On the XR Beat, with VentureBeat’s Dean Takahashi
XR for Business Podcast
DECEMBER 18, 2019
You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers. You’ve written countless articles on virtual and augmented reality.
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