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Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.
Google Maps is getting a major upgrade. During Google’s 2-hour long 2022 I/O event last week, the company made a number of exciting announcements, including the reveal of a new mid-tier phone as well as a pair of AR glasses capable of translating multiple languages in real-time. . Image Credit: Google.
Google this week announced that it will be ending its support for its genre-defining VR painting app, Tilt Brush by Google , marking the end of a historic era for the immersive art & design scene. Head on over to our blog post to learn more! Tilt Brush is going open source! To me, this is immortality.”
Keep a look out for Google’s AR glasses next time you’re out for a stroll. This past January, reports began circulating that Google was in the development of its own augmented reality (AR) glasses that enable wearers to blend virtual graphics with the real world. Image Credit: Google. For more information visit here.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. Google has entered the field, bringing new validation to XR, and also new competition in the space.
Google today confirmed in a blog post that it’s acquired North, the Canada-based smartglasses maker behind Focals. “Over the last while, it became clear that aligning with Google would significantly advance our shared vision,” North said in a news brief. is effectively cancelled.
Google is adding to its portfolio of XR microdisplay designs and talent, as the company announced it’s acquired microLED (µLED) designer Raxium. The Information’s report held Raxium was sold to Google for $1 billion, however official details of the acquisition are still murky. Image courtesy Raxium, Google.
Last week Google released a beta of Chrome 81 for Android, Chrome OS, Linux, macOS, and Windows, which means a stable version is just around the corner. Google first included WebVR, the VR-focused predecessor to the WebXR API, in Chrome 66 back in April 2018. Image courtesy Google.
Google starts testing its AR glasses in the wild. Google has announced that it is going to start to test the prototypes of its AR glasses in the wild. The announcement came on the company blog, and it reminds me a lot of what Meta announced a few months ago about Project Aria. More info (Google testing AR glasses?—?Official
The VR modelling tool Google Blocks is now available as an open-source version under the name of Open Blocks. Google AR Glasses: Is This the Return of Google Glass? Open Blocks In an Open Blocks Docs blog post, it reveals that Open Blocks will soon be available on Steam, as the original version is too.
ARCore, Google’s developer platform for building augmented reality experiences for mobile devices, is unveiling today a new tool called Depth API, which not only lets mobile devices create depth maps using a single RGB camera, but also aims to make the AR experience more natural, as virtual imagery is more realistically placed in the world.
Google announced that the company will be conducting real world tests of its early AR prototypes starting next month. The company says in a blog post that it plans to to test AR prototypes in the real world as a way to “better understand how these devices can help people in their everyday lives.”
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. Former Oculus chief Hugo Barra has announced he’s left Facebook in a blog post. The post Spatial Beats: Snap, Google & Digilens appeared first on AR Insider. W elcome back to Spatial Beats.
Google announces the full release of Expeditions AR as well as updates to its Expeditions app. In a continued show of confidence towards VR & AR technology as influential tools in the classroom, Google has today made its limited Google Expeditions AR tours program available to the public free of charge.
According to a recent entry on the Google Developers Blog , the company has begun experimenting with advertising formats suitable for placement inside of virtual reality experiences. The post Google Begins Experimenting with VR Ads appeared first on Road to VR.
Google has released to researchers and developers its own mobile device-based hand tracking method using machine learning, something Google R esearch engineers Valentin Bazarevsky and Fan Zhang call a “new approach to hand perception.” in palm detection, researchers claim.
Google Glass Enterprise Edition 2, the company’s most recent smartglasses (or rather smart glass ), was only available to partner companies when it launched in May 2019. Now Google is allowing its third-party hardware vendors to sell the headset direct to developers. Image courtesy Google.
Google recently launched an augmented reality mode for the Android version of its video capture app Motion Stills , which brings the ability to insert AR objects into the world so you can record GIFs and video. Critically, Motion Stills doesn’t use ARCore , Google’s augmented reality SDK for high-end Android devices.
In this blog, paid articles maintain the same objectivity, passion, and detail as non-paid ones. A VPS system detecting visual features in the surrounding environment (Image by Google) VPS stands for Visual Positioning System. There is a lot to say and I’m sure you will find this article super informative, so let’s go!
ARCore, Google’s developer platform for building augmented reality experiences, is getting an update today that aims to make shared AR experiences quicker and more reliable. Additionally, Google is also rolling out support for Augmented Faces on iOS, the company’s 3D face filter API.
Google this week introduced a new “High Quality” option for their Jump Assembler, an automated 3D 360 video stitching service for creators shooting with Jump cameras. In a blog post this week, Google software engineer David Gallup detailed the new High Quality stitching option for creators using the Jump Assembler. .”
Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google’s existing VR SDK audio engine already supported multiple platforms, but with platform-specific documentation on how to implement the features.
Google Blocks, the 3D object creation tool for VR/AR app developers, just got a big update that includes new environments, improved object snapping, and a number of experimental features that the company says makes Blocks “more powerful and even easier to use.” New Features.
The team today posted a look at its experiments attaching the Tracker to Google’s Daydream View, a device that doesn’t positionally track a user’s head movements. He also teased that the company has been using the Tracker with a phone supported by Google’s Tango 3D mapping tech too. It’s been done.
Lytro, the company that pivoted to enterprise-focused applications of its light-field technology after leaving its commercial business, is shutting down amidst a reported acquisition by Google. The post Report: Google Acquires Light-field Company Lytro in Employee Hiring Move appeared first on Road to VR. Photo by Road to VR.
Last month, Google launched their Blocks VR creation tool , enabling anyone to 3D model low polygon objects with no prior modeling experience required. Daydream Labs is a way for the Google VR team to explore different applications and interactions for virtual reality, pairing engineers with designers to rapidly prototype concepts.
Google’s Project Starline is back and looking better than ever. It was back in 2021 that we first learned about Project Starline, an ambitious technology project from Google aimed at improving remote teleconferencing through the use of artificial intelligence (AI) and light field display technology. appeared first on VRScout.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. I think this decision may make a lot of sense: Meta is allegedly going to release glasses with a display at the end of this year, so launching something with fewer features may not have made much sense for Google.
Google has announced the launch of Android XR, a platform designed to support the creation of mixed reality (MR) applications. The initiative builds on ARCore, Googles existing augmented reality framework. Google has partnered with several hardware manufacturers for Android XR, including Samsung and Qualcomm.
Google’s team at Daydream Labs have been prototyping ways of animating objects and characters in Blocks , the company’s recently released VR modelling tool. The post Google is Exploring Ways to Let You Animate Your ‘Blocks’ Creations appeared first on Road to VR.
It was even featured on Google News. Image by Google). Google acquires micro-LED startup Raxium. This week Google has performed another strategic move towards the development of its future XR glasses. The post The XR Week Peek (2022.03.22): Quest to feature new parental control tools, Google acquires Raxium, and more!
The most popular web publishing platform is giving bloggers even more options for publishing 360-degree images and video with the launch of support for all blogs hosted by WordPress.com. And the best part of it all, if you have VR headset or Google Cardboard lying around, you can fire it up for a more immersive experience.
Google has made Google Blocks an open-source application, which it says will enable “novel and rich experiences”. Google AR Glasses: Is This the Return of Google Glass? ” Icosa Foundation is a global community of developers that create open-source replacements for Tilt Brush and Google Poly. .”
Google reveals new prototype that lets you share interactive augmented reality assets online. Reza Ali and Josh Carpenter work on Google’s Daydream WebXR team—a group working to integrate more virtual and augmented reality elements into everyday web browsing. Their latest breakthrough is called Article.
More info (Roblox is coming to Quest — Road To VR) More info (Roblox is coming to Quest — Upload VR) More info (Roblox on Quest may increase scrutiny on the platform) Other relevant news (Image by WIRED) Mark Lucovsky has left Google Mark Lucovsky has just left Google. More info iVRy makes the PSVR2 work with SteamVR!
This means the Galaxy S8 line of phones are the first ever to support both the Oculus-powered Gear VR ecosystem and Google’s budding Daydream platform. Google VR (@googlevr) July 31, 2017. The Daydream-ready update is rolling out now to @SamsungMobile Galaxy S8 and S8+. Explore new worlds with #Daydream.
Google brings an AR mode to its Motion Stills app on Android. Motion Stills is “an app from Google Research that lets you capture short videos and transform them into beautiful cinemagraphs or sweeping cinematic pans using our advanced stabilization and rendering technology.” But is it too little too late?
Tilt Brush (2016), the VR art app from Google, now has the ability to directly export VR creations to Sketchfab , the popular online repository for 3D models. Tilt Brush has had the ability to import from Sketchfab for some time now, although the process of exporting has been manual.
More info (Official blog post) More info (Explanation on Upload VR) More info (Very good explanation on Road To VR) More info (Jeri Ellsworth saying this technology will arrive “soon-ish”). More info (Facebook AI supersampling algorithm) More info (Official announcement on Facebook Blog). Google acquires North. Not so long….
Its many weeks that developers are screaming for help on the platform and in fact a couple of months ago, I had written a similar (but more personal) article myself on my blog. I was appalled while reading Metas blog post. So basically, Metas answer is: were seeing an influx of kids, they want free stuff, so we are going to serve them.
Stay tuned during Monday and Tuesday for our regular AnandTech Live Blogs. This is the annual conference all about the latest, greatest, and upcoming big silicon that gets us all excited.
Image courtesy Microsoft “We call these Volumetric apps,” Davuluri says in a blog post. .” Microsoft says it’s aiming to transform workflows by bringing Windows 365 and local PC connectivity to Quest, which the company says will allow developers to easily bring their Windows apps into XR.
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