GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries
UploadVR Between Realities podcast
MARCH 1, 2017
Enhanced reality devices – especially AR — will be ubiquitous in another decade or so, and used in nearly every aspect of our lives and in nearly every industry, from automotive to medical care, education to neuroscience, engineering to shopping.
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