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Big XR News from Microsoft, Amazon, Meta, Sony

XR Today - Mixed Reality tag

Microsoft HoloLens 2 Receives Final Major Update This week, Microsoft announced the final opportunity to purchase HoloLens 2 before its discontinuation in December. The first is WinGet integration, which enables users to download Microsoft Store apps after the storefront’s retirement.

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Big XR News from Boeing, ENGAGE XR, Apple, and Meta

XR Today - Mixed Reality tag

Now the Metaverse is gaining newfound traction from enterprise clients, companies like Meta, Microsoft, and Apple are reinforcing XR as a serious technology for various use cases. To power Athena AI, ENGAGE XR is leveraging OpenAI’s Chat GPT service – now partially operated by Microsoft – the firm is also leveraging Dall.e

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The XR Week Peek (2022.03.28): GDC, GTC, Snap’s acquisition of NextMind, and more!

The Ghost Howls

When you are in virtual reality, you see the objects closer than they actually are. I think it was only me that had this problem, but a new article published by the Iowa State University shows that this is a common situation: people doing the test had a perceived distance to virtual objects that was 75% of the real one. Other news.

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Dissecting Virtual Frogs with VictoryXR’s Steve Grubbs

XR for Business Podcast

We’ve been working in XR Technologies — first virtual reality, and then augmented reality — since 2016. If you think about it, for decades — I used to serve in the Iowa legislature, and I was chairman of the Education Committee, and we spent a lot of time addressing, how do we improve education?

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Dissecting Virtual Frogs with VictoryXR’s Steve Grubbs

XR for Business Podcast

We’ve been working in XR Technologies — first virtual reality, and then augmented reality — since 2016. If you think about it, for decades — I used to serve in the Iowa legislature, and I was chairman of the Education Committee, and we spent a lot of time addressing, how do we improve education?

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Dissecting Virtual Frogs with VictoryXR's Steve Grubbs

XR for Business Podcast

We've been working in XR Technologies -- first virtual reality, and then augmented reality -- since 2016. If you think about it, for decades -- I used to serve in the Iowa legislature, and I was chairman of the Education Committee, and we spent a lot of time addressing, how do we improve education? I appreciate it.