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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” Image courtesy Leap Motion. Updated Tracking. Better hand pose stability and reliability. More accurate shape and scale for hands.

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EXCLUSIVE: First details about Valve Deckard have been leaked

The Ghost Howls

AI reconstruction of how the launch of the Deckard may happen The controllers are an optimized version of Valve Index Controllers , smaller and more reliable, even if I’m told that the headset can also track the hands thanks to an integrated Leap Motion controller.

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All you need to know on HoloLens 2

The Ghost Howls

The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. As Alex of Leap Motion explained me, using carefully studied sounds and visual feedback when the user touches a virtual object, it is possible to create a sense of fake touch, that can make the experience more realistic.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Object tracking : Hyperion allows the Leap Motion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. Robust to handling objects: Hyperion offers superior hand tracking while holding an object in your hand, making it perfect for mixed reality.

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Who Will Own the Metaverse?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. Authors’ opinions are their own. Who Will Own the Metaverse?

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

But now, in this article, it is time to go deeper. Then there are the problems that are inherent to all hands-tracking solutions like Leap Motion : no haptic feedback, virtual hands that trespass objects they are interacting with, and such. I left one of the biggest news as the last of this article.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Guest Article by Yuval Boger. Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Yuval is CEO of Sensics and co-founder of OSVR.