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TouchDIVER Pro to Introduce Enterprise-Ready Haptic XR Interactions

XR Today - Augmented Reality tag

The TouchDIVER Pro is also a multi-module product that works across PCVR and stand-alone headsets, with support for Meta Quest, Pico, HTC, and Windows Mixed Reality-ready for a range of end-user situations. The SDK includes an accompanying textures library to help teams get started with 22 ready-to-go textures.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

More info News worth a mention (Image by Holoride) Holoride files for insolvency Holoride , the company offering innovative VR entertainment for the automotive sector, has filed for insolvency after the lead investor of its upcoming round changed his mind at the last minute. I wonder if VR remains one of its most important use cases.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

This year’s 70+ person judging panel included academic professors and researchers as well as representatives from Google, HTC, HP, Deloitte, NVIDIA, Apache, and others. Created by Fable and Oculus and powered by Unreal Engine, the film has been to Tribeca, the Chicago Film Festival and the Emmys. VR Lifetime Achievement.

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The XR Eye & Hand Tracking Vendors for 2024

XR Today - Mixed Reality tag

Their headsets have led to multiple partnerships with major automotive, architecture, engineering, and construction (AEC), aerospace training, art and music, and defence firms. So, which companies are paving the way for the next generation of tracking? Here are just some of the vendors worth watching.

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BMW Unveils Mixed Reality Driving Experience

XR Today - Mixed Reality tag

Over the last couple years, we have gained a lot of experience with them and their Unreal Engine. The impressive system also leverages real-time driving data to create virtual experiences via HTC VIVE’s Flow headsets, where passengers can immerse in virtual worlds while avoiding motion sickness.

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Kelly Peng reveals Kura 150° FOV AR glasses expected price and release date

The Ghost Howls

High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon. Also, people in entertainment, medical, automotive, military training, and other enterprise sectors are interested in our glasses. The official computational unit runs Android.

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity. We have been working in Unreal for a long time, and we’ve certainly built a team around that. Is there a cost difference between using Unity versus Unreal?