This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Thomas is a Brazilian VR developer currently based in Brussels, Belgium. In most cities I’ve lived in since I started working on Cubism , I’ve been able to find meetup groups for Unity developers, indie game developers, or VR enthusiasts. Guest Article by Thomas Van Bouwel.
One month ago, I’ve participated in the Stereopsia event in Bruxelles (Belgium) to perform a talk about how to organize an event in virtual reality. Presenz also offers a Unity plugin so that you can import this render file in Unity and so mix the resulting volumetric video with some real-time interactions that you add in the game engine.
Meta's (Limited-Scope) Unity Competitor According to creators who have been testing the closed beta version, the Meta Horizon Desktop Editor has an interface resembling a simplified version of game engines like Unity, reminiscent of Apple's Reality Composer Pro, the Unreal Editor for Fortnite (UEFN), or the Roblox Creator Hub.
Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. HoloLens 2 availability has been expanded to 15 new regions : Italy (YESSS!),
Now Microsoft is expanding the regions where it will sell HoloLens 2 to 15 new countries: Italy, Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. 3-month Unity Pro license. ” Image courtesy Microsoft. Value (MSRP; in $USD). HoloLens 2 device.
Hearing talk of unity is one thing but actually seeing it done well is another, and I'd call the Home Of XR Megabooth a clear success. UploadVR Henry Stockdale Belgium Games Booth For the unaware, many nations are represented through country-specific booths at Gamescom.
The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The company, now headquartered in San Francisco, will be showcasing the final version of the headset during the Virtual Reality Developers Conference (VRDC) this week in San Francisco.
VoxelSensors, XR Village, Kapeer Corporation Join the XRA Additionally, Brussels, Belgium-based XR company VoxelSensors will also team up with the XR Association. .” “As a board member, I am excited to help drive the industry forward and guide key aspects of its growth,” Diez said.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content