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Hearables with augmentedreality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. How AugmentedReality Works. See Also: What Is the Difference between Virtual Reality and AugmentedReality?
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
Back at E3 2016, Microsoft’s Head of Xbox Phil Spencer announced on stage that the Xbox One X (then ‘Project Scorpio’) would become the industry’s next VR-compatible console, positioning the platform to compete with Sony’s PSVR with what Spencer called “high fidelity VR.” Trouble in paradise?
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Image by Microsoft). Top news of the week. It will so have inside-out tracking.
Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed Sony AR headset prototype. And yes, they’re shooting proton energy from their hands. Otherwise you can sign up here (Japanese).
. “The fragmentation issue is most urgent to solve in the VR community over the next 12 months or so,” Trevett explains when asked about the consideration of augmentedreality solutions. “We want things to be applicable as far as possible to different mixed reality devices in the future.”
Augmentedreality has already proven to be a versatile and useful technology that improves the workplace and business processes. As proven by various companies, augmentedreality is an excellent medium for displaying instructions, offering expert support, and reinforcing safety rules. And for good reason.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
While we wait, we compiled a list of the most exciting video games that feature different use cases of augmentedreality (AR) and virtual reality (VR) as key plot devices. As a child, Aloy obtained a Focus, a small augmentedreality device that gives her special perceptive abilities. Pick up any of these games!
If OpenAI wanted to slow down to have time to understand the consequences of this new type of AI, Microsoft would already ready be to hire all the talents of OpenAI and carry on AI developments by itself. Now Microsoft is discontinuing them , putting another nail in the coffin of the HoloLens. Who will it be… Sony or Meta?
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer.
Microsoft HoloLens 2 patent. Image Credit: Sony. Virtual reality patents protect virtual reality (VR), an artificial simulation of the real world that has been designed by computer programs. Regarding inclusivity, on April 4, 2019, the USPTO published a new patent for Sony that was filed in December 2017.
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision AugmentedReality and 3D reconstruction. This week Sony has showcased the new DualShock controller for the PS5, dubbed DualSens. Microsoft releases Azure Remote Rendering.
More info (PSVR 2 sales — Road To VR) More info (PSVR 2 sales — Upload VR) Sony announces many new pieces of content at its Gaming Showcase A few days ago, Sony held its Gaming Showcase event, where it announced some cool pieces of content arriving for PSVR 2. In the meanwhile, Microsoft is working on a 1.1
As the companys principal mixed reality (MR) device at the moment, Meta Quest 3 bags the number one spot for headset shipments, followed by Sonys PSVR2 which achieved a 6.7 Sony and ByteDances dedication to headset making seem to be wavering as shipments for both vendors continue to decelerate. percent in 2025, shipping 7.7
The company now plans to use holography to make inexpensive transparent displays for augmentedreality smartglasses. Augmentedreality is expected to be a $90 billion market by 2020, according to tech advisor Digi-Capital. The company has 165 patents, including a few dozen related to augmentedreality.
Some of the biggest names in the business are teaming up to secure the future of virtual reality. Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed RealityMicrosoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
WaveOptics , a UK-based firm involved in designing and engineering optics for augmentedreality, has today announced a successful series B funding round amounting to £12.0m ($15.7m). Waveguide optics manufacturer DigiLens recently closed a $22m funding round lead by Foxconn, Sony, Continental and Panasonic.
“Big tech companies, rather than smartphone manufacturers, are leading XR devices because they have the necessary content and platforms,” said Kim Gwang-soo, an analyst at eBest Investment and Securities, adding, “Google has an operating system Android, Microsoft has Xbox and Sony has PlayStation.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Qualcomm and Microsoft partnership. Qualcomm and Microsoft have announced a partnership to push together the next-generation lightweight AR glasses. Qualcomm and Microsoft partnership (Road To VR). Click to read the thread on Twitter… it is worth it.
Before leaving you to the news of the week, let me just tell you two things that may interest you: If you missed them, don’t forget to read my predictions about augmentedreality and virtual reality in 2022; This Thursday at 5 pm CET AWE Nite Florence comes back! Sony acquires Bungie and thinks about Capcom.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
It was just over a year ago now that Microsoft closed one of the UK videogame industry’s most respected developers, Lionhead. This week its former Studio Director has joined one of Sony’s PlayStation VR (PSVR) teams. Stuart Whyte has signed up to Sony’s London Studio, GamesIndustry.biz reports.
More info (Valve Deckard to be released in 2025 for $1200) More info (The headset could come with a Half-Life demo app) Other relevant news (Image by Sony Interactive Entertainment) Sony permanently slashes the price of PSVR 2 Finally, Sony has permanently cut the price of the PSVR 2 headset.
And I would find it an understandable choice: Vive has always been incredibly successful among companies and it would have a sense for it to thrive in the B2B niche until it becomes strong enough to exit and try to compete with much bigger companies like Facebook, Microsoft, or Valve. They [Microsoft] did this same s**t with HoloLens.”.
Image by Sony). Image by Microsoft). Microsoft ramps up distribution of HoloLens 2 and Kinect For Azure. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. Header Image by Sony). Thank you all for making me feel your warmth, you are an amazing community!
Microsoft has reportedly filed a new patent to develop a microLED display solution to enhance virtual, augmented, and mixed reality (VR/AR/MR) experiences. An Apple-Microsoft-Meta micro-OLED Melee? News of the patent comes amid a battle among the world’s top mixed reality headset manufacturers.
This week, at AWE 2024, Sony Electronics introduced new 3D visualisation tools that enable users to see and interact with XR content without smart glasses via the ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch) inch) Spatial Reality Displays to enable professional RT3D workflows and considerations.
Sony has acquired Insomniac Games. Sony has acquired Insomniac Games , one of the most talented game studios among the ones focused on Virtual Reality. The studio will so become part of the Sony Worldwide Studios. MRTK, not to be confused with VRTK, is the official SDK to develop for Microsoft HoloLens and HoloLens 2.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
More info (Quest 3 to feature color passthrough AR) More info (Quest 3 will not feature face tracking) Sony may be disappointed by PSVR 2 preorders A report by Bloomberg affirms that Sony is disappointed by the current preorders of the PSVR 2 and now plans to ship only 1.5M But Sony has refuted the report, claiming it is not true.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” All these four awards are decided at the conference. Best Art or Film.
Not that that’s a problem for Sony, with a tidy 50 million units sold in just over three years on the market. But all the shrewdness Sony has displayed in the past few years makes the risk of PlayStation VR all the more baffling. People see PS VR as a bright hope for the industry in 2016 and 2017. The Price Is Right.
In these early months of 2017 just about every major tech company has some sort of virtual or augmentedreality product either on store shelves or coming in the future. However, while rivals like Google , Microsoft and Sony are already well on their immersive way, Apple remains silent on what its immersive projects may be.
Plus, it was a proprietary system, owned by Microsoft, and didn’t play well with other metaverse platforms. In its blog post, the company said that it will be focusing on other metaverse-related efforts, such as the launch of Microsoft Mesh , an enterprise-focused metaverse platform. ” And it’s making money.
If I had known people could like it, I would have not made it in 5 minutes with Microsoft Word, lol. Zuck has defined them as “A stepping stone towards full augmentedreality glasses”, even if they will be nothing more than smart glasses that enhance the functionalities of a phone. Sony has sold 10M PS5 worldwide.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. This means that cloud rendering could become a reality for always more headsets, and using always more cloud services. CloudXR SDK, NVIDIA’s service to offer cloud rendering, will update to v2.1.
Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Image by Sony Interactive Entertainment). The channel says that according to “credible sources”, Sony may launch PSVR 2 sometime in Q1 2023. Other relevant news.
Also touched on was the outlook of augmented and mixed reality, stating combined earnings of $30.4B However, the report did lump together Pokémon GO, which earned 96% of all AR software revenue in 2016, and MR devices like the Microsoft HoloLens proving not yet ready for consumers. billion in 2017, rising to $9.1
Meta, Microsoft, Nvidia, Sony, and other tech giants have formed a group designed to ensure interoperability in the metaverse. Notably absent from this list of heavyweights is Apple, a company heavily rumored to be working on its own mixed reality products. Read more.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. According to a report, LG is working on augmentedreality glasses that should connect to the phone, be very light (around 80g) and be ready for 2021.
These glasses have outperformed the sales of Ray-Ban’s first-generation smart glasses, ‘Ray-Ban Stories’ This potential deal could grant Meta more control over EssilorLuxottica’s smart glasses division and strengthen its position in the competitive market against tech giants like Apple, Google, and Microsoft.
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