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WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.
Well wonder no more as Olivier Goguel, CTO at HoloForge Interactive, has created an experimental demo that gives you the power to play with AR lighting using your bare hands. Let’s all be Wizards — Augmented Reality Experiment — Unity ARFoundation — iPhone with LiDAR from AR_MR_XR. inch (4th and 5th gen).
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
The nReal glasses are one of the most interesting AR gadgets of this year. They have been revealed at CES , and I have personally tried them in Beijing some months ago, and in my review , I hig h lighted how they are not only very light and trendy, but they can also provide very bright holograms.
hough we spend ample time examining consumer-based AR endpoints, greater near-term impact is seen today in the enterprise. But the greatest area of enterprise AR impact today is in industrial settings. This includes AR visualization to support assembly and maintenance. Driving Continuous Improvement.
“Vantage” is AR Insider’s editorial contributor program. Authors’ opinions are their own. . Technology and Consumer Behavior are Trending Immersive. There are nearly two billion augmented reality-capable mobile devices on the market today, with a projected 598 million active AR users by the end of 2020.
If you want to experiment with XR cloud rendering , you won’t need to buy a powerful workstation and experiment with the settings anymore: you just buy a dedicated EC2 machine on AWS supplied by NVIDIA and everything is ready out of the box. You activate the machine, pay for its usage and you can have cloud rendering. Image by Google).
As VR and AR continue to become more mainstream, the expectations of users are also on the rise. IBM predicts that AI will unlock the next generation of interactivity for XR experiences, describing in the 2021 Unity Technology Trends Report that the maturity of AI will play a key role beyond hand tracking, and into the world of voice.
This week in XR hasn’t had any explosive news, but it was interesting nonetheless: in particular we had cool info on AR glasses, with some news from Kura, Lynx, and Samsung. Samsung AR glasses concept has been leaked. Popular Twitter leaker WalkingCat has leaked two trailer videos about two AR glasses by Samsung.
Even focusing just on the AR content, there was a lot to unpack. Expanding AR Capabilities With Lens Studio 4.0. as well as Ghost, a new AR innovation lab partnered with Verizon for research into 5G-enabled experiences. Connected Lenses” now allow users to interact with digital objects together through AR.
Fast forward more than 10 years, Andrea and I are still in touch, and sometimes we collaborate on AR/VR projects (once I also did a lesson to his students!), The other main activities of our group are related to machinelearning and computer vision. Holo-BLSD is a self-learning tool in AR.
Niantic will now focus all its efforts on its geospatial tech , which mixes AI, AR, spatial intelligence, and geolocation. They sold this money machine to focus on a technology that is currently not making any relevant money. For this purpose, it created a spin-off called Niantic Spatial which starts with $250M in funds.
Kura promises to deliver lightweight AR glasses with astonishing features like 150° FOV, 8K resolution per eye, and outdoor use thanks to some breakthrough innovations they are working on. They could make AR enter a new immersive phase that leads towards mainstream adoption. It’s like 2 years (!!) What is Kura’s story?
After the COVID-19 pandemic made most event organizers cancel their live AR/VR events or host them virtually, in the past year more and more live events are making a comeback. Even the immersive industry needs a real-life environment to discover gadgets and try AR/VR content.
As you’ve read in my other article written today , this is a special day for this blog… but it is also Monday, so I won’t skip writing a new amazing roundup of AR/VR news So, wishing you a happy Ferragosto (the name of today’s holiday in Italy), I leave you to the best XR news of the week! XRAI and Nreal offer AR for deaf people.
As it is a tradition of this blog , I have read everything I could about the AR and VR technologies showcased there, and I’ve condensed all the news in a single article , that you can skim fast until you find a topic you are interested in. If instead, you need a consultancy about AR/VR for your business, feel free to contact me.
My only fear is that they are promising a bit too much and so they will have to compromise on something when reality will hit (e.g. The new Unity Personal will also remove the famous Unity splash screen Successful games using Unity Pro or Enterprise can choose if paying per install or by a 2.5% of our revenues with Unity.
Most of us first encounter AR technology through our phones, in things like mobile games. While some mobile games are just mobile games, others are signs of bigger things to come. Holoscape is believed to be the first massively multiplayer AR game. Think of that poster-child of AR games, Pokémon Go. you may ask.
SAP shapes the future of work with Unity. Since 2016, the company has invested in AR, VR and XR to help its customers accelerate time to insight and enhance the way SAP data is visualized and understood. To make it easier for Unity developers to integrate SAP data into Unity, SAP recently launched the Unity Integration Toolkit.
Unity announced that it has hired Dr. Danny Lange as VP of AI and MachineLearning. He joins from Uber, where he was head of machinelearning. At Uber, Lange led the efforts to build the world’s most versatile MachineLearning platform to support Uber’s hyper growth. Source: Unity Press Release.
“Vantage” is AR Insider’s editorial contributor program. Authors’ opinions are their own. . Toyota makes mixed reality magic with Unity and Microsoft HoloLens 2. This includes the use of Unity’s real-time 3D development platform across its automotive lifecycle. by Nick Davis.
The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. Niantic announces a new AR game, this time with NBA. Other relevant news. Image by Mojo Vision).
The device also features an RGB camera, so that to provide color passthrough AR. The great news from this week is that the company has brought Niantic Lightship VPS into its engine, so now it is possible to use VPS from a web AR application. The headset is also very small and lightweight thanks to the use of pancake lenses.
In April this year, augmented reality (AR) giants and creators of the popular Pokemon Go application, Niantic Labs, acquired New Zealand-based immersive experience developers NZXR. The purchase enables Niantic to harness NZXR’s robust cross-platform AR content distribution platform for upcoming multiplayer Metaverse services.
My speech will be about AR and BCI. A bit like Apple, whose upgrades to ARKit show its creation of an AR framework aimed at the future more than the present (because phone AR is good only to add features to 2D apps), Facebook updating the Quest gives us a hint of what we can expect in the upcoming years. Top news of the week.
Today, big tech companies including Apple, Pixar, Adobe, Autodesk, and NVIDIA, announced the formation of the Alliance for OpenUSD ( AOUSD ), which is dedicated to promoting the standardization and development of a 3D file protocol that Apple says will “help accelerate the next generation of AR experiences.”
It has become viable that even businesses and corporates are using it to increase sales, and transform the way humans interact with computers and visualize contents. The first AR experience was developed in 1968 at Harvard when a computer scientist named Ivan Sutherland created a special head-mounted AR display system.
MachineLearning has the potential to revolutionize so many different aspects of our lives, and it’s starting to enter into game development with IBM’s Watson. Here’s some of the Unity code that calls the Tradeoff Analytics API as a part of the Watson Developer Cloud. LISTEN TO THE VOICES OF VR PODCAST.
Probably the communication machine of the company is not as strong as before, so the old message still hangs around. If it is true, it confirms that Apple has no mainstream plans for this device, and it will bet on true AR glasses for the mainstream. Anyway, we’ll see… these are all speculations. Learn more. Learn more.
Unity Technologies has teamed up with Microsoft Azure to add the former’s Create Solutions to the Cloud, allowing users to distribute games across Windows and Microsoft Xbox systems. Digital’s RT3D and hyperrealistic animations with optimised processing times, machinelearning (ML), and other intensive workflows.
The system is capable of quintillions of operations per second and it is able to speed up the machinelearning process from 3x to 20x with regard to the previous supercomputer cluster architecture in use by Meta. Image by Unity). Unity acquires Ziva Dynamics to build the avatars of the future. Other relevant news.
Moreover, the update improves hand-tracking-based interactions and navigation for its adopters—it leverages machine-learning technology to improve the platform’s pinch-based interaction. What if you could have the best of both worlds, plus instant AR try-on as a cherry on top?
More info (Samsung prototype headset leaked — Upload VR) More info (Samsung prototype headset leaked — XR Daily News) Other relevant news (Image by Meta Reality Labs) Meta’s first AR glasses will be just for internal use A new report by The Information talks about the AR glasses that Meta is building.
I am a bit sad no one gave an award to The Unity Cube , though… I would have loved to get a “Worst Application Award 2021” from Road To VR…. Then, it guarantees that there is an open-source alternative to Unity and Unreal, so if in the future Meta wants to build its own engine, it could start doing that by forking Godot.
ManoMotion, a computer-vision and machinelearning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.
The Finalists for Best Art or Film Are: Grease AR – 2020’s XR technology ode to everyone’s favorite ‘70s musical that took place in the ‘50s. The Finalists for Best Campaign Are: Portal – an immersive clothing shopping experience that works with Nreal’s anticipated XR technology to “turn your room into a boutique.”.
Unity vs Unreal: Which is the best option for companies creating content for extended reality ? Both companies are well-known for their innovative approach to supporting the production of augmented, mixed, and virtual reality solutions. Unity is popular for its accessibility and beginner-friendly features.
Facebook reveals its work on the UX of AR of the future. Facebook has unveiled new details on the research it is performing on the UX of the AR glasses of the future. It comes as no surprise so the rumor of some weeks ago about Facebook developing its smartwatch … it can be a very previous device to pair to its future AR glasses.
Jeri has been in the R&D of Valve Software when Abrash was still there, so she knows a lot about AR and VR. After Valve, I started an AR company called CastAR where we were doing augmented reality very similar to the technology we’ll be talking about today. So what is this is TiltFive AR headset? (
But Huawei is not only in the VR market: it is also releasing a new version of its AR smartglasses called Huawei EyeWear 2, made in collaboration with the fashion brand Gentle Monster. Simple WebXR” aims at bringing WebXR to Unity. It looks very interesting, and as a Unity developer, I want to experiment with it.
Luckily there is AR that is still strong, and we can hope to wear Google AR glasses soon… ah no, they are dead too. Meta is reported to launch a devkit of AR glasses, codenamed Orion, in 2024. In 2027, it should launch its first AR glasses for consumers, codenamed Artemis.
T he biggest advancement in AR in 2020 was arguably Apple’s iPhone LiDAR camera. Though it’s only available on the iPhone 12 Pro and Pro Max, LiDAR will trickle down to the rest of the iPhone lineup in the coming years, which has big implications for AR’s future. This was the topic of a recent AWE Nite NYC event.
March has just started… I hope it will be an amazing day for you and for all the AR/VR ecosystem! Unity support for OpenXR is still in early beta , and so it’s not reliable yet to develop an OpenXR-compliant application in Unity. Qualcomm announces AR Smart Viewer reference design. More info (Qualcomm AR Viewer?—?Road
These founders are a well-rounded group of leaders and entrepreneurs with a variety of focuses— from combining brain control interfaces with VR for wellness, to creating the world’s first search engine for immersive content, to using AR to accelerate skill sets and reduce costs in the construction industry.
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