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Discovery and Google today announced the launch of a new 38-episode VR video series called Discovery TRVLR, a product of both Discovery and Google’s internal VR teams. Saschka Unseld, Emmy Award-winner and creative director at the now defunct Oculus Story Studio , is Creative Producer for the series.
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Let’s see if Facebook will be a worthier opponent than Google. Image by Acer).
The very first Vision VR/AR Summit was home to keynote addresses from established leaders in the emerging industries, leaders such as Gabe Newell of SteamVR, Palmer Luckey of Oculus, and Dr. Richard Marks of PlayStation VR. This second Vision Summit will be the debut of the official Vision VR/AR Awards – Asia. Best VR Experience.
This year alone, we’ve seen major announcements from Google and Firefox , as well as the continued growth of independent WebVR communities, such as JanusVR: This is just the beginning; there will be much, much more from here. Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. .
The event was attended by representatives from over 70 universities in the United States, Europe, and Asia, and was attended by representatives from dozens of companies providing VR and AR education solutions. In the same discussion (and other discussions throughout the day) Facebook’s ownership of Oculus also came up as a privacy concern.
The Division Director also noted that headset SDKs can help considerably with the XR application development process, with Woosung explaining that “at Skonec, we’ve worked with the SDKs of most commercially available HMDs, including the Vive series, Oculus/Meta series, and Pico series.”
With currently 26 labs operating in the United States, Europe, Asia and Oceania, VR First is bringing the number to 40 labs by the end of year. image courtesy VR First. While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%).
I have to say that this “leak” comes in a very timely fashion , by chance exactly at the moment when Facebook was building the hype for Oculus Quest 2 Pro , convincing so some people to wait for Valve’s moves before buying the new Oculus headset. Facebook hires the first Oculus Ambassadors. Apple Maps are going AR.
All the big tech players — Microsoft, Google, Facebook, and Amazon — are in the game as well. Apple’s working on solving this problem, too, according to a report in Nikkei Asia. Google was the first major technology company to release a head-worn computer when it introduced Google Glass in 2013.
The US, Western Europe, and Asia Pacific (excluding Japan) are projected to account for three-quarters of revenue for VR and AR. Many consumers have yet to even experience more accessible VR headsets like Google Cardboard or Gear VR — leaving quite a bit of head room for growth. Most revenue through 2020 will come from the US.
Cameras like the Insta360 One X and headsets like the Oculus Go have made VR affordable/easy to use, while InstaVR has made editing and publishing VR accessible to non-technical people. Students throughout the world, as far away as Asia and Australia, will have access to the same interactive VR learning materials as the students in Scotland.
But it is very interesting , because it will touch a lot of hot topics, like: Data visualization in XR; Magic Leap; Being a woman working in XR; How is XR in Asia. The interview is quite long, that’s why I split it in half. and many other interesting stuff!
HTC’s China Regional President of Vive, Alvin Wang Graylin, took to the stage at the Unity Vision Summit in Asia this week and made a series of bold predictions for where we’ll see VR in the next two years. SEE ALSO Oculus Chief Scientist Predicts the Next 5 Years of VR Technology.
VeeR was featured by iOS App Store, HTC Vive, Google Daydream, Samsung Gear VR, Oculus, Huawei VR, Xiaomi VR. To further lower the threshold for VR content creation, VeeR VR has also developed VeeR Editor, an editing tool for VR content that has been featured by Google App store and Apple store.
The document is divided into nine parts: I will report them here, as a small summary of mine, together with the full text translated with Google Translate (so, RIP English), if you want to read it. To me, numbers about Asia seem a bit bigger than the other ones… just a little… (Image by SuperData Research). Introduction.
OpenSim is a free, open source virtual world platform that’s compatible with the Oculus Rift. You can follow the grid on Facebook and Google Plus for all the latest news. For more information on grid events, follow it on Facebook and on Google Plus. You can keep up with all events on the AvatarFest Google Plus community.
Above: The Oculus Touch controls let you navigate independently with each hand in VR. Image Credit: Oculus. But recently both Google and Oculus have gotten behind it, and as a result we’re seeing accelerated adoption of web VR. Above: Oculus Rift is just the start of the VR marketplace. Image Credit: Oculus VR.
We have about 40 million under management and we invest in primarily in North America, but also in Asia and Europe, too. And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio.
We have about 40 million under management and we invest in primarily in North America, but also in Asia and Europe, too. And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio.
Over the years i have seen a few lists of Top 50 XR Influencers, but the curators of those list always overlooked China/India/Asia's XR Industry. Pradeep is a speaker and Executive Director, Asia Pacific driving the ecosystem for #VRARA in Asia pacific. The company was later acquired by Google in 2010.
We have about 40 million under management and we invest in primarily in North America, but also in Asia and Europe, too. And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio.
AWE also has events in Europe and Asia. These event brings together a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times.
So we’ve launched Crowe: The Drowned Armory on Oculus and HTC. It’s on Steam and Oculus. And the top people end up working in outsourcing for Facebook and Google and other top tech companies in Silicon Valley. The ones that get to San Francisco, start Facebook and Google and WhatsApp and the top tech companies.
So we’ve launched Crowe: The Drowned Armory on Oculus and HTC. It’s on Steam and Oculus. And the top people end up working in outsourcing for Facebook and Google and other top tech companies in Silicon Valley. The ones that get to San Francisco, start Facebook and Google and WhatsApp and the top tech companies.
The 23rd Busan International Film Festival (BIFF), one of the most significant film festivals in Asia, is taking place in Busan , South Korea from Oct. 4th to Oct. What you don’t want to miss on BIFF. ‘VR
If you remember well, there’s a scary leaked letter of Mark Zuckerberg where he claims that he doesn’t want to just make programs that run on Android, because they’re subject to the rules of another company (Google). Then it could update them very fast and make them as powerful and successful as the Oculus Quest. Some news on content.
So we've launched Crowe: The Drowned Armory on Oculus and HTC. It's on Steam and Oculus. And the top people end up working in outsourcing for Facebook and Google and other top tech companies in Silicon Valley. The ones that get to San Francisco, start Facebook and Google and WhatsApp and the top tech companies.
Oculus and Respawn Entertainment teased it in 2017 at OC4 describing it as an AAA war game. Throughout this year, we got always more info about it: at first the name, then the setting (WWII), then compatible platforms (both Oculus Store and Steam), and finally, this week, even some info on the multiplayer modes. VR is dead.
This year we saw the launch of: Oculus Go ; Lenovo Mirage Solo ; Vive Focus ; Pico Neo / G2 ; S hadow VR; and the announcement of the Oculus Quest. Oculus has been the king of standalones , because it is selling devices at very low prices that offer great content. Oculus Quest and controllers inside a stand.
And earlier this month, Google released Blocks , which is a prim-based building tool for virtual reality. Google did release a prototype of a multi user Tilt Brush last fall, but there’s no word yet when it will actually be available. And there’s no in-world equivalent of Google search. Advertising and marketing.
According to UploadVR , Oculus intends to release their higher-end standalone VR headset named Santa Cruz at the first quarter of 2019. Oculus is ambitious on taking the market share by designing a VR headset with cameras added for inside-out tracking of 6DOF head movement and two Oculus Touch-style controllers. Travel VR Apps.
They’re based out of Asia. And there’s a really interesting thing for the listeners, if you Google the “Snowden leadership framework”, it’s a Harvard Business Review article, it was back in the 90s. They actually sold their cell phone division to Google to focus on VR. They’re based out of Asia.
They’re based out of Asia. And there’s a really interesting thing for the listeners, if you Google the “Snowden leadership framework”, it’s a Harvard Business Review article, it was back in the 90s. They actually sold their cell phone division to Google to focus on VR. They’re based out of Asia.
Oculus Quest 2 gets a huge update. Oculus has just started rolling out the update to the Quest runtime v23 , that introduces a lot of new features and improvements to this device: All the applications in the headset can now run at 90 Hz (including the passthrough vision); Oculus Link upgrades to 90Hz as well and finally exits from beta.
The age of high-end, commercially available virtual reality began on March 28 with the launch of the Oculus Rift. Since then the HTC Vive , PlayStation VR and Google Daydream View have all entered the arena. Similarly, the Rift may seem lagging but it is the first official product to be released solely from the Facebook owned Oculus.
The company has already served up several iterations of their VR hardware through Oculus and has discussed publicly over the years how they view virtual reality and augmented reality hardware converging. . How VCs invested in Asia and Europe in 2020. Other things. The Loon is dead. Trump pardons Anthony Levandowski. ” More.
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