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Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. It also helps to enhance customer engagement and marketing with immersive custom campaigns. But what does gamification add to immersive training systems?
Especially for fans who’ve never experienced room-scale immersion before. This Unity-based VR application was built from the ground up just for this activation, with the style and details matching the Zaxby’s environment. 10 – TCU vs. Arkansas. 17 – Arkansas vs. Texas State. Tours stops include: Sept. 1 – FSU vs. UNC.
We were using something called Visa, which was a very low-level library language, very different from what Unity is right now. on immersion and presence , or somewhere in that nature (I might be off by a single point). One of the teams we work with is the Arkansas Razorbacks. Or Unreal if that’s your language.
Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity.
Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity.
Michael: And this is why I've been working on starting this dojo, or this VR maker space; because the tools for building -- there's VRTK for Unity. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity. But we're -- right now -- in the point where it's ready to scale.
We just worked with Unity, building augmented reality projects. And also we keep people immersed as much as possible. So the idea is, you don’t break the immersion. This is something I have been talking a lot about recently, because I gave a talk on this at the Northwest Arkansas Tech Summit.VR
We just worked with Unity, building augmented reality projects. And also we keep people immersed as much as possible. So the idea is, you don’t break the immersion. This is something I have been talking a lot about recently, because I gave a talk on this at the Northwest Arkansas Tech Summit.VR
We just worked with Unity, building augmented reality projects. And also we keep people immersed as much as possible. So the idea is, you don't break the immersion. This is something I have been talking a lot about recently, because I gave a talk on this at the Northwest Arkansas Tech Summit.VR
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