This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
This Unity-based VR application was built from the ground up just for this activation, with the style and details matching the Zaxby’s environment. The large custom-built structure was designed and built by My Friend’s Nephew, an Atlanta-based creative advertising and design studio.
And we were in Atlanta talking to a group of Sprint-- the different leaders within Sprint. So to be clear, we went after the most optimized format for Unity, which are Unity AssetBundles. Bharat: No, we are using Unity AssetBundles, so that's the format. Alan: This is all built on Unity, then?
And we were in Atlanta talking to a group of Sprint-- the different leaders within Sprint. So to be clear, we went after the most optimized format for Unity, which are Unity AssetBundles. Bharat: No, we are using Unity AssetBundles, so that's the format. Alan: This is all built on Unity, then?
And we were in Atlanta talking to a group of Sprint-- the different leaders within Sprint. So to be clear, we went after the most optimized format for Unity, which are Unity AssetBundles. Bharat: No, we are using Unity AssetBundles, so that's the format. Alan: This is all built on Unity, then?
Organisations such as the Greater Atlanta Chapter, Jobs for the Future, the Association of Talent Development, and the Society for Resource Management (SHRM) in Atlanta attended the Conference. Register here: [link] pic.twitter.com/LLmTp7unlS. — XR Association (@XRAssociation) May 31, 2022.
Lindl, Unity Technologies. Jessica Lindl, GM and VP of Social Impact and Education at Unity , added the XR industry was committed to making Unity’s technologies more “equitable and accessible to all.” Chair Jessica?Lindl, Denise Zheng, Accenture. Esther Jeong, Meta Platforms. Naria Santalucia, Microsoft.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content