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Passthrough camera access is a hot topic in the XR community right now and while the positions of Meta, Apple, and Pico are known, everyone is wondering what Google will do with Android XR. But what about Google and Android XR? Another good question is about Unity development. Keep reading to discover more! We did it guys!!!
[Disclaimer: This article has been written as part of a paid collaboration with NVIDIA. A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA teasing the release of the Omniverse connector for Unity , and as a Unity developer, I found it intriguing. Unity connector for Omniverse. NVIDIA Omniverse.
After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 Let’s see how to build a Unity 2021 application with OpenXR. It is a Unity 2019.4 LTS (2021.3.5
Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. Typical Android permission request popup (Image by Google). What are Android permissions?
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. Developers can already access a preview of the development environment for native, Unity, WebXR.
There is a lot to say and I’m sure you will find this article super informative, so let’s go! Disclaimer: this is a paid article built in collaboration with Immersal. In this blog, paid articles maintain the same objectivity, passion, and detail as non-paid ones. They are also completely written by me. What is VPS?
In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). And then of course you have to download the nReal Unity SDK.
For the last month I’ve been working with Google to test Blocks, a new VR creation tool that enables anyone to 3D model low polygon objects without training. This will feel limiting at first, but it is a life saver when working in Unity. These objects can also be downloaded to a computer and imported into 3D programs like Unity.
During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. Instant Preview.
At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. I think this decision may make a lot of sense: Meta is allegedly going to release glasses with a display at the end of this year, so launching something with fewer features may not have made much sense for Google.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
One of my biggest highlights has been that my article about Social AR has been featured in the famous New World Notes blog that I usually read… I’ve felt very honored about this! More info Unity 6 introduces new features for XR developers The new version of Unity, called Unity 6, is currently in preview.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. I thought developing everything VR-related in native code, but while researching how to develop for VR, I discovered that many people abandoned de nerd C++ wei to use a more visual program called Unity.
This newsletter is happening one day after because on Sunday I was traveling, so I had to spend my Monday reading online articles for this roundup while I still was confused about the time of the day and the night. It was even featured on Google News. Image by Google). Google acquires micro-LED startup Raxium. Upload VR).
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. Cubes are easy to do. It got thousands of downloads.
These articles have been pretty successful (thanks, my amazing readers!), you are the guy of the cube… The Trailer of The Unity Cube. I’m unsure if submitting it to SideQuest, but for now, I made it available via my Google Drive folder. Oh yes, the irony. How to download the app. How to install the app.
At the same time, Facebook could have an approach similar to the one that Google has with Android: theoretically you can use an Android phone without a Google account, but good luck in doing it : since my phone is Chinese, I don’t have Google services and I can assure you that it is a true pain in the a**. Image by Google).
My article about Android XR granting permissions for the camera frames has earned me mentions in important magazines like Road To VR , Upload VR , and Android Authority ! As you can see, competition is pushing all the big brands like Meta, Apple, and Google, to improve their products as best and as fast as they can.
Honestly, I wasnt expecting a Vision Pro headset until next year, but Apple is probably launching a new device to take measures against the upcoming release of Googles Project Moohan. The article contains various interesting numbers that you can use in your PowerPoint presentations about XR, so Im linking it for you below.
If you are not going, well, expect to read some articles on mine about the hardware that I will try there, so you will feel as if you have been there, too… and I will also eat and review some delicious pasteis de nata for you :D. A sentence contained in the article is an indicator of the status of the metaverse nowadays: “Mr.
Story is written in the middle of May 2020, I’ll try to update it as the new versions of Unity/ARCore/ARFoundation come out. At the time of writing this article, ARFoundation framework , developed by Unity3D team is still not mature. Official documentation is also out of date and ignores newer versions of Unity.
And it is even more important because it shows Apple’s commitment towards XR : notwithstanding all the articles mocking the sales of Vision Pro, Apple is modifying its flagship hardware to create content for its XR glasses. This is a huge sign of commitment towards mixed reality. The new CEO has finally made the great decision to remove it.
We all like to shoot videos and screenshots of the VR experiences we play : sometimes to me it is a necessity because I need content to insert inside my articles for my blog, but in general, we all love to save some great moments we had in VR, in the same way we feel the need to take a picture when something interesting is happening in real life.
Unity (Nasdaq: U) for 3D Modeling and Animation Tools. Amazon (Nasdaq: AMZN) and Google (Nasdaq: GOOGL) for Servers. As said it is not the main topic of this article. Snap’s augmented reality filters likely place it as one of the leading companies in the AR industry. And who could be the actors in this case?
Immediately following Inbar’s welcome address is the Unity keynote by Unity Technologies CEO John Riccitiello. As one of the leading tools for 3D content creation, Unity is also one of the engines driving XR content and experiences. Of course, companies don’t need to have a keynote to say something interesting. Autodesk Inc.
I don’t have the time to write a full review now, but I hope to write this week at least a “first impression” article because many people are asking my opinion (thank you, really, for your trust!). But this article goes a bit more in detail about this topic. More info — Use Google Translate! I truly hope this rumor is true.
This article is the latest in AR Insider’s editorial contributor program. Unity has had a very successful run in the last 10 years or so and is more specific in its purpose as an authoring tool, originally being a 3D game engine giving mostly indie developers a platform to build games for smartphones. by Andy Gstoll.
Day two of the conference opens with Unity’s keynote. Unity is “just a game engine” like XR is “just a game.” Bar-Zeev is currently in consulting and advising but has done work for the likes of Apple, HoloLens, Second Life, Google Earth, and more. Later that day, Avi Bar-Zeev will present “What Makes AR Special?”.
There is not only the problem of the timezone but also the unknown of the internet connection and the inability of reaching Western websites like Google. While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. I hope this article can be useful to you if you decide to come here.
On the front of the device, you can see the 16MPixel RGB camera , that has been added to the G2 4K model so that it can be used in some enterprise applications (more on this later on in the article). The Pico SDK can be easily accessed from the Pico website : it is available for Unity, UE4 and also for the native Android platform.
I’ve been writing about it for over a year, and working on related products at Unity for much longer. Tony Parisi is Head of XR Ad Innovation at Unity Technologies. Four Myths About AR Advertising. by Tony Parisi. It’s not a fad — it’s here to stay. Here’s why. A R advertising: it’s a thing. And finally, the outcomes.
Tilt Brush is Google’s first VR app to launch on the Oculus Rift , and I had a chance to catch up with Tilt Brush product manager Elisabeth Morant. I also asked about privacy in VR, but Google has yet to disclose any information about what information they may or may not be capturing from VR users.
More info (Leaked pictures of Quest 3s shell) More info (Quest 3s passed FCC certification) Samsung MR headset is close, but the endgame may be AR glasses It’s not a secret that Samsung is working with Google and Qualcomm on a new mixed reality headset that could rival Apple Vision Pro and that should be released this year.
The popular forms of mobile VR headsets, such as the Samsung Gear VR and Google Daydream View and Cardboard, are currently limited to rotational head tracking, meaning that you can look around comfortably from a single vantage point, but movements of the head through 3D space (like leaning forward or backward) cannot be tracking.
In this Guest Article, studio head Denny Unger shares his thoughts on Apple’s entrance into the space. Guest Article by Denny Unger Denny Unger is CEO and CCO at Cloudhead Games. Cloudhead Games is one of the most successful and senior VR studios in the industry.
As a long-time AR enthusiast, and one of the first to have tried Google Glass in Italy, I have to admit that I will consider AR mainstream only when it will be on glasses that we will wear all day , when we’ll live in a completely shared mixed reality world (the AR Cloud). Or is it just a talk about glasses?
I guess the competition imposed by Apple and Google forced Meta to speed up the process to ensure to have a richer ecosystem in which its developers are happy (and so do not migrate to other platforms). I did this procedure with “The Unity Cube” , my most famous application. Let’s see what to do, case by case.
The article ends with Facebook claiming that it cares about privacy, and wants to discuss the topics of privacy, security, and safety of this technology with all the community. Google halves its revenues on the Play Store. Google has just decided to cut its share on the Play Store to “just” 15% of the revenues of the titles up to $1M.
The 3 days of lectures has been recorded, and I will update this article after I watch all the recordings. This is something Google doesn`t yet have. New Software VisionLib : SDK with super impressive tracking on 3D objects (ready for Unity as well). This is something AR has been waiting for in a long time. super expensive.
As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. For example, Magic Leap has had a partnership with Google Cloud for the past year now. CloudXR From NVIDIA. XR streaming is already a reality on other cloud platforms. Parents and Partners. Your Forecast: Cloudy.
More info Quest Pro can now track your tongue In version 60 of its SDKs for Unity and native code, Meta has added the functionality of detecting how much you are pulling out your tongue. I found it a very inspiring article, very different from the others I usually read.
For this reason, I’ve written an article in which I somewhat defend Meta (yeah, it sounds strange to me too…) from all the clickbait b t that there is around and can hurt us all. The New York Times has published a very interesting article that explores how the user interface of immersive journalism could be. Enjoy Quest Halloween sale.
Co-founder and CEO Nathaniel Ventura’s last three roles were management positions with Unity, Google, and Facebook Reality Labs. If you’ve read my articles in the past, you may know that shooting hoops in AltspaceVR is a favorite pastime of mine, and a dedicated VR basketball game sounds a whole lot better.
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