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We all know very well the VR ecosystem in the US, but many of us from Europe or the US have more difficulties in imagining what happens after you cross the Southern border with Mexico. And this is a very important point because I’ve always said to vendors like HTC, Snap, or Meta, we need hardware AND hardware technicians.
It seems anyway that Valve is taking a very open approach for what concerns PCVR: its Steam Link software is allegedly coming also to Pico and HTC headsets, giving more people the ability to play Steam VR games on their standalone devices.
You guys are making augmentedreality headsets that people actually will want to wear. Alan: Medical seems to be that sweet spot, that XR in general — virtual/augmentedreality, mixed reality — seems to be a really good use case. Paul and Matt, welcome to the show, guys. Paul: Hey, Alan. Paul: Yeah.
You guys are making augmentedreality headsets that people actually will want to wear. Alan: Medical seems to be that sweet spot, that XR in general — virtual/augmentedreality, mixed reality — seems to be a really good use case. Paul and Matt, welcome to the show, guys. Paul: Hey, Alan. Paul: Yeah.
You guys are making augmentedreality headsets that people actually will want to wear. Alan: Medical seems to be that sweet spot, that XR in general -- virtual/augmentedreality, mixed reality -- seems to be a really good use case. Paul and Matt, welcome to the show, guys. Paul: Hey, Alan. Thanks for having us.
Owatch is one of the leading manufacturers of professional virtual reality game consoles in China. It is the first batch of high-tech enterprises in China that develop and produce technologies such as 5D/7D Motion Cinema, VR (virtual reality), AR (augmentedreality), and interactive somatosensory.
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