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AWE 2022: Unity CEO talks about his vision of the metaverse

The Ghost Howls

With the show floor still closed, the highlight of the day has been the speech by Unity CEO John Riccitiello that spoke about the metaverse , telling us what he thinks it is and how he thinks it can evolve. The Unity CEO talks about the metaverse. The Unity CEO on AWE stage to talk about the M-word. That was totally insane.

Unity 545
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Case Study: ABB Transforms Field Operations

AR Insider

Learn how industrial giant ABB is using Unity and augmented reality to transform field maintenance procedures into a completely paperless process. Kielar, to walk us through how they used Unity to develop a new digital field operator system. by Nick Davis. odarczyk and Rafa? How did ABB solve these challenges?

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The Importance of Hand Tracking UX Design

The Ghost Howls

Established in 2015, Circuit Stream has helped over 40,000 people learn to design and develop virtual reality and augmented reality applications. It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. Table of Contents.

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STYLY makes creation and distribution of cross-platform XR content easy

The Ghost Howls

In the first instance, a creator familiar with Unity and 3D modelling softwares can create an XR scene and then upload to STYLY through our Unity Plugin , where a multiformat version of the scene will automatically be created and hosted, allowing anyone to view the scene using a VR HMD, AR smartphone or even WebXR through their browser.

Japan 533
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The Auggie Awards 2021

ARPost

The award for Best Developer Tool was presented by Khronos Group President Neil Trevett to Mixed Reality Toolkit for Unity (MRTK-Unity) by Microsoft. ?. This year, the Auggies ceremony also included a Halftime Show by XR improv group The Technodramatists. Best in Show Augmented Reality.

Tools 451
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Big Tech Drives Interoperability With the Metaverse Standards Forum

ARPost

As big tech is racing toward the development and adoption of extended reality, the debut of the metaverse is nigh. NVIDIA joined Meta , Epic Games, Khronos Group, Avataar , Microsoft, Unity, XR Association , and many other founding members to lead the development of interoperability standards to drive the growth of the metaverse.

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How I got started with virtual reality (and you can, too)

The Ghost Howls

It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. I didn’t know that the name of that thing was “augmented reality”, but it impressed me a lot. So, I googled around and found a workshop from a Unity event that taught how to do a Unity game.