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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. It’s hard to be a developer of the simulation of the world Funny link. Learn more.

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Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Road to VR

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite ) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. The projects range widely from games to simulation to education and more. Art Reality Studio – IVR 6 (United States).

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HP Reverb G2 Omnicept Edition Launches Next Month

VRScout

According to HP, these new features can be used by developers working in both Unreal Engine and Unity to create “hyper-personalized” training solutions for various types of professional enterprises. ” Image Credit: HP.

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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Use of Unreal Engine 4’s desktop and mobile forward rendering paths. Eye tracking. Gesture and hand tracking.

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Dissecting MetaHuman – A Realistic Avatar Framework

XR Today - Virtual Reality

Epic Games, the parent company of the popular real-time 3D (RT3D) development suite Unreal Engine 5, recently released MetaHuman, a framework for creating highly realistic digital human avatars. The platform also supports augmented reality (AR) projects due to its ARKit integration, which helps further immersive content opportunities.

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NVIDIA’s Dave Weinstein: AI integration will be fundamental for the future of XR

The Ghost Howls

I’m the Director of Virtual and Augmented Reality at NVIDIA. I think there is a lot of confusion in the communities about it… Omniverse is a simulator of 3D virtual worlds. The scale and complexity of systems, products, models, and projects that need to be modeled and simulated in 3D are growing exponentially.

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The Spaces Between Reality: Understanding Augmented, Virtual and Mixed Reality!

ARVR

We are providing an entry-level guide to understanding Augmented Reality and Virtual Reality applications, the differences between each, and how all of these experiences, when enabled, form what is known as mixed reality. It includes Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) technologies.