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LeapMotion , a maker of hand-tracking software and hardware, has been experimenting with exactly that, and is teasing some very interesting results. LeapMotion has shown lots of cool stuff that can be done with their hand-tracking technology, but most of it is seen through the lens of VR.
Keiichi Matsuda went from being a dystopian filmmaker to becoming the Vice President of Design at hand-tracking company LeapMotion. LeapMotion recently announced their open source AR HMD reference design called Project North Star , which has a 95° wide by 70° high field of view with 65% stereo overlap & 1,600 × 1,440 per eye.
On the last day, I tried many interesting technologies, but I selected two for this summary, which are the first two that I’ve tried: the new LeapMotion Controller by Ultraleap and the AR technology by LetinAR. You can see how it is in this picture, where I’ve put my hand for scale. Pinhole optics on LetinAR lenses.
Years ago, LeapMotion made headlines when they released footage of their intuitive LeapMotion device. For those not familiar with their namesake, this peripheral allowed users to control everything on their PCs with intuitive motion controls and gestures, as seen in the video below. pic.twitter.com/SB8SNidbCG.
Something to note, all nominees had to be centered on a virtual reality experience, and not an augmentedreality experience. LeapMotion – LeapMotion. RSA VR – Alien: Covenant In Utero | A Virtual Reality Experience. Nominees for Interactive VR Media/Film of the Year.
In these 2 days (October, 19-20th), in Nanchang, China, it is held the first edition of the World Conference on VR Industry (WCVRI) , a very important event to talk about virtual and augmentedreality. The city is full of references to Virtual Reality, and so it is like a paradise for us VR enthusiasts.
Just before tuning in to the Apple WWDC2017 Keynote on Monday, I had a meeting with Jayse Hansen , master of the Fictional User Interface (FUI), Hologram and HUD design for film franchises like Star Wars, Iron Man, and The Hunger Games, and Alex Colgan , LeapMotion ’s digital content and community lead. Read more here.
LeapMotion’s efforts will seek to set a new standard for interaction design with the digital world, and define the core user experience for the next generation of mobile and all-in-one headsets. Click To Tweet “Virtual and augmentedreality are at a critical point in their evolution,” said Michael Buckwald, LeapMotion CEO.
Ambarish Mitra is the CEO and co-Founder of #Blippar one of the first billion dollar “AugmentedReality” Startup from India, being a pioneer, early mover brings its own pro’s & lots of Con’s. Chaitanya has had a multi-faceted career in the Indian Film & CreativeArtsIndustry for over 17 years. 1- Ambarish Mitra.
Earlier this summer, we open sourced the design for Project North Star , the world’s most advanced augmentedreality R&D platform. Masahiro Yamaguchi (CEO, Psychic VR Lab), God Scorpion (Media artist, Psychic VR Lab), Keiichi Matsuda (VP Design, LeapMotion), Oda Yuda (Designer), Akihiro Fujii (CTO, Psychic VR Lab).
In his 1984 classic Neuromancer, characters entered a virtual reality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). Augmented vision is commonplace in futuristic films, from Minority Report to Iron Man.
I’m an early-stage VC focused on virtual and augmentedreality, so I pieced this together based on the forward-thinking pitches and demos I’ve been lucky enough to see through my work, plus a lifetime of burning through sci-fi and video games. Neural plugins: The Matrix (film). Total Recall (film). Avatar (film).
North Star sets a high bar for accuracy and performance, since it must be maintained across a much wider field of view than any previous augmentedreality headset. LeapMotion North Star calibration combines a foundational principle of Newtonian optics with virtual jiggling.
LeapMotion, the company behind the hand-tracking depth sensor, recently tweeted out another through-the-headset view of a prototype UI, this time centered on how some simple elements might work in the “augmented office” of the near future. ” Image courtesy LeapMotion. .” Zero trickery.”
And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, LeapMotion, Intel — and they supported us to create VR/AR labs around the world. They were approaching to their advertisement agency, their usual film producer, production agency to create VR/AR experiences.
And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, LeapMotion, Intel — and they supported us to create VR/AR labs around the world. They were approaching to their advertisement agency, their usual film producer, production agency to create VR/AR experiences.
And we actually tried to tackle this problem with the help of major headset manufacturers - Oculus, HTC, LeapMotion, Intel -- and they supported us to create VR/AR labs around the world. They were approaching to their advertisement agency, their usual film producer, production agency to create VR/AR experiences.
Probably Ultraleap, or even when it was just LeapMotion, should have aimed to be bought by a headset manufacturer before all the major XR brands started developing hand tracking internally. I have no idea what will happen with all the hardware that has been sold and all the headsets that integrated an Ultraleap controller.
Well, I mean, he’s done a lot with his various documentary films, trying to bring VR to a larger group of people. In fact, now, I think the films that he had made, if you put those into our 6DOF volumetric player, they’d actually bring even closer to the people that he was filming. Alan: Incredible.
Well, I mean, he’s done a lot with his various documentary films, trying to bring VR to a larger group of people. In fact, now, I think the films that he had made, if you put those into our 6DOF volumetric player, they’d actually bring even closer to the people that he was filming. Alan: Incredible.
If the report were true, this would mean that Apple doesn’t believe in AR anymore and this would be terrible news for all the immersive realities ecosystem. Apple is clearly committed in augmentedreality, and the recent release of ARKit 3 proves that. Companies are studying foveated rendering for AR glasses. Very interesting.
The sentence with which they have started the tease is “Big things are in motion here at Ultraleap”, which makes me think about something big that moves… may it be a new device to perform body tracking? It’s something crazy that I would like to try.
MREAL S1 is a passthrough mixed reality headset: it features two high-definition front cameras through which is possible to have augmentedreality and augmented virtuality. The Sundance Film Festival has just kickstarted. It is going to be distributed in Japan starting from this month.
Back in 2016, designer and filmmaker Keiichi Matsuda released Hyper-Reality, a concept film that imagined an augmentedreality future where physical and virtual realities have merged, resulting in a "city saturated in media."
This year’s Raindance Film Festival in London showcased an amazing selection of immersive stories. Here’s what got Tech Trends really excited: Raindance is a very well-established and well-respected independent film festival, but it isn’t a particularly flashy one. Yet that lack of over-the-top glamour actually suits it very well.
More info (Virtual VR Awards) More info (Cannes Film Festival postponed) More info (Summer GDC) More info (Rokid thermal glasses) More info (HTC faceplate delayed) More info (Google Chrome 81 delayed) More info (Zoom spiking, VR not). Another great UX post by LeapMotion. And I’m sure that it will be a success.
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