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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. It’s interesting that HTC is keeping the name Vive both for VR and Web3 solutions.

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Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac

Road to VR

Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 Epic has however provided experimental support in their game engine for ARKit since Unreal Engine 4.17, but the new 4.18 ” Unreal Engine 4.18 ” Unreal Engine 4.18 The post Unreal Engine 4.18

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Apple Unveils ARKit For Augmented Reality

VRScout

A new generation of iOS augmented reality apps are coming. Apple is jumping firmly into the world of augmented reality. The more sophisticated demo, made in Unreal Engine, shows a complex world war taking place with spaceships and explosions. Apple also mentioned AR apps from IKEA and Lego.

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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. It currently supports the following devices and XR systems: SteamVR: HTC Vive and Windows MR headsets. This is the big news the XR development world was waiting for for a long time.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

Image by HTC). HTC is teasing the launch of a new hardware. With a tweet, HTC has just teased the upcoming launch of a new device. More info (HTC is going to launch a new hardware) More info (Second tweet from HTC) More info (Third tweet from HTC). All of this running thanks to the power of the Azure cloud.

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HTC Opens Up Augmented Reality Development for HTC Vive

Next Reality VR

HTC is entering the augmented reality market through the back door by giving developers access to the stereo front-facing cameras on the Vive and Vive Pro VR headsets. Video: In addition, the Vive software team has launched the Vive SRWorks SDK, which will support native development via plugins for Unity and Unreal.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

When I interviewed Kevin Williams , an expert in the LBVR market, he said that there are also some experiments with location-based augmented reality and he mentioned a Japanese arcade AR game called HADO. Go on reading, I bet you will enjoy this journey into the present and the future of location-based augmented reality entertainment.