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Android XR will allow camera access like on the phone

The Ghost Howls

Passthrough camera access is a hot topic in the XR community right now and while the positions of Meta, Apple, and Pico are known, everyone is wondering what Google will do with Android XR. But what about Google and Android XR? Another good question is about Unity development. Keep reading to discover more! We did it guys!!!

Unity 510
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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

[Disclaimer: This article has been written as part of a paid collaboration with NVIDIA. A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA teasing the release of the Omniverse connector for Unity , and as a Unity developer, I found it intriguing. Unity connector for Omniverse. NVIDIA Omniverse.

Unity 545
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How to build and run OpenXR applications in Unity

The Ghost Howls

After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 Let’s see how to build a Unity 2021 application with OpenXR. It is a Unity 2019.4 LTS (2021.3.5

Unity 545
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How to ask Android Permissions for the Oculus Quest in Unity

The Ghost Howls

Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. Typical Android permission request popup (Image by Google). What are Android permissions?

Unity 427
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The XR Week Peek (2024.12.16): Android XR announced, Samsung headset showcased, and more!

The Ghost Howls

Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. Developers can already access a preview of the development environment for native, Unity, WebXR.

Samsung 377
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Visual Positioning Systems: what they are, best use cases, and how they technically work

The Ghost Howls

There is a lot to say and I’m sure you will find this article super informative, so let’s go! Disclaimer: this is a paid article built in collaboration with Immersal. In this blog, paid articles maintain the same objectivity, passion, and detail as non-paid ones. They are also completely written by me. What is VPS?

Immersion 411
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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). And then of course you have to download the nReal Unity SDK.

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