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Lenses seem an evolution of the ones mounted on the Vive headsets and that are not very appreciated by us users, but we can bet that will be anyway Fresnels of Fresnel hybrids because at the moment they are still the best alternative on the market. The rightmost ones are clearly bigger.
This is why we’re pleased to announce a LeapMotion plugin for Open Source Virtual Reality (OSVR) – a new open framework that brings input devices, games, and output devices together. The post LeapMotion Introduces Support for OSVR: A New Open-Source Platform for AR/VR appeared first on LeapMotion Blog.
This was what inspired me to create Graffiti 3D – a VR demo that I entered into the LeapMotion 3D Jam. are more interesting to me than applications that aim to induce the most “presence” possible. Similarly, VRClay and Virtual Clay use Razer Hydras to sculpt meshes in 3D. Why virtual reality? The post Express Yourself!
OSVR (Open Source Virtual Reality) aims to create an open and universal standard for the discovery, configuration, and operation of VR/AR devices. Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset.
Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Acer, NVIDIA, Valve, Ubisoft, LeapMotion and many others joined the ecosystem. AR products share many of the needs of their VR cousins. OSVR Implications The OSVR architecture supports AR just as it supports VR.
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