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The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
Game developers are also preparing for it: popular games like SuperHot, Red Matter , and Arizona Sunshine will publish new updates to take in count the new horsepower of the Quest 2. You activate the machine, pay for its usage and you can have cloud rendering. Someone has made a WebAR exporter for Unity. Learn more.
The image above, clearly an homage to the legendary Unity Cube , demonstrates the position and orientation of optical sensors across different surfaces of the object… this would ensure that sensors are always available as the object is turned or moved. Image by Rob Cole). Anyone for Tennis? Full body tracking setup used in VR Chat.
This allows smart designers to make cost-effective products using mass production processes: injection molding providing plastic casings, automated assembly fitting out layers of components, secured with machine fixings, adhesive tapes, hot glue, etc. A heavy lesson was learned in this instance, ouch! Image by Rob Cole).
So, cutting the machine; cutting the cord? When you learn how to appreciate art — especially modern art — you look through your eyelashes and you try to imagine what you see. It’s the same in Arizona in summer. On the hardware side, if you set up a high-end VR experience, it would have a freaking bloody big PC.
So, cutting the machine; cutting the cord? When you learn how to appreciate art — especially modern art — you look through your eyelashes and you try to imagine what you see. It’s the same in Arizona in summer. On the hardware side, if you set up a high-end VR experience, it would have a freaking bloody big PC.
Alan: Hey, everyone, I'm Alan Smithson, and today we're speaking with John Martin, the CEO and co-founder of BUNDLR, an augmented reality platform company empowering training, learning, and development innovators with on-demand and mobile immersive experiences. It could have been a prospective student tour at Arizona State University.
Alan: Hey, everyone, I'm Alan Smithson, and today we're speaking with John Martin, the CEO and co-founder of BUNDLR, an augmented reality platform company empowering training, learning, and development innovators with on-demand and mobile immersive experiences. It could have been a prospective student tour at Arizona State University.
Alan: Hey, everyone, I'm Alan Smithson, and today we're speaking with John Martin, the CEO and co-founder of BUNDLR, an augmented reality platform company empowering training, learning, and development innovators with on-demand and mobile immersive experiences. It could have been a prospective student tour at Arizona State University.
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