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The XR Week Peek (2023.09.25): Pico 5 to come in three models, Quest 3 is launching, and more!

The Ghost Howls

These are the improvements it applied: Changes in prices will start with the next Unity 2023 LTS, so existing applications will not be affected, at least while the use previous Unity versions Unity Personal will still be free (now up to 200K of revenues) and applications made with it will be subject to no fee at all.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. Graz University of Technology, Austria. image courtesy VR First. HTW Berlin, Germany.

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The VRScout Report – The Week in VR Review

VRScout

All hardware manufacturers are chasing that time when the tech shrinks enough to be able to wear PCs on our faces. Bitmovin , founded in 2013, is based in Palo Alto, CA, and Klagenfurt, Austria, and provides video infrastructure for the web. Bitmovin announced a $10.3M

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. Minimum Hardware Requirements. Accessories: Position tracking camera / Face cushion. Operating System: Windows 8.1 64-bit, Windows 10 64-bit. CPU: Intel Core i5-4590 or greater.

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AWE EU ’23: Key Takeaways and Announcements

XR Today - VR Headsets tag

AWE 2023 achieved this by inviting an esteemed lineup of XR firms, thought leaders, and end users, uniting the immersive technology industry at the event’s Vienna, Austria location. AWE 2023: Meta Quest for Bussiness to Launch this Year This month is proving pivotal for Meta’s current wave of XR hardware.

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Big XR News from Meta, Ray Ban, NVIDIA, HTC VIVE, AWE EU

XR Today - Mixed Reality tag

Q3 reflections are proving favourable for many firms with fruitful investments in AR/VR/MR via software and hardware. They needed to integrate multiple users into the application while allowing freedom of movement, but hardware limitations hindered the initial stages of development.

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