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This week, a rumor spread among XR communities: next-gen PSVR will be announced at a press conference to be held by Sony on February, 5th. The reason is that Sony has already announced that it will launch PSVR 2 only after the PS5 , to not confuse its buyers by selling too many things together. Unity changes how it handles XR Plugins.
One of them was the Immersive Visualisation Room, which had a 5 x 5-metre space where users display 360 videos, Insta360 live streams, Unity-based architectural models, Matterport-based photogrammetry models, and immersive presentations built on Slides. In 2023, Igloo Vision showcased its various immersive spaces.
RT3D engines such as Adobe Substance, Unity, and Unreal significantly streamline XR production pipelines with easy-to-use tools. NVIDIA says its NeRF solution applies to more than just XR design, explaining how the solution can enhance verticals like automotive, robotics, manufacturing, and architecture.
RT3D engines such as Unity and Unreal significantly streamline XR production pipelines with easy-to-use tools. NVIDIA says its NeRF solution applies to more than just XR design, explaining how it can enhance verticals like automotive, robotics, manufacturing, and architecture. Sony is also empowering the emerging industry 4.0
For instance, many automotive producers were teasing the use of AR windshields in the future. Yeah, the 3D model of the trainer seems taken from the Unity Asset Store… Samsung has not talked about the glasses, not even revealing the name, or the specifications. Sony Playstation. but we know zero about it.
Look at the automotive industry right now, and what we do in the process. Then again, you should look at the adoption of game engine technology in the automotive industry. And also in automotive was interesting is we're completely transforming the way cars are sold. We've been running all of automotive marketing now.
Look at the automotive industry right now, and what we do in the process. Then again, you should look at the adoption of game engine technology in the automotive industry. And also in automotive was interesting is we're completely transforming the way cars are sold. We've been running all of automotive marketing now.
Look at the automotive industry right now, and what we do in the process. Then again, you should look at the adoption of game engine technology in the automotive industry. And also in automotive was interesting is we're completely transforming the way cars are sold. We've been running all of automotive marketing now.
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Image by Sony). Top news of the week. News worth a mention.
PSVR 2 Controllers (Image by Sony Interactive Entertainment). Even if Sony has not confirmed a release window for PSVR 2 , I believe that it will be launched in 2022, probably in the last part of the year , in time for the Winter Holidays. Epic has implemented it, and Unity is doing that too.
Unity is offering 3 months of Free Learning so that you can sharp your development skills. Regarding the compatibility of older PS4 titles (including VR ones), Sony has clarified that most of titles will be compatible, but some of them won’t work on Day 1. Greg Madison is a genius working on AR/VR UX at Unity Labs. from 2019.
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