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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Since I had to make some tests with Oculus MRC for our game HitMotion: Reloaded (download it now on SideQuest !) Are you ready to implement Oculus MRC like a boss? Project Setup.

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All you need to know on Application SpaceWarp on Unity: how-to and review

The Ghost Howls

At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2 applications up to +70%. These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

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Oculus Improves Iteration Time for Quest Developers Using UE4

Road to VR

Oculus has updated its UE4 Quest development tools so that developers can spend less time waiting and more time testing and iterating on their VR applications. The changes are similar in scope to recent improvements to Unity Quest development. Image courtesy Oculus. Skip APK Build When Iterating on Code.

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Texan Pilots Use Oculus Go For In-Flight Navigational Guidance

VRScout

In a series of videos uploaded to Thrust Vector’s YouTube channel earlier this week, Nagle can be seen piloting a light aircraft while wearing an Oculus Go headset as Sommer’s sits beside him as a safety pilot. The post Texan Pilots Use Oculus Go For In-Flight Navigational Guidance appeared first on VRScout.

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Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

Oculus recently revealed in a blog post that in the past months they’ve been working on bringing native mixed reality capture support to Oculus Rift, and it’s available today for developers to start creating mixed reality videos. image courtesy Oculus. 3D printable mixed reality mount, image courtesy Oculus.

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Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance

Road to VR

Oculus’ PC SDK version 1.19 This week, Oculus announced the addition of LMS to their PC SDK 1.19. The company deeply details the implementation in depth at their developer blog , and said that the feature “provides a performance boost and a slight quality improvement.” With 92.2%

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