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Meta Horizon Desktop Editor Now Publicly Available In Early Access

Upload VR

Most worlds on it today are made inside VR, using the Touch controllers to manipulate primitive 3D shapes and rig up interactions using a spatial visual scripting system. While this allows anyone with just a Quest to build virtual worlds, the results have been widely and harshly criticized for their simplistic cartoonish appearance.

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Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

One month ago, I’ve participated in the Stereopsia event in Bruxelles (Belgium) to perform a talk about how to organize an event in virtual reality. After I moved, I could see the virtual world moving with a noticeable lag (the same lag that you may have using VR over Wi-fi streaming). Anyway, that was bearable.

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