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You can finally buy the LeapMotion v2 accessory. The time for us XR developers to buy a LeapMotion 2 has finally come. LeapMotion 1 has been used by almost every developer and researcher , both in VR and not. Yes, the price is higher than the cheap LeapMotion 1, but this is also a far better device.
TIP: If you can allocate the budget I would recommend buying 2 display LCD panels and 1 driver board. Triton works with LeapMotion (now Ultra Leap) hands tracking. Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One).
This week I have been pretty busy working on our mixed reality fitness game that is very close to launch and in preparing some amazing articles for next week (I will publish a review of the Valve Index and a super-amazing interview to Jeri Ellsworth, the creator of TiltFive augmentedreality glasses!), Image by Ray-Ban).
It seems cool, but I would like to try it to believe in it: all the times that someone promised me some kind of sensory magic, it never turned out so good as they told me (like with the phantom touch sensation that LeapMotion told me about ). Nreal Light is on sale in Germany. In the end, the Chinese company Nreal has kept its word.
Established in 2015, Circuit Stream has helped over 40,000 people learn to design and develop virtual reality and augmentedreality applications. The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. Tracking Volume: Proximity.
At LeapMotion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. With HackingEDU just around the corner, LeapMotion is sponsoring the world’s largest education hackathon with over 100 LeapMotion Controllers for attendees to use.
What does hand tracking need to be like for an augmentedreality headset? Manufacturing optics with this level of precision requires expensive tooling, so we “turned” to diamond turning (the process of rotating an optic on a vibration-controlled lathe with a diamond-tipped tool-piece).
. “To improve the usability of virtual keyboards for text input,” says creator Soma, “I investigated key selection methods and shapes and layouts of virtual keys, then proposed a new user interface design utilizing tip pinch, and implemented a prototype application. Please try a new text input interface using LeapMotion!”
The demo puts you in control using a combination of LeapMotion interaction and a fully integrated Hands On Throttle and Stick (HOTAS) control system. As a pre-production demo, it also explores a variety of other concepts including: the use of narrative context to aid motion control usability. LeapMotion + HOTAS Gamepad.
In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner. With 2D LeapMotion applications, this means adapting traditional UX design principles that condensed around the mouse and keyboard. Limit hand interactivity. Text and Image Legibility.
They're not thinking of the full tech stack that's required for real pervasive augmentedreality in the world. Are things like midair haptics-- I know-- I guess LeapMotion would be a competitor to you guys, even though they're using a hardware solution to do that. But they're not thinking about the tracking. Varag: Okay.
They're not thinking of the full tech stack that's required for real pervasive augmentedreality in the world. Are things like midair haptics-- I know-- I guess LeapMotion would be a competitor to you guys, even though they're using a hardware solution to do that. But they're not thinking about the tracking. Varag: Okay.
More info News worth a mention (Image by Ultraleap) Ultraleap launches LeapMotion Controller 2 Hand-tracking company Ultraleap has just announced the LeapMotion Controller 2 , the evolution of the iconic LeapMotion Controller, which is smaller and more precise than its predecessor. A must-watch.
They're not thinking of the full tech stack that's required for real pervasive augmentedreality in the world. Are things like midair haptics-- I know-- I guess LeapMotion would be a competitor to you guys, even though they're using a hardware solution to do that. But they're not thinking about the tracking. Varag: Okay.
If you are a creative, you may be very happy to discover that finally, Logitech has released its VR Stylus, that is a pen, tracked with SteamVR technology, optimized for drawing in VR, both in 3D in air and in 2D by pressing the tip on a surface like a desk. That sounds amazing, and in fact it is, given that the reviews are pretty positive.
If lawyers start entering the metaverse, we are f *ed… (Thanks Cathy Hackl for this tip). I have heard many people making confusion between “Magic Leap” and “LeapMotion”, but no one doing the same with Nreal and Unreal. Three VR games have implemented NVIDIA DLSS.
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