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How to build 64-bit Oculus Quest applications for App Lab

The Ghost Howls

After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab. Method 2 – The Oculus Way. Method 1 – The Unity Way.

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Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

The time for my Oculus Quest review has come. The Quest has a nice packaging , as all Oculus products. I really love opening Oculus products , since usually they are packaged really well, and the Quest is no exception. Oculus Quest box content (Image by Oculus). Front view of the Oculus Quest.

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Oculus Chief Scientist Dives Deep Into the Near Future of AR & VR

Road to VR

Image courtesy Oculus. This is an area where I clearly undershot,” he said, noting that Oculus’ own Half Dome prototype shown earlier this year had already met two of these specifications (140 degree FOV and variable focus), and that display panels matching the predicted resolution have already been shown publicly.

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How to build and run OpenXR applications in Unity

The Ghost Howls

That is, an application built for the Oculus runtime can also run for the Valve Index on SteamVR. Since I use Quest+Link, I have added Oculus Touch Controller Profile. This means that if you are using OpenXR to build for Quest, you can’t use the functionalities of the Oculus Utilities package. And that’s it!

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How Will VR and AR Change Marketing In 2021 (And Beyond)?

ARPost

Consider that the Oculus Quest 2 has made wireless VR accessible, and that the average modern smartphone is perfectly capable of handling complex AR tasks. See Also: Google Survey: How Shoppers Actually Feel About AR-Enabled E-Commerce. See Also: How Immersive Tech Continues to Find a Home in Architecture and Real Estate.

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How Will the AR Cloud Unlock the Spatial Web?

AR Insider

This traces back to Facebook’s Oculus acquisition in early 2014 that kicked off the current wave of excitement….including That excitement culminated in 2016 after the Oculus acquisition had time to set off a chain reaction of startup activity, tech-giant investment, and VC inflows for the “next computing platform.” The Plurality.

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‘The Wild’ Is A Platform For Collaborative 3D Design In VR & AR

VRScout

Powered by VR, The Wild’s cross-platform 3D design platform works much like Google Docs. Founded by Gabe Paez, The Wild seeks to do what Google Docs does for collaborative word processing, but instead of fulfilling the role of an organizational tool, this app is meant to serve more creative purposes. . Image Credit: The Wild.

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