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While Samsung is said to be the first to launch an Android XR headset, Sony, Lynx, and XREAL are also planning to use the operating system. According to Google, Sony, Lynx, and XREAL are on board with Android XR. Android XR makes a lot more sense for the company than trying to build out its own XR OS and platform.
Niantic flipped the mobile gaming world upside down back in 2016 when they launched their AR mobile app Pokémon GO and started a global craze that still maintains a loyal player base to this very day. It’s weird to say, but Sony’s LinkBuds headsets are designed to not be taken off, other than for charging or going to sleep.
today announced a major partnership with Sony Music Entertainment that will introduce its artists’ music to Snapchat’s Sounds library. These audio-driven filters come in two flavors: The first is an AR lip-syncing Lens that makes it appear as though people in your photos are singing. Feature Image Credit: Snap Inc.
Welcome back to the Spatial Roundup, where we sum up the week's XR news from AR Insider and other reaches of the interweb. This week, we look at big moves from Sony, Qualcomm, Google and Snap, while AR glasses get real. This post appeared first on AR Insider.
The six VR pieces in their Storyscapes competition are presented in the physical world at the festival’s Varick St. location, but the majority of the Immersive offerings are in the PC VR platform Museum of Other Realities, which has hosted Cannes Interactive and other festivals during the pandemic. More from AR Insider….
Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! The innovative controllers of the PSVR 2 (Image by Sony Interactive Entertainment).
Introducing Sonys Spatial Content Creation System Sonys new XYN platform is nearing its full release. However, these components are key to Sonys ambition of developing an end-to-end solution for spatial computing in business. Detailed information about them is not yet available on the XYN homepage.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Sony's latest moves the rise of generative AI and all the news from the spatial spectrum. This post appeared first on AR Insider.
“Vantage” is AR Insider’s editorial contributor program. Authors’ opinions are their own. . W hat’s the latest in web AR? Even though most trick-or-treaters are staying home this year, there’s still lots of spooky fun to be had in augmented reality. A Week in WebAR: Halloween Edition.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Meta's latest metaverse action, Sony PSVR 2 and VR leisure sports. This post appeared first on AR Insider.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Sony's new 3D display, more Meta Schadenfreude and Apple rumor overdrive. This post appeared first on AR Insider.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at the fall of the m-word, Apple rumors, and big moves from Snap and Sony. This post appeared first on AR Insider.
Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed SonyAR headset prototype. And yes, they’re shooting proton energy from their hands. Otherwise you can sign up here (Japanese).
Ghostbusters: Afterlife ScARe uses AR technology to immerse you deep in Sony Pictures’ new movie, Ghostbusters: Afterlife , as one of the legendary Ghostbusters. , Ghostbusters: Afterlife ScARe uses AR technology to immerse you deep in Sony Pictures’ new movie, Ghostbusters: Afterlife , as one of the legendary Ghostbusters. ,
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of Charlie Fink. This post appeared first on AR Insider. This week, we look at Meta Connect, PSVR 2 Projections & news from the spatial spectrum.
Work together with friends to rid Ginza Sony Park of a ghostly threat. Beginning this weekend in Tokyo, Japan, Ginza Sony Park will be hosting Ghostbusters In The Park , a massive live event celebrating the historic 35th anniversary of Ghostbusters. Image Credit: Sony. Image Credit: Sony. “Be
This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . Sony Music Entertainment collaborated with Liverpool-based studio Draw & Code on a WebAR experience for Pink Floyd: The Later Years, that allows fans to experience the band’s music like never before.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Facebook reveals its work on the UX of AR of the future. Top news of the week.
I was afraid that at this CES wouldn’t have been many pieces of news about AR and VR, but actually, we had quite a few interesting ones. This shows that the ecosystem is alive, and notwithstanding the pandemic, there are many XR companies that are pushing the technology forward. Now let’s dig into the best news!
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This post appeared first on AR Insider. This week, we look at PSVR 2, Apple's Reality Construction Kit, and all the news from the spatial spectrum.
Khronos Group is a non-profit consortium powering royalty-free interoperability for VR, AR, ML, 3D graphics, and other technologies. Update In April this year, Khronos updated its OpenXR API to optimise its support of cross-platform AR/VR/MR application development with its version 1.1. PICO has announced support for OpenXR 1.1,
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This post appeared first on AR Insider. This week, we look at big moves from Meta, Google, Samsung, Qualcomm and several others.
The standard, which is a framework for constructing and packaging complex 3D scenes, was called the “HTML of the metaverse” by NVIDIA, and expected to “help accelerate the next generation of AR experiences,” by Apple. For Apple’s part, the company sees USD as an important building stone for the XR space.
Four Myths About AR Advertising. From upper funnel to purchase, brands are increasingly turning to Augmented Reality to market their products and services online,” was the tale I spun a year ago. For all we knew, 2020 could have been the year that AR ads came and went. Mike Boland, AR Insider. by Tony Parisi. Here’s why.
Company’s like Apple and Meta are leaving Samsung in the virtual dust. According to a new report by The Korea Herald , Samsung is steadily losing its position within the VR/AR space due to its unhealthy “obsession” with foldable smartphone technology. Samsung Galaxy Fold / Image Credit: Samsung.
This post is adapted from ARtillery Intelligence’s report, AR Advertising Deep Dive, Part I: The Landscape. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside all of them is AR advertising. But existing alongside all of them is AR advertising. billion by 2024.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
Thus, the latest enterprise AR trends represent a topic of interest for management teams across various industries. What Is the Impact of Enterprise AR on the Business World? AR has penetrated almost all the industries: automotive, professional services, education and training, retail, architecture, and healthcare.
What are the biggest insights and observations in immersive tech & media this week? Welcome to Reality Bytes, featuring lightning-round video commentary from AR Insider partner, M7 Innovations. This post appeared first on AR Insider.
It became pretty viral the news that Apple does not want developers to define their apps as AR, VR, or MR, but just as “spatial” when writing the store definitions. The most affected by this “restructuring operation” is the “1P AR Hardware” team, the one working on augmented reality devices. inch 4K OLED microdisplays.
W eb AR continues to elevate its value proposition to AR developers in search of the optimal vessel. billion devices globally — the greatest of any mobile AR platform. This applies to AR, as each mobile platform has varying installed bases and active user bases. Web AR: Best Practices & Case Studies.
While tech giants race to claim their slice of the spatial computing pie, Sony’s new XYN platform (that’s “zin” to you and me, by the way) is on the cusp of its full release. Yiotis Katsambas, VP of Technology at Sony Pictures Animation said: With XYN, Sony is entering a new dimension of creativity.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This post appeared first on AR Insider. This week, we look at the PSVR2 launch and ups & downs across the XR sector.
A comprehensive breakdown of the VR/AR patent process. Virtual and artificial reality technologies are changing the world. In the very near future, virtual reality headsets are expected to significantly shift the way consumers work, experience entertainment, make purchases, and participate in social activities.
With the new season of The Mandalorian underway, Google has launched a new AR app that enables some Star Wars fans to connect with virtual characters in between new episodes. The app is compatible with 5G Pixel devices and other select 5G Android devices from Samsung, LG, OnePlus, Motorola/Levovo, Oppo, Sharp, Sony, and Xiomi.
But, have you ever heard of an AR try-out experience? So, Bollé decided to go beyond an AR try-on to make an AR try-out. The experience works on Instagram, one of big three social networks hosting AR experiences. AR is routinely used for try-on and certainly enhances the buying experience. Finding the AR Try-Out.
This week, we look at Sony’s tease for PSVR2, new features in Snapchat’s Lens Studio, and a whole slate of new AR glasses emerge. Let’s dive in… Sony Confirms New Playstation VR2 for PS5 with New Controllers. Currently, there are over 1.5M Leaked Concept Videos Show Samsung’s Take On AR Glasses.
I almost forgot about it, when a few days ago I got contacted by the company, because it is now back to business, and it has even just released a new version of its player, with interesting features, like passthrough AR support. The post Moon VR Player returns with passthrough AR mode appeared first on The Ghost Howls.
Sony announced a new addition to its growing lineup of Spatial Reality Displays. Available for purchase next month, the ELF-SR2 is a 27-inch 4K display that can supposedly deliver immersive 3D content without the need for additional hardware, such as augmented reality (AR) glasses or a VR headset.
However, it’s finally caught up with them in the form of a mobile web-based AR experience. Creating the AR Experience. Earlier this month, Sony Music Entertainment released a comprehensive 18-disk box set titled The Later Years. To increase anticipation, Sony teamed up with Draw & Code , a British XR studio.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. Sony is the market share leader for VR hardware revenues according to the latest report from Strategy Insights. Sony [PSVR] is making the same play… Oculus could tap into that market with something that’s even more convenient.”.
Rumors are circulating that the highly-anticipated console VR headset could be available for purchase this holiday season. 008, a respected Chinese supply chain analyst, Chinese hardware manufacturer Goertek will soon begin mass production of Sony’s PlayStation VR 2 headset. According to a report by ????008,
Your friendly neighborhood Spider-Man returns to AR for some superhero selfies. Spiderman: Into the Spider-Verse’ arrives in theaters December 14th and if early reviews are any indication, Marvel may have yet another hit on their hands. Naturally, Sony has engaged in an all-out media blitz in advance of the much anticipated release.
CBS Sports technology make-over includes 115 cameras and AR. CBS Sports have announced plans to use AR during their coverage of Super Bowl LIII at Mercedes-Benz Stadium in Atlanta, Georgia, promising to enhance your football experience like never before. Will something like that happen during Super Bowl LIII?
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