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How Many Consumers Have Tried VR?

AR Insider

ARtillery Intelligence authored survey questions and a narrative report while Thrive Analytics administered the survey through its established survey engine and ongoing Virtual Reality Monitor research. On the bright side, Standalone VR – exemplified by Oculus Quest 2 — was a standout in this year’s survey.

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Facebook is Developing Enterprise Versions of Oculus Quest & Go

Road to VR

Facebook has been pretty hands-off when it comes to providing VR solutions for enterprise, although that may be changing with the entrance of bonafide enterprise versions for both Oculus Quest and Oculus Go. SEE ALSO Rift and Windows VR Continue Growth Streaks at Expense of Vive in Latest Steam Survey.

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The XR Week Peek (2022.01.17): Big tech companies’ battle for talents, PSVR 2 still not confirmed for 2022, and more!

The Ghost Howls

The FTC has opened an investigation on Meta about its anti-competitive practices related to applications that propose services similar to its ones on the Oculus Store (Pepperidge Farms remembers when YUR was de facto cloned by Oculus Move). Looking back at augmented reality in 2021. Participate in this AR/VR Survey.

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New Report: 19% of U.S. Adults Have Tried VR

AR Insider

ARtillery Intelligence authored survey questions and a narrative report while Thrive Analytics administered the survey through its established survey engine and ongoing Virtual Reality Monitor research. The Virtual Reality Monitor applies Thrive Analytics’ acumen and time-tested practices in survey research.

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How Will VR and AR Change Marketing In 2021 (And Beyond)?

ARPost

The progression of virtual reality and augmented reality technology has been fascinating to chart. Consider that the Oculus Quest 2 has made wireless VR accessible, and that the average modern smartphone is perfectly capable of handling complex AR tasks. There’s so much more scope for deployment.

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Report: VR and AR Device Market to hit $1.8 billion in 2018

Tech Trends VR

The report published today by global analyst company CCS Insight shows the worldwide market for virtual reality (VR) and augmented reality (AR) head-worn devices growing by an average of 50 percent annually over the next five years. In 2022, a total of 121 million units will be sold, with a value of $9.9

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The XR Week Peek (2020.04.13): iPhone 12 adds depth camera, StarVR One is back to the market and much more!

The Ghost Howls

Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. And this is possible because they both have big cash cows: Oculus has Facebook’s advertisement, and Valve has the Steam game store.