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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. North Metropolitan TAFE, Australia. image courtesy VR First. Oklahoma State University, USA.

AR 276
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

Or Unreal if that’s your language. I learned how to build hardware because back in the late ’90s, we weren’t using beautiful inside-out tracking systems. There was a lot of hardware work. You were really there building hardware and using very low frame, low-resolution headsets.

Training 545
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The VRScout Report – The Week in VR Review

VRScout

A traveling showcase of digital and video works, Björk Digital started in Australia and it just debuted at London’s Somerset house. All hardware manufacturers are chasing that time when the tech shrinks enough to be able to wear PCs on our faces.

Iceland 150
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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. Minimum Hardware Requirements. Accessories: Position tracking camera / Face cushion. Operating System: Windows 8.1 64-bit, Windows 10 64-bit. CPU: Intel Core i5-4590 or greater.

Fove 100
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The Best University Courses To Learn Metaverse Skills

Bernard Marr

A computer science degree will teach you programming, as well as the fundamentals of data and database management, how hardware works, and networking. A bachelor’s degree or master’s degree in the subject is still likely to give you the best all-round grounding in the skills and toolsets needed to get involved.

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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. One of my favorite examples — I will qualify it with they are not using Torch yet — but ABC News Australia. To be fair to everyone else, Apple’s very tightly coupled to the hardware.

AR 78
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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. One of my favorite examples — I will qualify it with they are not using Torch yet — but ABC News Australia. To be fair to everyone else, Apple’s very tightly coupled to the hardware.

AR 78