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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

I have written a little blog post about my participation there. Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. Top news of the week.

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Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac

Road to VR

Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 Epic has however provided experimental support in their game engine for ARKit since Unreal Engine 4.17, but the new 4.18 ” Unreal Engine 4.18 ” Unreal Engine 4.18 The post Unreal Engine 4.18

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The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

You can imagine that after it has been released through two official blog posts, an enormous backlash from the community started to happen. Apple threatens future support in Unreal Engine. What is interesting for us is the last line “adoption and support of ARKit features and future VR features into Unreal Engine by their XR team”.

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Sandbox is Building an SDK so Anyone Can Create for Its VR Attraction Platform

Road to VR

The company says in a blog post that anyone with the know-how will soon be able to develop new VR experiences for its location-based attractions using its upcoming SDK. Sandbox says however that developers can create using more modest setups such as an Oculus Rift or HTC Vive.

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AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools

VRScout

Announced last week via an official update to the Vive developer blog , Vive Pro developers now have full control of the headset’s front-facing stereo cameras to develop their own mixed reality experiences. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4. That is until now.

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‘Oculus Start’ Program Aims to Help Indies Jump into VR Development

Road to VR

The program, which was introduced in a brief post on the Oculus developer blog , has begun to accept applications via this form. without limitation, Oculus, Google, Microsoft, Valve, Steam, HTC)”, venture capital, or crowdsourcing. Oculus is aiming to reduce the barriers to entry into VR development for small teams. “If

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Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

Oculus recently revealed in a blog post that in the past months they’ve been working on bringing native mixed reality capture support to Oculus Rift, and it’s available today for developers to start creating mixed reality videos. .”

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