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Unreal Engine Creators can Visualise Their 3D Creations Using Looking Glass Factory’s Holographic Display’s

Peter Graham

Today, Looking Glass Factory has announced that its displays will now support those working in Unreal Engine (UE4), Epic Games’ popular videogame development software. The new feature can be used for a range of industries not just videogames, such as automotive, architecture, mapping/GIS and medical imaging. ″, 15.6″,

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‘Imagined Landscapes’ VR Watercolor Experience Lets You Paint An Unbuilt Resort

VRScout

Kilograph brings Michael Graves’ unrealized architectural designs to life in VR. Architecture is filled with works that speak to people on an impressionistic level. At-home users will need an Oculus Rift/Rift S headset and Leap Motion tracker in order to participate. Image Credit: Kilograph.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Triton works with Leap Motion (now Ultra Leap) hands tracking. Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One). The optical architecture of Triton glasses (Image by Graham Atlee). Yes, Three.js

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All you need to know on HoloLens 2

The Ghost Howls

The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. As Alex of Leap Motion explained me, using carefully studied sounds and visual feedback when the user touches a virtual object, it is possible to create a sense of fake touch, that can make the experience more realistic.

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Open Source Augmented Reality?

VRGuy

Examples of such peripherals could be head trackers, hand and finger sensors (like Leap Motion and SoftKinetic), gesture control devices (such as the Myo armband and the Nod ring), cameras, eye trackers and many others. Provide optimized connectors to popular engines such as Unity and Unreal.

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Who Will Own the Metaverse?

AR Insider

AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture. In another scenario, we may see game engines dominant, like Unity or Unreal. Its wizarding successor grossed $12M in its first month.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, Leap Motion, and many others have joined the OSVR ecosystem. Concurrent with the expansion of the OSVR community, the capabilities of the software platform have grown by leaps and bounds.