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New Oculus Headsets Will Require A Facebook Account Beginning This October

VRScout

Existing users will need to merge their Oculus accounts in two years. Earlier this morning Facebook confirmed in an official Oculus blog post that, beginning October 2020, those using an Oculus VR headset for the first time will need to log in to their devices with an official Facebook account for full functionality.

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Oculus Connect: Talk “Designing Touch” Live Blog @6pm PST

Road to VR

Oculus Touch is almost with us, but as launch day now approaches, how exactly did the unique half-moon VR controllers come to be? This talk from Oculus’ Industrial Designer Peter Bristol looks to explore the challenges and decisions that went into making the devices. The talk will begin at 6pm PST.

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Zoom Meetings Heading To VR On Oculus Quest 2 Next Year

VRScout

Horizon Workrooms launched this past August on Oculus Quest 2 headsets. Hopefully, we’ll be able to interact with the Zoom Whiteboard by flipping the Touch controller around and using the end as a makeshift stylus, similar to the default Horizon Workrooms whiteboard. Image Credit: Zoom Video Communications.

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Revamped Meta App Reintroduces Quest Users to Some of the Best Immersive Art Out There

Road to VR

Meta says the newly revamped Theater Elsewhere app includes a new user interface for easier navigation, faster performance, and enhanced controls, designed to offer a seamless user experience. You can read the full Q&A over at the Meta blog , which dives deeper into Fujita’s passions, past and present.

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Project Modular: Building an open modular controller for SteamVR

The Ghost Howls

Today’s article is one of the most beautiful published in this blog in 2022. XR ergonomics expert Rob Cole published last year on this platform an article detailing Project Caliper , that is his experiments in building fully configurable controllers for SteamVR. And in fact, it has not been written by me.

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Quest Parental Controls to Include Locks on Apps, PC VR Linking & More

Road to VR

Meta announced it’s bringing some new parental tools to Quest headsets in the next few months which are aimed at giving parents more control over what their teens see and do in VR. Soon parents will be able to put a pattern unlock on specific apps, something that will allow for tighter control on precisely what teens can access.

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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Since I had to make some tests with Oculus MRC for our game HitMotion: Reloaded (download it now on SideQuest !) Are you ready to implement Oculus MRC like a boss?

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