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Now Giant Army has released a version of its galactic physics sandbox on MagicLeap 1, bringing what the studio says an “undiluted” experience. “The experience is a vast physical simulation that pushes the performance boundaries of what the MagicLeap platform can do,” says Giant Army in a MagicLeapblog post.
MagicLeap reveals prices and availability of ML 2. Finally, MagicLeap has revealed information about the price and availability of MagicLeap 2. These are all right considerations, but it is also true that MagicLeap has much better visuals. Nano-tech wants to be the Nanite of Unity.
Image by MagicLeap). First previews show MagicLeap 2 qualities. This week some selected journalists from popular online magazines like CNET and The Verge have been able to have a preview of the upcoming MagicLeap 2 glasses. Other relevant news. And their feedback has been quite positive. Learn more.
Following the surprise release of MagicLeap's SDK on Monday, March 19, Unity, Unreal Engine, and Mozilla followed up by announcing official partnerships with the company. "We We are proud to partner with MagicLeap to integrate the MagicLeap platform with Unity," Unity announced on its official blog.
And if you need some pieces of advice regarding how to professionally survive this quarantine, I have written a blog post on the topic you can read. Image by MagicLeap). MagicLeap is on sale. Also because the brand “MagicLeap” is not as shiny as before , when we were all expecting great things from it.
At GDC 2018 MagicLeap has announced the release of the Lumin SDK , that is the tools that we should use to develop for this AR glass. I started toying around with it , because I want to review it on this blog next week (stay tuned for updates… maybe subscribing to my newsletter using the hello bar above!)
Vive Pro date and price, MagicLeap announcements, Nvidia’s real-time ray-tracing, and Budget Cuts resurfaces. MagicLeap announcements. image courtesy MagicLeap. MagicLeap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.
Visitors to the Unity booth at the Game Developers Conference in San Francisco will get a special augmented reality treat courtesy of MagicLeap and Weta Workshop. The Unity booth will be the exclusive site of first looks at the multiplayer experience.
One of my biggest highlights has been that my article about Social AR has been featured in the famous New World Notes blog that I usually read… I’ve felt very honored about this! More info Unity 6 introduces new features for XR developers The new version of Unity, called Unity 6, is currently in preview.
With Pumori.io , I had created 6 Unity apps that demo UI/UX concepts on the Project North Star headset. However, I had to manually switch between unity packages to demo different apps which led me to taking on and off the headset constantly. . Is this the only supported programming language or devs can also use Unity and Unreal Engine?
We’re looking for a Unity dev for a freelance gig lasting 1–2 months, ideally from Italy or a nearby country (for easier management). It is in Italian, but basically it says that we’re looking for a Unity dev with preferred experience with VR and/or multiplayer games. Image by MagicLeap). Top news of the week.
The Unity CEO opened the event with a keynote where he defined the word “metaverse” and stated that XR devices should reach similar distribution numbers of game consoles in the next 5 years (this means they won’t reach the volumes of smartphones anytime soon). More info (Galea on Road To VR) More info (Galea on my blog The Ghost Howls).
When MagicLeap One was revealed, Rony Abovitz stated he was already working on MagicLeap Two and Three, for instance; Facebook believes a lot in having avatars that truly represent ourselves in XR , and it is a field in which they will invest a lot. News from partners (and friends).
Don’t forget to read the coverage about it on my blog… Before leaving you to the news, I have to publicly compliment Emerson for having given the most correct answer to my contest. Image by MagicLeap). MagicLeap has sold units of its first device for $550. News worth a mention. Funny link. Funny link.
Shahram Izadi, Vice President and General Manager of Extended Reality at Google , said in a blog post: Were working to create a vibrant ecosystem of developers and device makers for Android XR, building on the foundation that brought Android to billions. The initiative builds on ARCore, Googles existing augmented reality framework.
In this blog, paid articles maintain the same objectivity, passion, and detail as non-paid ones. There is a lot to say and I’m sure you will find this article super informative, so let’s go! Disclaimer: this is a paid article built in collaboration with Immersal. They are also completely written by me.
and also why the $2+B investment in MagicLeap was not enough to bring it to success. Unity releases free guide on mobile development optimization. Unity has just released a free guide that teaches you how to optimize your game so that it can run smoothly on mobile devices. Funny link. You know who is awesome?
They had some hype a few years ago, also because MagicLeap, in the beginning, hinted at the fact that it would have used them, but then they revealed themselves to be too unpractical for AR. Funny link This is too funny to watch!
You can imagine that after it has been released through two official blog posts, an enormous backlash from the community started to happen. To support this blog you don’t need any Facebook account, but suffices a Patreon one! Sideloading will still be permitted in all cases because it is an Android feature. The same on Twitter.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.
Some years ago, she performed in The Life, a Mixed Reality art piece inside the MagicLeap One. Simple WebXR” aims at bringing WebXR to Unity. On GitHub has appeared a new project called “Simple WebXR” aimed at letting you develop WebXR experiences inside Unity. PLEASE DONATE FOR MY BLOG! Funny link. /r/Oculus
It started with big data , and I started blogging about that at the end of 2015 basically because I couldn’t find anyone to talk about it with (laughs). Blogging is something very important for me… I don’t care if only one person is reading me, if that person likes or finds useful what I post, then it’s fine.
This week, Microsoft announced that MRTK will migrate to an independent GitHub account and that the project will be supported by a consortium including Microsoft, MagicLeap, and Qualcomm. That’s fantastic news for all Unity XR developers! in the reviews! I will leave you the link to do that below.
Unity details its MARS solution. In a blog post, Unity has detailed its MARS solution, that lets you create easily augmented reality experiences , even with little coding knowledge. The Price Is Right” TV show tried to ask how much a MagicLeap One headset is worth of, and someone has even answered 1 dollar!
The Metaverse Standards Forum has already gathered many important players of the XR sector like Unity, Unreal Engine, Meta, Microsoft, Lamina 1, NVIDIA, and even other relevant companies like IKEA and Adobe. NVIDIA Blog). Some others, like Niantic, will probably join soon. Fingers crossed. More info (Metaverse Standards Forum?—?Road
Two years ago, the company had won a $480M deal with the army to produce the first evaluation units (beating MagicLeap in this contest and condemning it to a sad fate) that should have increased soldiers’ efficiency and lethality. It’s nice to see how Facebook is updating the Quest software constantly. Learn more.
Zapbox features a 100° FOV and is going to launch with a Unity SDK to create content for it. While the concept of phone holders is dead for good in VR, there are a few companies that are trying to bring it to augmented reality, exploiting also the fact that true AR headsets (like MagicLeap 2 ) are very expensive and cost thousands of euros.
Then why MagicLeap hasn’t delivered a solid product with 2B?) In the meanwhile, its adoption is getting better, too: the popular Unity game engine promises the first implementations of OpenXR for the end of the year with a complete implementation coming in 2021, and Microsoft has already completely switched to an OpenXR runtime.
Things are going great lately, and for this, we are going to hire different figures including: Unity developers 2D/3D artists UI/UX designers Project Managers. Like last week, also this week in this final paragraph I won’t ask you to donate for my blog, but to the poor people that are facing the consequences of the war.
UnityUnity is one of the most popular platforms for AR development. Known for its versatility and user-friendly interface, Unity is widely used for creating both AR and VR experiences. It supports a range of AR platforms such as ARKit (iOS), ARCore (Android), Microsoft HoloLens, and MagicLeap.
Today I inaugurate a new column of this blog called “The Ghost’s Spotlight” in which I try to put the spotlight on some interesting VR projects that I tried or that I got to know.
If you follow my blog since some months ago, for sure you know that I love the Aryzon headset. That’s why I have been very happy to be able to test its version number 2 that has come out some weeks ago and I’m even happier to be able to tell you my first impressions.
As it is a tradition of this blog , I have read everything I could about the AR and VR technologies showcased there, and I’ve condensed all the news in a single article , that you can skim fast until you find a topic you are interested in. And in fact, Neon reminds me a bit too much MagicLeap’s Mica project.
Image by MagicLeap). MagicLeap 2 to feature dynamic dimming. At Photonics West, MagicLeap’s VP of Optical Engineering Kevin Curtis has revealed some new interesting details on the upcoming MagicLeap 2. To be exact, the eye box is twice as large as the one in MagicLeap One.
The new DRIVE Thor superchip aimed at autonomous vehicles, which companies will be able to use from 2025 Omniverse Cloud , which lets companies use Omniverse completely via cloud rendering even on non-powerful machines A connector to let you use Omniverse with Unity. Bonelab is coming on Thursday. Rec Room announces Rec Room Studio.
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. I don’t know about MagicLeap yet.
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. I don’t know about MagicLeap yet.
Matt is renowned as one of the world’s AR industry leaders, and through his influential blog posts and persona around the world. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something. blog or google my name on my Medium posts. firm investing in AR solutions.
Matt is renowned as one of the world’s AR industry leaders, and through his influential blog posts and persona around the world. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something. blog or google my name on my Medium posts. firm investing in AR solutions.
Software-wise, we use Unity, Vuforia, and OpenCV. As platforms for LBAR is conceptually better Hololens or MagicLeap? MagicLeap is one of the most popular AR glasses in this moment(Image by MagicLeap). Although we use Unity in-house for development, we don’t require it specifically.
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. So we're still one of the last, larger independent tech blogs.
Today I am very happy to host on my blog Kura Technologies , one of the most interesting augmented reality startups out there. High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon. The official computational unit runs Android.
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. I don’t know about MagicLeap yet.
Having had the chance to play with it for some days , I can tell you that it is really an interesting product (I’ll write a review about it here on this blog, so register to my newsletter to not miss it!). MagicLeap releases its SDK. We still haven’t seen a MagicLeap device , but at least now we can see its SDK.
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