This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Top news of the week (Image by Google) Google announces important AI and XR news at Google I/O This Google I/O has seen immersive realities back to the menu. But to summarize, the most important XR-related tidbits have been: Google confirmed that is still working with Qualcomm and Samsung to build an XR headset.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Google halves its revenues on the Play Store. Top news of the week.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. This does not mean that Google is not still committed to AR, though. inch 4K OLED microdisplays.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
More info (Official statement by Mark Zuckerberg) More info (Meta to lay off 10,000 people — Road To VR) More info (Meta to lay off 10,000 people — Upload VR) More info (Meta focusing more on AI — Yahoo Finance) More info (Meta focusing more on AI — CNN) Other relevant news Google is discontinuing Glass It’s the end of an era.
Google today announced what the company is calling the “next-generation” of its ‘ Jump ‘ 3D 360 camera initiative. Update (4/24/17, 11:34AM PT): Google reached out to correct the price of the Yi Halo camera to $17,000, having initially stated the camera’s price as $18,000.
It is becoming always more difficult for a new company entering the field: the key hardware suppliers of displays and other components are all being bought by Meta, Apple, Snap, Google, and other big players. Image by Sony). For this reason, Sony is producing old PlayStation units to be able to sell something to its player base.
Image by Google). Google’s next flagship phone, the Pixel 4, won’t be compatible with Daydream View headset and Google has also stopped selling the Daydream View. More info (Article on Road To VR) More info (Article on Upload VR). Sony creates an AR headset for LBVR. Top news of the week. Daydream has died.
The hype for the Apple Pro is starting to deflate and it is possible to see that from some cues: for instance, there are more critics of the headset and fewer articles are talking about it. Honestly, I’m glad about that, I was getting bored from reading only articles about it.
This is also confirmed by the Wired article, where the journalist states that he has been able to see the conference in preview before the general audience. If Microsoft commits to building this platform and doesn’t abandon it (a la Google), it can become an incredible tool for us developers. Google stops selling Cardboard viewers.
These days have been hectic: I have met very interesting people (you will read about that in some upcoming articles), and I’m super happy about it. What is even more interesting is that this device will be built in partnership with Google and Qualcomm. Qualcomm seems a very predictable choice, but Google is less.
Some of them have been brainstormed with Lorenzo Cappannari with whom I wrote an article a few months ago and who I thank for the collaboration ). The big players enter the field Google is back (Image by Samsung) One of the most encouraging signs of this new cycle is that all the big players are now in the immersive realities field.
In this article, I’m going to tell you all the thoughts I had. The new “Autumn” of VR If you’ve read some of my articles this year, you know I’m defining this moment as an “Autumn” for virtual reality. Google and Samsung Prototype of the Samsung XR headset. Let me tell you why.
I hope that this way, even if you lost the announcements from CES, you can catch up with all the most important ones by just reading a single article. PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). For every piece of news, I’ll share with you a brief summary and one or more links to go deeper.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system.
More info News worth a mention (Image by Google) Samsung may use Google Soli in its headset Google, Samsung, and Qualcomm are building together a headset that may compete with the Apple Vision Pro. And this week I got to read that the device may use Google Soli for finger tracking.
In this Guest Article, studio head Denny Unger shares his thoughts on Apple’s entrance into the space. Guest Article by Denny Unger Denny Unger is CEO and CCO at Cloudhead Games. Cloudhead Games is one of the most successful and senior VR studios in the industry.
This week in XR has seen the launch of the first standalone MR headset, plus a lot of interesting news and articles about immersive realities. Let’s see how Apple and Google will answer. Sony closes its game studio in Manchester. Google Glass 2 is now available for direct purchase. Do you want to discover them with me?
More info How to design your VR experience like a magician Laura Mingail has written an awesome article on Upload VR, in which she compares the development of mixed reality experiences to the performance of a magician who has to perform tricks on the user. I found it a very inspiring article, very different from the others I usually read.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
What it Means for 2024 The first article about Apple that I ever wrote on Road to VR was this one in 2014 about the company filing a job posting seeking someone with experience in AR and VR. The headset also launched alongside Horizon Call of the Mountain , the first native VR game based on one of Sony’s major first-party IPs.
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. Many of these and other organizations have released standards, frameworks, and reports linked in this article. About the “Thinking Ahead About XR” Report. Learn More, Do More.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
For XR, instead, it has not been a special week at all: we had a bunch of nice news, plus the usual articles saying “Oh, VR is not mainstream yet, it will never be blablabla”. For the second kind of articles, well, look online, and I’m sure you will find some journalists who say that VR is just a fad while donning their Cardboards.
So for today’s article, let me focus mainly on the non-CES-related news about AR and VR. My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. When will the “Metaverse is dead” articles come out?
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. And a big company like Google could also afford to sell it at the same price as the Quest 2, hoping for a future domination of the VR ecosystem. It is cool, but pretty old now (Image by Sony).
According to the report, analyzing the orders made to the lens manufacturer, the two new headsets by Sony and Facebook should be released in 2022. I’ve found the news inside an article that was talking about fitness in augmented reality. More info (Article containing the news) More info (Official Kickstarter page).
A lot of articles are written on the Vision Pro about whatever thing and I’ve even found one showing you “how people see you when you vape while having a videocall from the Vision Pro”. My long wall-of-text articles pale compared with it… my reviews are like Post-It notes compared to what the Korean guy was able to write.
Released in Asia just after Christmas, this is PlayStation VR’s first true relaxation app, developed by Sony Music itself. There’s no limit to what you can do; I was able to tweet from inside my headset, read UploadVR , and even launch Google Daydream apps (which is cool, if silly and unusable).
Two articles on the M-word. As usual, I’m reporting you some interesting articles I’ve read about the m**averse from this week: Louis Vitton’s boss sees the opportunity of the metaverse but warns about his hype and bubble. Sony acquires Bungie and thinks about Capcom. Record VR games in VR format.
The amount of the deal has not been disclosed, but Chinese magazine VRTuoLuo reports that it has been 5B RMB (a bit less $800M), while another Chinese portal reported the sum of 9B RMB, but then removed this detail from its article later on. More info (Article on Project Aria on Protocol) More info (Article on Project Aria on The Verge).
Their site also posts educational and informative articles relating to the world of MR, AR, and VR technology. This year’s 70+ person judging panel included academic professors and researchers as well as representatives from Google, HTC, HP, Deloitte, NVIDIA, Apache, and others. ASTRO BOT Rescue Mission has experience as a runner-up.
One-year price performance for MSFT, AAPL, GOOGL, SNE, and NVDA According to the latest report from Statista , the global augmented reality (AR) and virtual reality (VR) markets are rapidly growing and are forecast to reach a total of $72.8 One-year price performance for AAPL as of 2/3/20 Trending AR VR Articles: 1.
To complement the theatrical film release of Distorted on June 22nd, Minds Eye Entertainment and SkyVR have partnered to produce “Distorted Reality,” a scripted, live-action cinematic VR distributed through OneTouchVR on Google Daydream, Oculus Go, Samsung Gear VR, Oculus Rift, and iOs. This article was originally published on VRScout.
Luckily there is AR that is still strong, and we can hope to wear Google AR glasses soon… ah no, they are dead too. More info (Official Sony blogpost) More info (Summary by Upload VR) Pimax works for the release of Portal Pimax Portal, the Nintendo Switch-like console by Pimax , has just been released on Amazon.
More info (China’s push for VR) More info (Huawei 6DOF VR glasses) More info (Huawei smartglasses) More info (Shadow Creator’s new glasses) More info (Full article on HongHu glasses, in Chinese) More info (Official page of HongHu glasses). Sony will give PS4 camera adapters for PS5 for free.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
More info Google and Samsung are working on smartglasses According to The Information, Google and Samsung are not only working together on a mixed reality headset but also on a pair of smartglasses (a la Ray-Ban Meta) powered by Gemini AI. I cross my fingers, but I don’t have high hopes.
Samsung announced in February it is building a headset, with Google handling the software. We reached out to Meta asking about the report and will update this article if we get a response.
I saw that there were people from Sony Interactive Entertainment. Maud Clavier and I wanted to finish our stay by going to a Tex Mex restaurant, so we looked on Google Maps, found what looked like a good place, and called a Lyft to get there. There was a keynote by Neal Stephenson. Some pieces of advice if you want to attend SXSW.
More info (Report by Bloomberg) More info (UploadVR’s article on the news). Using a person equipped with a special helmet and special AR glasses, the company can scan many environments and then let you navigate them at home in streaming using your phone (in the same way you use Google StreetView). Other relevant news.
Image by Sony Interactive Entertainment). Sony Interactive Entertainment has l et many famous journalists and influencers (like Mike Virtual Reality Oasis) try the new headset in dedicated sessions where they could play four upcoming games: Horizon Call of the Mountain, Resident Evil Village, The Walking Dead: Saints & Sinners?
It gets even better: short-form AR ad creative that runs in networks like Snap, Facebook, Google and Unity Ads can be created at extremely low cost (small digit thousands) and in very tight time frames (a few weeks to a few months, depending on the creative). But it doesn’t stop at entertainment. And finally, the outcomes.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content