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First look at Apple Vision Pro development in Unity

The Ghost Howls

After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.

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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking.

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HP Reverb G2 Omnicept Edition Launches Next Month

VRScout

Originally revealed back in September 2020, HP’s professional-grade VR headset offers a variety of enhancements over the basic G2, including an eye-tracking & pupillometry sensor from Tobii, heart rate sensor, and face camera. ” Image Credit: HP.

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Developers Begin Exploring Magic Leap SDK

VRScout

Secretive augmented reality startup Magic Leap is finally taking its first step towards opening up their platform to outside developers. Magic Leap hasn’t announced a shipping date for the augmented reality headset, but we can expect shipments later this year. In December, Magic Leap revealed a first look of the headset.

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Varjo’s XR-3 And VR-3 Headsets Blend The Line Between VR & AR

VRScout

This includes everything from hand and eye tracking technology, optimized visual fidelity via foveated rendering, an ultra-wide 115-degree field-of-view, and “human-eye resolution” just to name a few. The VR-3 also features integrated 6DoF inside-out tracking, removing the need for the SteamVR base stations.

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Apple Vision Pro to Support One of VR’s Most Prominent Social Apps

Road to VR

Apple unveiled Vision Pro on Monday, its long-awaited standalone headset capable of both virtual and augmented reality. Rec Room was the only native VR app shown during the part of the keynote discussing third-part apps, which are coming to the headset via Apple’s integration of the Unity game engine.

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Gaining Behavioural Insight with Eye-Tracking VR Tech

Tech Trends VR

Companies can now track where a users’ gaze wanders and use that data to design fine-tuned experiences. Eye-tracking technology is nothing new in itself, but it is gaining rapidly both in scope and popularity as immersive virtual experiences become more widely used both in business and leisure contexts.