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This past July Facebook released its experimental Passthrough API into the wild, allowing developers to harness the Oculus Quest’s built-in cameras to create engaging mixed reality experiences. I ported my AR Piano Learning App to the Quest using the new Passthrough API from OculusQuest. Image Credit: Dominik Hackl.
Happy Holidays , my dear AR/VR community! Even if these should be holidays, my will to inform you is not in vacation, so here you are my roundup of the best AR/VR news for this week. Microsoft Flight Simulator releases VR patch. Top news of the week. Top news of the week. Image by HP). Of course, no. Other relevant news.
Oculus released a video yesterday highlighting some of the upcoming games for Quest, the 6DOF standalone VR headset set to launch in Spring 2019. To our surprise, not only did we see that Vacation Simulator was prominently featured, but we also caught a glimpse of the long-standing success Job Simulator (2016) too.
Attention Labs Attention Labs is a company working on “Real-time auditory focus” This is a concept that I have found fascinating since the time that Michael Abrash introduced it at an Oculus Connect some years ago. Multiple lenses are usually needed to correct various image aberrations.
Another month, another round of free games and apps for the Oculus (Meta) Quest 2. For November’s batch of free VR experiences, we have everything from a VR board game experience and collaborative design tool to an old-school DJ simulator. Couch is available free on Oculus (Meta) Quest via the App Lab. NEVER BOARD.
Another week, another roundup of amazing AR/VR news! but I have found some time anyway to read all the news I found about AR and VR and create this summary just for you! Not reading it would be a pity, so go on…. Facebook may be partnering with Luxottica to create consumer AR glasses. Top news of the week. Image by Ray-Ban).
Image courtesy Oculus. This is an area where I clearly undershot,” he said, noting that Oculus’ own Half Dome prototype shown earlier this year had already met two of these specifications (140 degree FOV and variable focus), and that display panels matching the predicted resolution have already been shown publicly.
The six VR pieces in their Storyscapes competition are presented in the physical world at the festival’s Varick St. location, but the majority of the Immersive offerings are in the PC VR platform Museum of Other Realities, which has hosted Cannes Interactive and other festivals during the pandemic. More from AR Insider….
This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . Like the waves of web, mobile and social before it (SoLoMo anyone), spatial computing: AR and VR will provide new opportunities for brands and marketers to reach, engage and understand consumers.
Titles like Kingspray Graffiti VR and SculptVR allow you to try your hand at more unique forms of modern art, while more recent experiences, such as Painting VR on Oculus Quest, offer hyper-realistic simulations of more widely-accepted genres. Feature Image Credit: Sunset Division.
Social VR platform Stageverse has officially launched on Oculus Quest 2 headsets and developer Stage, Inc. Beginning now for a limited time, “Muse: Enter The Simulation,” features a 2-hour uncut performance originally recorded back in July 2019 at Wanda Stadium in Madrid, Spain. This includes AR and 3D special effects.
Military simulationsare one of the fields where virtual reality has always been an important technology , even before that VR had its new renaissance in 2012. In fact, in the XR communities, there are many esteemed members that are army veterans (like John Westra or Tony Rogers). Can you tell me its main features?
Fast forward more than 10 years, Andrea and I are still in touch, and sometimes we collaborate on AR/VR projects (once I also did a lesson to his students!), Holo-BLSD is a self-learning tool in AR. We also simulate dialogues with a bystander and a full telephone call with the emergency medical service.
AR and VR are two of the most promising technologies of the modern era. While AR and VR have been around for decades, it wasn’t until recently that they offered a quality experience without being too limited by technological constraints or not being portable enough for widespread use. They are: 1. billion by 2024.
Image Credit: Doghead Simulations). There are plenty of other ways to stay active while under quarantine, such as using VR and AR to give yourself a killer cardio workout. ” You’ll have your body sweating up a storm as you jump, squat, kick, and flail your way through these physically-active VR and AR experiences.
T he art of developing AR and VR experiences is a moving target. Companies across the spatial computing spectrum are meanwhile trying to feel out use cases and interactions that resonate. The game parlays lovable IP into a narrative-driven game that’s part Job Simulator , part adventure game, and part category unto itself.
The heat hasn’t killed me yet, so this week I can still write a new roundup of interesting news about AR and VR. Google starts testing its AR glasses in the wild. Google has announced that it is going to start to test the prototypes of its AR glasses in the wild. More info (Google testing AR glasses?—?Official Upload VR).
The first game to be released on the Oculus Store will be called ForeVR Bowl in 2021. million to turn actual vehicles into simulators. The mixed reality company plans to boost its international profile out of Austria and try to make simulation and virtual reality more accessible to the public. NXRT raises $1.5
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
Of course, the beauty of real-time VR rendering combined with a multi-axis robot arm means that its potential applications are almost endless and can be improved over time; initially designed for the attractions industry, the same software can be used to safely simulate high-risk scenarios for training purposes. image courtesy Holovis.
Owlchemy Labs , the studio behind the critically acclaimed VR game Job Simulator (2016) , however recently revealed an ingenious way of watching and interacting with users in VR which may be as simple as pulling the smartphone from your pocket. SEE ALSO Oculus Quest Supports "Arena-scale" Tracking and Multi-room Guardian.
Our portfolio includes various projects, such as virtual tours to monuments and cities, VR games, marketing activities and corporate training simulators. All actions are predetermined, each new step is highlighted. VR simulatorsare available in two versions: for training classes?—?on Perfect during self-isolation.
Dominic Brennan gets his hands on ESI Group’s latest iteration of IC.IDO , their automotive visualisation tool that uses CAD-accurate data to generate extremely realistic VR simulations which let you take apart (or fix) your own virtual car. Most CAD mock up tools will not live simulate the collisions possible during assembly”.
It’s that time of the week when you can read the best news about AR and VR! CES 2021 brought some interesting AR/VR news. All these pieces of news are cool, but they are mostly directed towards the future of AR and VR, and are not changing much of the consumer XR landscape. Top news of the week.
Owlchemy Labs , the studio behind breakout VR parody game Job Simulator (2016) , announced that their upcoming sequel Vacation Simulator is coming to VR headsets in 2019, and not 2018 as previously planned. Much like Job Simulator , Vacation Simulator puts you in a future where robots have taken over every aspect of life.
Here’s a smattering of exciting projects that are likely to influence the VR and AR space in the next two years. Oculus Half Dome Prototype. Prior to launch the first consumer Rift headset, Oculus had a long history of showing prototypes and development kits. Image courtesy Facebook. Image courtesy Facebook.
This week we look at Zoom’s new immersive view, Looking Glass’ latest milestone, the latest AR funding rounds and the return to physical events. AR images are as flawless as a QLED. Trainees can use Oculus or Google Glasses to learn in a virtual rendering of the facility from almost anywhere around the world.
While most of us are used to dealing with resolution figures that describe pixel count (ie: a 1920×1080 monitor), pixel density stated as pixels per degree is a much more useful figure, especially when dealing with AR and VR headsets. Oculus DK1. Let’s simulate this using the following four images.
Starting this spring, gamers can watch their own cities come to life in Cities: VR using Oculus Quest 2 (Meta Quest 2). Like Cities: VR , it is an immersive simulation, where gamers can craft houses and gardens to their heart’s content. Players can access it via HTC Vive, Oculus Rift, and Valve Index. Augmented Reality.
With a lot of enthusiasm because of these three things, let me tell you about the best AR/VR news of the week! AR/VR developers, rejoice! Finally, Facebook has released passthrough APIs for Quest 2, so you can create AR/MR apps for the Oculus standalone headset. The Quest is now officially an AR/VR hybrid headset.
Of course, we couldn’t put the lens in the eye, but just hold the stick and put the lens very close to the eye to simulate its usage. Imagine something like a popup inside the Oculus Quest, just green and more “essential in graphics”: it was there in front of me, and I could see of it only the part that fell into my fovea.
On stage at Oculus Connect 2016, Facebook CEO Mark Zuckerberg teased that Oculus is developing a new, standalone, wireless VR headset with inside-out positional tracking. SEE ALSO HoloLens Inside-out Tracking Is Game Changing for AR & VR, and No One Is Talking about It.
Some people are even convinced that long-term, controller tracking will be niche, and hand tracking will be dominant everywhere in XR. Valve’s OpenVR was also incredibly well thought out , bringing with it an open ecosystem potentially compatible with many headsets and peripherals.
AR glasses are on the rise. Don’t hold your breath to see it in your Oppo shop soon, because it is just an experimental device and not a commercial product yet; Unbox Fantasy has conducted a successful Kickstarter campaign for the GodView 5K, a smart glass able to put 2D screens everywhere in AR. Top news of the week.
The metaverse community witnessed a new milestone as Orlando proved it is “the MetaCenter ” by hosting a business event in the ENGAGE metaverse platform for the VR/AR Association’s Orlando/Central Florida Chapter. Participants joined using various VR devices such as Oculus, mobile devices, desktops, and MacBooks.
Similar to how companies are using VR and AR to help recruit, train, and connect with their employees, Project Overcome is leveraging the immersive capabilites of VR technology to educate users on important life skills that can lead to individual success.
This studio system contains the latest interactive production tools, such as Oculus, Manus, Vive , Faceware, Varjo , and Xsens motion capture. See Also: Dedicated AR and VR Accessories Manufacturers. Designed by metaverse portal specialists, The Forge can simulate and fuse together virtual and physical realities.
Image by Oculus). The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. On April, 21st, Oculus will host its first Gaming Showcase , with news on ‘Lone Echo II’, ‘Star Wars: Galaxy’s Edge’, and many other titles. Top news of the week. Facebook announces Wi-Fi streaming and Resident Evil 4 for Quest.
Developers behind critically acclaimed VR games Job Simulator (2016) and Fantastic Contraption (2016) today announced they’re founding a new studio dubbed Absurd Joy. Absurd Joy says its working directly with Valve and Oculus, and is being supported financially by Ed Fries of 1Up Ventures, WXR Fund, and Jaroslav Beck of Beat Games.
You are an audio designer… why do you think that audio design in an AR/VR application is important? Audio in AR/VR is 51% of the experience. In an AR experience, we usually focus on visuals and interactions. Spatial audio is important for all AR/VR experiences. Are you excited about the HoloLens 2?
VR can aid professional development and learning by simulating real situations without the risks involved. Through VR technology, we can produce fantastic simulations that explain, explore, and define the hazards without actually exposing people to any risk. See Also: Can AI and AR Be Put Together to Offer a Unique Experience?
Government agencies like NASA and the US Airforce used elements of the metaverse for training purposes and simulation exercises as early as 1986. Despite this long history, it was Facebook’s purchase of Oculus in 2014 that signaled the beginning of what has been an eight-year gold rush for AR and VR.
The VR Healthcare of the Year award is awarded to “projects that are changing the landscape of healthcare industries for good.” Both business-to-business and business-to-consumer solutions are applicable. The finalists are: Broad AR for “ Smell Revived.” FundamentalVR for “See again!” with Novartis. Make Real Ltd.
I had a chance to walk the showroom floor of VRLA 2017 with Root where he took me on a guided tour through the history of VRLA, his thoughts on AR, using VR for film production, the future of privacy in AR/VR, as well as why he is interested in seeing where eSports in VR is headed. VR/AR expert and futurist Charlie Fink.
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