network. The Silicon Valley social VR startup that has taken us on a roller coaster ride of emotions over the past months has big news—AltspaceVR has been acquired by Microsoft. Microsoft’s lineup of VR headsets. You can expect to see us in there tonight.
HTC VIVE announced on Tuesday it will expand the availability of its VIVE Flow compact VR goggles with a novel Business Edition version. The devices are set to train, work, collaborate remotely, and enhance classroom interactions for its users across sectors, including education, healthcare, and many others, HTC VIVE explained.
We’re all waiting for the day when you can put on a singular, tether-free headset and experience all the ‘R’s that VR/AR/MR have to offer—and NormalVR , a “small but focused” group of passionate immersive media creators just gave us a peek into what’s possible when you mash it all together.
Like every year, during this event we have seen some important AR news, but not that many, since the event was more focused on mobile phones than immersive technologies. Frontal view of the device (Image by Microsoft). The biggest news of the MWC for what concerns XR has been for sure the announcement of the HoloLens 2 by Microsoft.
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
That trend has been keenly anticipated by the VR/AR Global Summit. One of the largest industry events in North America, the Vancouver-based conference will spotlight how tech giants and startups are creating new ways to visualize and interact with virtual worlds. It’s personally one of my favorite aspects of this industry.”.
GDC is here once again, all next week we’ll have boots on the ground bringing you the latest VR/AR news. Held annually in San Francisco, Game Developers Conference has undeniably been a focal point for VR the industry, and as augmented reality continues to heat up, we expect it to be increasingly important for AR as well.
I had a chance to walk the showroom floor of VRLA 2017 with Root where he took me on a guided tour through the history of VRLA, his thoughts on AR, using VR for film production, the future of privacy in AR/VR, as well as why he is interested in seeing where eSports in VR is headed. VR/AR expert and futurist Charlie Fink.
This post is adapted from ARtillery Intelligence’s report, AR Advertising Deep Dive, Part I: The Landscape. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside all of them is AR advertising. But existing alongside all of them is AR advertising. billion by 2024.
Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. OpenXR is all about reducing—if not entirely eliminating—fractures within the market by letting developers build AR/VR content for a much wider gamut of headsets. version of OpenXR.
Another week, another roundup of amazing AR/VR news! but I have found some time anyway to read all the news I found about AR and VR and create this summary just for you! Not reading it would be a pity, so go on…. Facebook may be partnering with Luxottica to create consumer AR glasses. Top news of the week. Image by Ray-Ban).
“2016 marked an important step for the AR and VR headset market with product finally arriving in end users’ hands and on their heads,” noted Ramon Llamas, research manager with IDC’s Augmented and Virtual Reality team. billion in 2021. Meanwhile, VR headsets grow from $2.1 billion in 2016 to $18.6
In the AEC environment, XR solutions are quickly becoming a critical part of the modern workflow. AR and MR solutions can make it easier to show projects to clients, giving them an insight into what a finished result might look like. Additionally, Microsoft Mesh also integrates with Microsoft Teams for collaboration.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. I’ll try to summarize all of that, especially for what concerns the announcements related to our XR space.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
I n 2006, I attended a launch event in San Francisco for Microsoft Virtual Earth 3D. But that’s a non-starter for anyone outside of the few million people that own VR hardware (much less the compatible HTC and Oculus hardware). There are also AR-related efforts to capture spatial maps of various locales.
It’s that time of the week when I report to you the best news of the week in the AR/VR fields, so fasten your seatbelts and get ready! Some months ago, Road To VR unveiled that Canon was going to update its mixed reality offering with the Mreal MD-20, a high-quality passthrough AR headset that substituted the previous MD-10 model.
Figmin XR: Created For AR Headsets Now At Home In Mixed Reality On VR Headsets Davalos ended his career in game development when he received the original HoloLens headset from Microsoft. Believing AR headsets are the future, he poured himself into building the Figmin XR sandbox for creativity.
Here’s a visual tour of some of the first VR headsets to be shown adopting Microsoft’s new Windows Holographic platform. At CES Acer, 3Glasses, Dell, HP and Lenovo are all showing VR headsets due for 2017, this is what they’ll look like.
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