Remove Augmented Reality Remove Gesture Control Remove Leap Motion
article thumbnail

NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

Gestural interface; Source: Shutterstock.com. Same goes for gesture control, it is basically used for video game industry only. Project North Star; Source: Leap Motion. ent in the form of “masquerade masks” or animated emojis. And that’s it. Importance for the Future.

AR 247
article thumbnail

Open Source Augmented Reality?

VRGuy

Illustration from Meta SpaceGlasses Can the OSVR project be used not just for virtual reality but also for augmented reality? Absolutely! Provide optimized connectors to popular engines such as Unity and Unreal. Support of multiple operating systems and hardware platforms.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.

article thumbnail

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.

article thumbnail

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.

article thumbnail

Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

About a year ago actually, at the last VEC, I had announced that we were going to bring gesture control to VIVE, using the existing cameras that are on both the VIVE and the VIVE Focus. Yes, so at the VEC – and at GDC – we actually announced our USDKs for hand tracking. I mean, it’s all built in and it just works.

article thumbnail

Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

About a year ago actually, at the last VEC, I had announced that we were going to bring gesture control to VIVE, using the existing cameras that are on both the VIVE and the VIVE Focus. Yes, so at the VEC – and at GDC – we actually announced our USDKs for hand tracking. I mean, it’s all built in and it just works.