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Three Reasons Higher Education Has Embraced Virtual Reality

InstaVR

Virtual Reality has always been of interest to higher education. Below, we’ll delve into three reasons for the explosive growth of Virtual Reality in education over the last year. Virtual Reality also, when built properly, will be interactive. VR is Location Independent.

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InstaVR Launches Academic Organization-wide Tier Pricing to Accommodate Distance Learning and Campus Virtual Tour Needs

InstaVR

InstaVR Launches Academic Organization-wide Tier Pricing to Accommodate Distance Learning and Campus Virtual Tour Needs Universities Can Give All Professors and Students Access to Create and Distribute VR For Distant Learning and Campus Virtual Tour with a Single User Cost. to do a live art display using Virtual Reality.

Education 156
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STRIVR Introduces VR Training On and Off the Field

Road to VR

With industries outside of entertainment expected to account for the majority of virtual reality industry revenues, the question of utility seems ever-pressing. How can virtual reality transcend novelty into utility and become truly useful? STRIVR has used HTC Vive, Samsung Gear, the Oculus CV1 and Oculus DK2 headsets.

Training 100
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What are Colleges & Universities Using VR For?

InstaVR

We enable universities to enable all departments access to creating virtual reality applications. STUDENT PRESENTATIONS Prior to InstaVR, virtual reality creation was mainly housed in the computer science or visual arts departments of universities. Making virtual reality is even easier than making a web page!

Education 113
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InstaVR Launches Academic Organization-Wide Tier Pricing in Response to Coronavirus (COVID-19)

InstaVR

InstaVR Launches Academic Organization-Wide Tier Pricing in Response to Coronavirus (COVID-19) Universities Can Give All Professors and Students Access to Create and Distribute VR For Distant Learning and Campus Virtual Tour with a Single User Cost. Virtual Reality helps create a more educational and immersive experience for students.

Education 106
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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts

TechCrunch VR

Other investors include Expa, Lerer Hippeau, Leaders Fund, Samsung NEXT and Andy Hertzfeld (of Macintosh fame). It’s not disclosing valuation at this stage, Anand Agarawala, the CEO who co-founded the company with Jinha Lee (CPO), said in an interview.