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Top 5 AR SDKs for Building Augmented Reality Mobile Apps?

ARPost

Although most people still consider AR as an entertainment technology, we can see its practical implementations in various industries like e-commerce, healthcare, architecture , training, and many others. Google ARCore. ARCore is developed and launched by Google. See Also: Developing AR Apps with Google's ARCore.

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NVIDIA’s big news: Cloud XR goes to AWS, Omniverse open beta is starting, and more!

The Ghost Howls

We all know that the new Ampere architecture gives NVIDIA GPUs much more horsepower, especially for what concerns AI and ray tracing. An architecture project made with Omniverse (Image by NVIDIA). Basically, it is like Google Docs for artists. Let me briefly describe them all, and let me tell you why they are so important!

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Magic Leap announcements. image courtesy Magic Leap.

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The best AR and VR news from CES 2021

The Ghost Howls

The environment where she has performed in was made in Unreal Engine and the modeling and the shading was so good that for a moment I thought it was a real studio. Google AR Cloud Streaming. Google has partnered with FCA (Fiat Chrysler Automobiles… do you know that Fiat is from my city in Italy?) The whole thing is incredible.

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Veteran VR Developers Reveal How Gaming Influences Enterprise XR Services

XR Today - Virtual Reality

The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. However, it could be argued that this has always been the case for industry veterans and enthusiasts—from Google Glass to Samsung VR and the original Oculus models.

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The XR Week Peek (2022.08.08): Xiaomi unveils its smartglasses, Improbable and RP1 want to create the networking for the metaverse, and much more!

The Ghost Howls

There is only one big problem: the form factor is terrible , they look super-dork, even worse than Google Glasses. And the CEO of Improbable stated that with the current architecture, they could go much beyond that, up to 100,000 users in the same shared space. So more or less they are delivering what they promised.

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NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

The Ghost Howls

Nucleus connects via special plugins called “Connectors” to standard applications that are used to work on 3D scenes, like Unreal Engine, Adobe Substance, Autodesk 3ds Max, Blender, etc… Normally to work on a 3D scene, you need a full team working on its various aspects (e.g. An architecture project made with Omniverse (Image by NVIDIA).

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