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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

Hello everyone from Austin, Texas, where I am attending the SXSW! I’m having fun, listening to interesting talks, meeting new people… basically everything I always do at these events!

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Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel

VRScout

The story of the IP centers around a distinctly futuristic version of Austin, TX in the year 2076, after humanity has willingly given itself over to AI entities called the “Humechs”. He has been working with Unreal for 20 years and was part of the Paragon and Fortnite development teams.

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Mixing Realities: Behind the scenes of our HaptX Gloves Trailer

HaptX

Companies like HTC have employed it in their promotional materials, and from what we’ve seen, this production style is the best way to convey VR from a third-party view. Additionally, we would film using a functioning HaptX Gloves Development Kit (no props), and feature VR environments developed with the HaptX SDK in both Unity and Unreal.

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Virtuix Faces Problems and Does the Right Thing

VRWorld

Officially, Virtuix comes Unity and Unreal Engine 4 SDK, speeding the integration in the game or some other VR application. All units are tested at the end of our assembly line in China, and our team fully inspects each Omni again upon arrival in Austin before we deliver the units to our customers.

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VR Training Case Study: Y-12 National Security Complex

HaptX

ORETTC Instructional Technology Lead Austin Arnwine, with support from ORETTC Senior Manager Mary Lin and ORETTC Director Ashley Stowe, devised an innovative solution: a virtual glovebox simulator. The developers are using HTC Vive headsets and tracking along with Steam VR to visualize the digital content in Unreal Engine.

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VR Training Case Study: Y-12 National Security Complex

HaptX

ORETTC Instructional Technology Lead Austin Arnwine, with support from ORETTC Senior Manager Mary Lin and ORETTC Director Ashley Stowe, devised an innovative solution: a virtual glovebox simulator. The developers are using HTC Vive headsets and tracking along with Steam VR to visualize the digital content in Unreal Engine.

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SXSW 2022 CHAT WITH CHARLES SEGUIN: FIRST IMPRESSIONS, XR INDUSTRY AND EMERGING TECH

Digitalnauts

The Sick Rose” a 360 stop motion movie from HTC (best 360 video experience). Liminal Lands commissioned by Luma in Arles (Best VR Desktop experience with an amazing shader job on Unreal Engine. Electric scooters are dangerous (and everywhere in Austin!). . “ Could you name some of your favourite xR projects at sxsw?!