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Available for free on the Samsung Gear VR and Oculus Go, MelodyVR is home to on-demand musical performances from over 750 artists, including major acts such as Post Malone, Bebe Rexha, The Chainsmokers, and The London Symphony Orchestra.
Samsung begins selling the Gear 360 in New Zealand – who’s going to be next? When Samsung first unveiled their Gear 360 camera back in February, I was eager to learn more and compare the camera to other competing consumer 360° models. Back in February, Samsung announced that the Gear 360 would be shipping sometime in Q2 2016.
Samsung used Zappar’s Augmented Reality technology to bring customers new experiences in-store with innovative use of WebAR. One interesting example of this was Samsung’s recent launch of its new Galaxy Z Fold3 5G, Galaxy Z Flip3 5G, and the new Watch4 series. With the average time spent in the AR clocked at 3.5
Most of the European Vive demo locations are concentrated in England, Belgium, The Netherlands, and Germany, but you’ll still be able to spot a few places in France, and even one in the Czech Republic. SEE ALSO HTC Vive Review: A Mesmerising VR Experience, if You Have the Space.
Other companies such as Apple, Samsung, LG, and Sony also invest in XR technology. ” The firm has seen sales success with its current versions of the Ray-Ban Stories product, which are currently available in the US, Canada, UK, Australia, Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Italy, Norway, Spain, and Sweden.
PICO is shipping the 4 Ultra in Europe, including Germany, France, Italy, Spain, the Netherlands, Belgium, Poland, Austria, Switzerland, the UK, Norway, Denmark, Sweden, and Finland. Apple and upcoming headset vendors such as Samsung have deep hardware ecosystems that may boost the capabilities and adoption of XR devices.
After raising $480,000 in funds through Kickstarter and an undisclosed amount from Samsung Ventures, FOVE later participated in the River accelerator program early last year alongside a number of other “frontier technology” startups. GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290 or greater. RAM: 8GB or greater.
Projects must be viewable via Oculus Rift, HTC Vive, Samsung Gear VR, or Google Cardboard. Fictional and non-fictional, live-action cinematography and CGI are all acceptable as long as they are compatible with mobile HMD's such as Samsung Gear VR. The festival mainly focuses on VR narratives and documentaries.
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