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SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

Sunday, 30 July, 9 am – 10:30 am , Los Angeles Convention Center, Theatre 411. Membrane AR: Varifocal, Wide-Field-of-View Augmented Reality Display From Deformable Membranes. Experimental Realities. Sunday, 30 July, 10:45 am – 12:15 pm , Los Angeles Convention Center, Theatre 411.

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Superhot VR Wins Best Game At Unity Vision Summit 2017

UploadVR Between Realities podcast

Today is Unity’s Vision Summit in Los Angeles. Runners up for the honor included Vertigo’s Arizona Sunshine and Virtual Virtual Reality from Tender Claws. Superhot VR is an action/puzzle hybrid with a unique time control mechanic. Superhot VR has been awarded Best Game at the Vision Awards.

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This All-Female Founders Pitch Event Was Held in VR

VRScout

These founders are a well-rounded group of leaders and entrepreneurs with a variety of focuses— from combining brain control interfaces with VR for wellness, to creating the world’s first search engine for immersive content, to using AR to accelerate skill sets and reduce costs in the construction industry. (San

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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

John Root co-founded VRLA with Cosmo Scharf in 2014 , and it has organically grown into a thriving VR event with over 10,000 attendees at the Los Angeles Convention Center. The Biggest Immersive Tech Event of the Year Returns May 4-5, Exploring “A New Reality.”. Gary Radburn, Director, Virtual and Augmented Reality, Dell.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

The world’s largest VR & AR conference is back again May 4-5 at the Los Angeles Convention Center. Special announcements from Intel, with Kumar Kaushik, GM, Virtual Reality/Augmented Reality. Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. There’s quite no conference like VRLA.

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The XR Week Peek (2022.05.30): Niantic launches VPS, Pico launches Neo 3 Link, and much more!

The Ghost Howls

Using the algorithms acquired with 6D.ai, Niantic can so finally let developers offer augmented reality experiences that are shared and persistent in a location, that is exactly what we need for our mixed reality future. San Francisco, London, Tokyo, Los Angeles, New York City, and Seattle?

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

At the end of the month, Oculus officially delays the release of Touch controllers until the last half of 2016. This offers a window to HTC and Valve making the Vive the only room-scale hand-controlled VR platform on the market for most of 2016. March 2016. April 2016. HTC also announces a $100 million VR investment fund.