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Two days ago, I’ve given you my predictions for virtual reality in 2021 (read it, in case you missed it). Now it’s time to make some forecasts about its companion technology, that is augmentedreality! This commercial video about Google Glasses led me to immersive realities.
On Friday, I’ve published on my social media channels a video where I showcased that I have been able to create an augmentedreality app for the Vive Focus. So, how can you create an augmentedreality application for the Vive Focus? Are you interested in it? Then keep reading! It was unusable.
Meta, Pico, HTC, then Apple… all of them prevented the developers from accessing the camera frames. Another good question is about Unity development. Android Camera2 and CameraX are Android native classes, so what can we Unity developers do? forward facing camera, reconstructed inward camera) sensor data.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!
NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. More info (NVIDIA CloudXR upgrade) More info (NVIDIA CloudXR on Tencent Cloud) More info (NVIDIA VRSS v2) More info (DLSS integrated inside Unity) More info (Jarvis) More info (NVIDIA RTX cards shortage). Learn more and sign up.
A new generation of iOS augmentedreality apps are coming. Apple is jumping firmly into the world of augmentedreality. ARKit has support for Unity, Unreal Engine and Scenekit and will be coming to iPad and iPhone. Earlier during the keynote, Apple set the stage for VR with a killer Star Wars demo on the HTC Vive.
HTC is entering the augmentedreality market through the back door by giving developers access to the stereo front-facing cameras on the Vive and Vive Pro VR headsets. Video: In addition, the Vive software team has launched the Vive SRWorks SDK, which will support native development via plugins for Unity and Unreal.
The Android XR OS aims to enhance the future of artificial intelligence, augmentedreality, and virtual reality experiences on headsets and smart glasses. Developers exploring Android XR can start building their projects using familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” , a report published today by Unity Technologies where 15 industry experts (yours truly among them) outline how mixed reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. .
HitMotion: Reloaded has been one of the 20 launch titles of the Vive Focus Plus , and we can never thank enough HTC for the support that has given us. It’s been a true emotion to launch the game in Shenzhen, China as probably the first mixed reality fitness game. From HitMotion AR to HitMotion VR.
Some days ago, I’ve got to know through Reddit a new AugmentedReality headset called DreamGlass. DreamGlass is a product of a company called Dreamworld: it is a cheap augmentedreality headset made for developers. I admit I’m not a huge fan of tethered augmentedreality. HTC: 10, U11.
Speaking on the Unity integrations, Ivan Rajkovic, CEO of SpectreXR, noted: We’re excited to expand hand-tracking support for OctoXR and enable even more Unity developers to create immersive and engaging interactive VR/AR experiences. Unity itself is a highly accessible graphics engine ready for a range of developers.
With virtual reality, companies can build models of projects in a digital landscape, and make it easier to interact with specialists from all over the world. What’s more, Mixed and Augmentedreality also allow for greater access to valuable content on the job site, reducing risk levels, and improving productivity.
Varjo’s “Reality Cloud” network is likely to be a valuable tool for many retail innovators going forward, as it will allow for more efficient lossless streaming in a traditional store space. Magic Leap has quickly emerged as one of the major market leaders in the AugmentedReality hardware environment. Magic Leap.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
Here below I’m posting for you the best offers I’ve found: for instance, HTC is discounting basically every piece of hardware (including Vive Trackers that can be useful for all the VRChat fans out there), while Pico is offering one of the best deals with €100-worth-of-content given for free with every purchased Pico 4.
Some of the exhibitors who will present new devices and technologies to the public are 8th Wall, Nreal, Unity, Unreal Engine, Pico Interactive, Atheer, Holoptic, Varjo, Cleanbox Technology, LetinAR, and Vuzix. Mikey Trujillo – Project Manager at Marvel Entertainment, LLC. See Also: The Future of XR’s Remote Events in the New Normal.
One of the most popular companies in the virtual reality space today, HTC VIVE specialises in delivering high-quality immersive experiences to enterprises and everyday users alike. Already, various leading companies have begun implementing HTC VIVE technology into their educational environments. That’s where Unity comes in.
Now, I don’t want to sound like a balloon popper, but VRChat basically lets you use Unity for the development, so most of the content that can be developed in Unity and that does not require low-level features like reading files or connecting with custom servers can be done in VRChat.
From that day, many people have started asking me more about this augmentedreality device, so I understood it was time for one of my big reviews! is the second iteration of the Realmax augmentedreality glasses (the first one was the Realmax 100). Realmax has an SDK that is compatible with Unity 2017 and Unity 2019.
The developers behind Modbox (2016) , the VR physics sandbox for SteamVR-compatible headsets, have been experimenting with augmentedreality recently, something they say is a perfect fit for the Modbox software.
However, where as Palmer Luckey explored the possibilities with VR technology, Vermeulen explores the possibilities of augmentedreality, and how AR experiences grounded in real-world physics can co-exist with reality. ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen.
The Android XR OS is designed to advance the future of AI, augmentedreality, and virtual reality applications on headsets and smart glasses. Developers who are working with Android XR can utilize familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR to begin their projects.
The choice of the magazine is not casual: Apple keeps pushing to show that its device is not a nerdy thing that isolates people, but it is a trendy thing that augmentsreality while you can still interact with other people. It has been on the cover of Vanity Fair, with a very carefully studied picture.
Source [link] Virtual Reality and AugmentedReality (VR and AR) have had a noticeable presence in the news lately. Augmentedreality (AR) is the future of Restaurant Menu? You probably have heard of well-known models such as the Oculus Go, Oculus Rift, Playstation VR, and HTC VIVE?—?these
No grey zones like HTC did in the past. In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Meta is under heavy pressure.
More info (Quest 3 going ok in Steam Hardware Survey) More info (Quest 2 selling much better than Quest 3 on Amazon) HTC announced the Vive Ultimate Tracker Finally, HTC has officially announced the Vive Ultimate Tracker, its standalone inside-out tracker unit. But for now, we are not sure at all this is going to happen.
Unity represents one of the most flexible environments in the XR landscape for companies looking to build their own collaborative experiences from scratch. The Unity ecosystem is an open and broad landscape full of tools capable of empowering workforces through communication, shared projects, and access to unique capabilities.
In an unhinged rant worthy of Rudy Guiliani, Cramer explained the metaverse is made by Unity, before correcting himself and crediting Nvidia instead. HTC, a strategic partner and shareholder of VR Education, has also started selling its ENGAGE-based product, VIVE Sessions, in China. link] Dissections in VR are FREE.
An Epic Games MegaGrant Brought VIRTUOSO SDK to the Unity World. The VIRTUOSO SDK for XR development is available as a full open-source release for the Unity game engine on Github. It currently supports the following devices and XR systems: SteamVR: HTC Vive and Windows MR headsets. Supported Devices and Future Releases.
According to HTC, the SDK breaks down into three primary modules that allow developers to focus solely on their content: a depth module, see-through module, and a 3D reconstruction module. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4.
HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit. SEE ALSO HTC Vive Pro Headset Review: Welcomed Improvements Overshadowed By a Steep Price.
More info Google may still be working at Project Iris Some months ago a rumor claimed that Google had stopped working on Project Iris, its project devoted to the creation of augmentedreality glasses. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global VR video streaming ecosystem.
percent year-on-year, with augmentedreality (AR) peaking 94.1 Multinational XR firms like Lenovo, ByteDance’s Pico Interactive, HTC VIVE, Varjo, and Microsoft are leading the charge for immersive transformations. According to IDC data, VR headset shipments are expected to increase 42.88 percent YoY for 2023.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. Look no further!
Because of the mind-boggling number of iPhones and iPads capable of running ARKit, the new tool is already spreading its augmentedreality wings across the Internet thanks to a diverse set of developers. Using 3D animations from 4DViews , China-based developer 应高选 created this with his iPhone 6s and Unity.
The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. HTC releases its “metaverse phone”. Image by Unity Technologies). Other relevant news.
There are quite a handful of platforms that allow you to develop virtual reality and augmentedreality apps and content, but it is not easy to find an offline virtual reality school or academy with which to train for those interested in developing AR and VR apps. (Image courtesy RAEng Publications via Pixabay.).
On the software side, we’ll be enabling users to bring tightly time-locked data into development engines like Unity and by building on open-source protocols like BrainFlow , the raw data will be available in most common programming languages as well. Will it be compatible with Unity and Unreal Engine for development?
Furthermore, HTC already has a setup that works without SteamVR stations , and it is more expensive than this one, but HTC has more experience with trackers. This could be huge. But we need more hands-on impressions on them to see how much this could become feasible. Expect it to be pricey, though.
Google has entered into a definitive agreement with HTC VIVE, granting the leading XR company a substantial investment of $250 million. This investment provides HTC with significant XR-related support from Google and access to a non-exclusive license for HTCs XR intellectual property.
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