This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Unreal Engine 4.25 HoloLens 2 and MagicLeap saw the most attention, including the addition of Azure Spatial Anchors, Microsoft’s cross-platform system which enables shared augmented spaces across devices. Unreal Engine is one of the most popular game engines for building XR content. This week Unreal Engine 4.25
At Unreal Engine Build: Detroit 2019, MagicLeap today announced that the company will be giving away 500 MagicLeap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. SEE ALSO Report: Apple to Announce ARKit Updates at WWDC 2019 Including OS Support for AR Headsets.
MagicLeap launches “Creator Portal” to let you start creating content. Secretive augmented reality startup MagicLeap is finally taking its first step towards opening up their platform to outside developers. Anyone can access the MagicLeap Creator Portal and sign-up for free.
It looks like MagicLeap could be gearing up to jump into the world of mobile AR, as the company recently published a job listing for a senior software engineer who will be tasked with building “a cross-platform framework that enables large scale shared AR experiences between mobile devices (iOS, Android) and MagicLeap devices.”
Today MagicLeap has launched the Lumin SDK, the toolkit which allows developers to build AR experiences for Lumin OS, the operating system that powers the MagicLeap One headset. Use of Unreal Engine 4’s desktop and mobile forward rendering paths. Eye tracking. Gesture and hand tracking. Spatialized audio.
MagicLeap reveals prices and availability of ML 2. Finally, MagicLeap has revealed information about the price and availability of MagicLeap 2. These are all right considerations, but it is also true that MagicLeap has much better visuals. Top news of the week.
MagicLeap Studios plans to debut a new experience for the MagicLeapAR headset at SIGGRAPH next week. MagicLeap Studios, the company’s internal development studio, will fully reveal Undersea next week at SIGGRAPH. ” Image courtesy MagicLeap Studios.
MagicLeap, one of the most well-funded startups in history, just took on a $280 million investment from Japan-based mobile phone operator NTT DOCOMO. As Japan’s largest mobile operator, Docomo is slated to be MagicLeap’s exclusive telecommunications partner in Japan. billion, according to Crunchbase.
Image by MagicLeap). MagicLeap is on sale. A report on Bloomberg informed us all that MagicLeap is exploring a sale of the company. The AR startup is in big troubles : after having overhyped its device for years and having collected billions of investments, it just delivered a HoloLens clone.
Today during MagicLeap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input.
Despite securing $280 million from Japan’s largest telecom earlier this summer, we’ve heard surprisingly little from the multi-billion dollar AR startup of late regarding its flagship headset, MagicLeap One. Image courtesy MagicLeap, Weta Workshop. Accessibility, Third-party Integration & More.
Undersea , a new spatial computing AR experience developed for the MagicLeap One headset, is set to premiere next week at the 46th annual SIGGRAPH computer graphics conference in Los Angeles. With each MagicLeap Studios project on MagicLeap One, we expand the ever-evolving potential of immersive experiences.
Following the surprise release of MagicLeap's SDK on Monday, March 19, Unity, Unreal Engine, and Mozilla followed up by announcing official partnerships with the company. "We We are proud to partner with MagicLeap to integrate the MagicLeap platform with Unity," Unity announced on its official blog.
Mothers and grandmothers are the best, and they care about us during the good and the hard times… their love is infinite. A big and warm hug to all of them And while we celebrate our mommies, let’s read some cool AR/VR news! Image by MagicLeap). MagicLeap looks for a $100-million deal to save itself.
There wasn’t much talk about upcoming VR or AR experiences , though some other title releases were exciting. One of the big events at this year’s E3 was the Unreal Garden and, if you weren’t at E3, you may still be able to see it. What Is the Unreal Garden? The Unreal Garden is an AR experience developed by onedome.
Today I have the pleasure of publishing an interview I had with Graham Atlee , a very smart guy that has developed the Triton Project, a DIY affordable AR headset with wide FOV and natural hands interactions! For the past 3 years I’ve been working on various AR/VR projects like Pumori.io Triton AR headset (Image by Graham Atlee).
It is something that I say since the beginning of 2019 : nReal is one of the most interesting AR startups out there. The idea of nReal is producing the first consumer AR headset , that, when you wear it, you really look like wearing a pair of normal glasses. nReal glasses are designed to be the closest possible to regular sunglasses.
MagicLeap has a way of laying low for months at a time and then popping up with huge announcements. However, the MagicLeap One – released last summer – remains one of the most desired headsets in the XR world. That was when they announced partnerships with Unreal and Japanese telecommunications firm DOCOMO.
From top XR trends and must-have skills for an AR/VR career, to XR hardware reviews, to the potential of the metaverse in various industries, to discussing why we’re not all wearing AR/VR headsets, these are the 22 stories ARPost readers clicked on the most this year. Hands-On Review: AI and AR Art Instruction App Cupixel.
This year’s SIGGRAPH computer graphics conference, currently taking place at the Los Angeles Convention Center, features no shortage of VR and AR technology. Among this year’s exciting offerings is a brand new augmented reality experience from MagicLeap entitled Undersea. Image Credit: MagicLeap.
Unreal Engine 4.20 On the AR front, UE 4.20 along with MagicLeap support. Unreal Engine 4.20 For developers using Unreal Engine to build titles for the Rift, UE 4.20 Updated AR SDKs & MagicLeap. with development support for MagicLeap was released earlier this year.
The growing stock of augmented reality apps filling up the MagicLeap store seems to be picking up pace in recent months. On Tuesday, the latest addition to the MagicLeap World store came in the form of Dinosaur Kit, an app that offers an immersive education path for those budding paleontologists among us.
Kura promises to deliver lightweight AR glasses with astonishing features like 150° FOV, 8K resolution per eye, and outdoor use thanks to some breakthrough innovations they are working on. They could make AR enter a new immersive phase that leads towards mainstream adoption. It’s like 2 years (!!) What is Kura’s story?
With $100 million in grant funding already available to developers via its MegaGrants program, Epic Games is sweetening the pot with some gear for MagicLeap developers. Developers can apply online, with Epic judging the applications based on merit.
Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. The US Army is experimenting with AR goggles on dogs. It seems that after 3–4 weeks of training, the dog gets used to using AR. Google and Snapchat release features that aim at the AR Cloud.
AWE Day Two Keynotes Day One kickstarted the keynotes, but AWE Day Two saw exciting presentations and announcements from MagicLeap and Niantic. “The small team at MagicLeap has made something that many larger companies are still struggling to achieve.”
Could Apple Vision Pro be a serious competitor in the enterprise AR market? Desktop PC workstations and tablets are still a great way to design intricate engineering components and machines, but AR & VR are far preferable to a traditional screen for actually visualizing what they'll look like in the real world.
He has joined Rony Abovitz at MagicLeap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. The science fiction leap was “You are inside the internet now. And what you are doing at MagicLeap to create these experiences for people? (
Apple threatens future support in Unreal Engine. What is interesting for us is the last line “adoption and support of ARKit features and future VR features into Unreal Engine by their XR team”. Other relevant news. Image by Epic Games). Notice that Apple talks about “future VR features” that it is going to implement. This is huge.
One of my biggest highlights has been that my article about Social AR has been featured in the famous New World Notes blog that I usually read… I’ve felt very honored about this! In my opinion, it will be the latter: Apple’s goal is still winning the AR race among the masses. This week has been quite cool for me.
This week we cover a handful of new funding rounds, new Snap AR milestones and Oculus Quest sales Inflections, among other items. This will allow these companies to work more closely together to deploy AR applications across industries in the process of digital transformation. Over 200M Snapchat users engaged with AR daily in Q4.
Other members of the e-board have backgrounds including MagicLeap and Sony. See Also: Geenee AR and Ready Player Me Partner to Bring Full-Body Avatars to WebAR Experiences. Once the character is complete in both mind and body, they can be integrated into virtual environments created using Unreal Engine or Unity.
OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 It’s a major milestone, according to Khronos Group which has overseen development of the standard by a consortium of many of the biggest names in the AR/VR sector. release today.
As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. This means you can run the most complex VR and AR experiences from a remote server across 5G and Wi-Fi networks to any device, while embracing the freedom to move—no wires, no limits.”. CloudXR From NVIDIA.
MagicLeap has just organized its first developers’ event, dubbed “L.E.A.P.” It is the first event of this kind organized by MagicLeap: we can say that LEAP Con is like the Oculus Connect of MagicLeap and will probably become always more important, year after year, exactly as it has happened to Oculus.
OpenXR is a work-in-progress standard that aims to unify the underlying connections between VR and AR hardware, game engines, and content, making for a more interoperable ecosystem. “The spec is in great hands with Brent and the OpenXR working group, and Epic remains just as committed as ever to the standard.
Vindevogel adds that the growth of VR in the context of LBE is due in part to how VR and ARare capable of providing users with more exciting ways to bring their vision to life, making the technology suitable for visitor attractions. “It Thus, it’s likely that we’ll see more AR apps making use of AI tech in the future. “
The device also features an RGB camera, so that to provide color passthrough AR. The great news from this week is that the company has brought Niantic Lightship VPS into its engine, so now it is possible to use VPS from a web AR application. The headset is also very small and lightweight thanks to the use of pancake lenses.
Considering that HL 1 had a FOV around 30-35° (the exact number has never been disclosed), I think that a reasonable guess is around 70-75° , that is a massive improvement, that will make AR more usable. With Microsoft Dynamics Guide 365 , for instance, it will be possible to create easily an AR solution to help maintenance workers.
When I interviewed Kevin Williams , an expert in the LBVR market, he said that there are also some experiments with location-based augmented reality and he mentioned a Japanese arcade AR game called HADO. Well, after that article, I discovered that the CTO of MeLeap , the company behind HADO, is one of my readers! teams for Japan.
This week the folks at MagicLeap announced their first Technical Preview of their Creative Portal and SDK for their burgeoning spacial computing platform. These tools were announced to be joined by Technical Preview builds of Unreal Engine 4 and Unity tools for developers to connect with the MagicLeap platform.
I’ve read a lot of hands-on reviews of the Oculus Go and they are all very positive : you can read for instance the ones of Upload VR , Road To VR and Ars Technica. MagicLeap releases its SDK. We still haven’t seen a MagicLeap device , but at least now we can see its SDK.
Additionally, people can develop augmented reality (AR) experiences with the platform’s 3D viewing function. According to the tech giant, gaming firms can develop real-world models for AR-based immersive experiences. Developers can also design AR experiences for physical locations via its Geospatial Creator.
Apple isn't the first AR or VR company to target an expensive headset at enterprises. MagicLeap 2 , Microsoft's HoloLens 2 , and Varjo's XR-4 series all primarily focus on this segment of the market. MagicLeap 2's battery lasts notably longer, though, and both it and HoloLens 2 are more comfortable to wear.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content