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After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. I’ll try to summarize all of that, especially for what concerns the announcements related to our XR space.
Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
Spatial Hits Big at GDC 2023 In March, at the Game Developers Conference (GDC) 2023 in San Francisco, Spatial announced the platform’s new Unity Creator Toolkit is entering its beta stages. For example, Spatial’s Unity Creator Toolkit beta model powered the 2023 Metaverse Fashion Week on Spatial between 28 to 31 March.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. Well, just some days after that article, I’ve been proved wrong. Yesterday, I was reading an article on VentureBeat about the importance of WebXR. A WebVR exporter for Unity???
This article is the latest in AR Insider’s editorial contributor program. How Daimler uses Unity across its automotive lifecycle. Daimler Protics uses Unity for a variety of use cases in the production phase, from planning factory layouts (e.g., Find out more or contact us to participate here. by Nick Davis. Production.
We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity is the platform that makes this world a reality. More Buzz Around Unity.
This article is the latest in AR Insider’s editorial contributor program. Learn how industrial giant ABB is using Unity and augmented reality to transform field maintenance procedures into a completely paperless process. Kielar, to walk us through how they used Unity to develop a new digital field operator system.
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. Cubes are easy to do. It got thousands of downloads.
” Note : If you’re curious to know a bit more about waveguides, check out the Waveguides & Birdbaths primer at the bottom of the article for a brief explanation of the two leading AR optics. Here’s a quick and dirty primer which we aim to expand in a future article.
In my opinion, Magic Leap 2 is a superior device to HoloLens 2 (see my hands-on here ), so I think that with these prices, it can have good success in the enterprise market, starting to gain shares with regard to Microsoft. It’s an article worth reading, which highlights the pros and cons of the device. Some articles on the metaverse.
Microsoft (Nasdaq: MSFT) for AltspaceVR. Microsoft again, because some time ago they bought AltspaceVR , a VR social platform that was on the verge of bankruptcy. Unity (Nasdaq: U) for 3D Modeling and Animation Tools. As said it is not the main topic of this article. Metaverse and Investments, “In the Space”.
If you are not going, well, expect to read some articles on mine about the hardware that I will try there, so you will feel as if you have been there, too… and I will also eat and review some delicious pasteis de nata for you :D. Meta announces at Connect Quest Pro and a partnership with Microsoft. Top news of the week. Image by Meta).
and you found this article for whatever reason, first of all, welcome to the club! I am a bit sad no one gave an award to The Unity Cube , though… I would have loved to get a “Worst Application Award 2021” from Road To VR…. and if you get your Quest for Christmas…. … Some shower of realisms on the Metaverse.
Yes, I’ve also made a video about this article… you choose if reading it or watching it! You could theoretically even make an experience whose play area is as big as the one of a city (Microsoft once talked about “city-scale VR”). Yes, this is the passthrough version of The Unity Cube!
More info (Vive Focus Vision hands-on) More info (Vive Focus Vision teardown) Unity launches Unity 6 Unity has finally launched its new version: Unity 6. Unity 6 is bringing many new features that are helping with cutting-edge technologies like XR and AI. This may explain why it has been shut down.
I don’t have the time to write a full review now, but I hope to write this week at least a “first impression” article because many people are asking my opinion (thank you, really, for your trust!). But this article goes a bit more in detail about this topic.
Immediately following Inbar’s welcome address is the Unity keynote by Unity Technologies CEO John Riccitiello. As one of the leading tools for 3D content creation, Unity is also one of the engines driving XR content and experiences. The team will be discussing “The Road from 3D Graphics to Metaverse.”
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. Look no further!
The company has since teased hardware and a collaboration with Microsoft Mesh , so their AWE appearance could mean anything. Day two of the conference opens with Unity’s keynote. Unity is “just a game engine” like XR is “just a game.” Also on day one is Qualcomm’s keynote presented by VP and GM of XR, Hugo Swart.
Or that Microsoft is working on a new reference design that fixes the issues of the first one? More info (Review on Road To VR) More info (Review on Upload VR) More info (Porting to PSVR and Quest incoming) More info (Gameplay article) More info (Gameplay video). Unity changes how it handles XR Plugins. News worth a mention.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
I hope that this also helps in ticking away some entries from my Asana’s list… So, that’s it for this long introduction (that was necessary to explain this new kind of article)… let’s dig into the 3 interesting projects of today! Microsoft Maquette. The Great C.
Toyota makes mixed reality magic with Unity and Microsoft HoloLens 2. This includes the use of Unity’s real-time 3D development platform across its automotive lifecycle. Its virtual pipeline starts by importing vehicle data into Unity using Pixyz. Find out more or contact us to participate here. by Nick Davis.
All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification. News worth a mention.
Microsoft too had to lose $10B to let Xbox enter the gaming console market and compete with PlayStation. More info (Link to original article) More info (Article on this report not behind a paywall). Image by Microsoft). Unity releases free guide on mobile development optimization. Other relevant news.
As I’ve reported to you last week, Microsoft’s latest Ignite conference, where Microsoft Mesh was announced, was a true marvel, an example of how a truly immersive keynote should be held. The first one is in a long article about how Facebook envisions the user interface in our mixed reality future. NVIDIA launches GTC 2021.
Some of them have been brainstormed with Lorenzo Cappannari with whom I wrote an article a few months ago and who I thank for the collaboration ). Contextual AI is on the rise Couldn’t I write a tech article in 2024 without mentioning AI? Of course not. AI is very good for increasing the productivity of a team.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
It was really interesting to see Microsoft pivot towards enterprise with the HoloLens and I think it was absolutely the right move for them to make Click To Tweet. For starters, they’re based in Oregon as opposed to Silicon Valley.
SAP shapes the future of work with Unity. That’s changing with the SAP Extended Reality Cloud (XR Cloud), which is based on Unity’s platform and enables the development of mixed reality applications. To make it easier for Unity developers to integrate SAP data into Unity, SAP recently launched the Unity Integration Toolkit.
As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. As enterprises explore entering XR, these offerings also help them integrate into cloud services offered by suppliers that they may already be working with, like Microsoft, Google, Amazon, or Lenovo.
I’ve very limited time, but luckily this week has not been very relevant for the ecosystem, so I’m managing to write this newsletter anyway Top news of the week (Image by Microsoft) AltspaceVR shuts down In one of the saddest moments of the latest years in VR, AltspaceVR has closed its doors.
It doesn’t contain 100% the information of the written article, but it’s a very good summary. The NRSDK is Nreal’s SDK that lets you develop applications using the popular Unity game engine. At the time of writing it doesn’t work with Unity 2019, but only with Unity 2018. I loved it.
Original Article (February 29th, 2020) : GDC organizers announced the decision late Friday in a news briefing , saying that the mid-March gathering in San Francisco, which typically includes both a vendor expo and developer talks, will instead take place at some point later in the summer.
Didn’t work (Image by Microsoft). Of course, Microsoft and Amazon are observing the situation: in my opinion, Microsoft will wait a bit , considering its focus on AR enterprise with HoloLens, while Amazon could improve its already existing offering of glasses connected with Alexa. Sounded good.
The article ends with Facebook claiming that it cares about privacy, and wants to discuss the topics of privacy, security, and safety of this technology with all the community. Image by Microsoft). This week I have read two interesting articles about XR storytelling experiences. News worth a mention. Some XR fun.
Before leaving you to the best news of the week, I would like to highlight two notable things about my work: My crazy trolling game “The Unity Cube” has been featured in a video by Upload VR! Johnson has worked at Microsoft and Qualcomm before, and she is a very respected executive. You don’t even know how this made me happy!
The last piece of info I was able to find is the usually detailed article by Karl Guttag about the glasses. But even more than all the juicy technicalities, I’ve found the end of the article pretty concerning: I understand that Meta was demonstrating, in a way, “If money was not an obstacle, what could we do?”
More info (China’s push for VR) More info (Huawei 6DOF VR glasses) More info (Huawei smartglasses) More info (Shadow Creator’s new glasses) More info (Full article on HongHu glasses, in Chinese) More info (Official page of HongHu glasses). Facebook and Microsoft publish two interesting research projects for VR.
Every week I share with you the very rare articles that say something interesting about the metaverse, and this week I want to propose two posts by the smart PhD Kim Nevelsteen that talk about the definitions of “the metaverse” according to science and what XR experts think about it. Yes, you’ve read everything well.
More info Quest 3 will pair with Windows 11 PCs next month Meta and Microsoft announced that the automatic pairing of Quest 3 headsets with Windows 11 PCs is coming in preview access in December. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
By the way, if you want to read a bit more about my trip, be sure to check out my article on the XR ecosystem in China. IVAS is the modified HoloLens that Microsoft is experimenting with the US Army and thanks to this partnership it could show better and more useful data to its soldiers.
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