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Blocks – LeapMotion. FIREBIRD: La Peri (Book 1) – Innerspace VR. FIREBIRD: La Peri (Book 1) – Innerspace VR (Winner) . Fantastic Contraption – Northway Games & Radial Games (Winner) . Most Innovative: Pixel Ripped 1989 – Pixel Ripped Inc. Tilt Brush – Google (Winner) . VR Noir: A Day Before the Night – StartVR.
On the last day, I tried many interesting technologies, but I selected two for this summary, which are the first two that I’ve tried: the new LeapMotion Controller by Ultraleap and the AR technology by LetinAR. You can see how it is in this picture, where I’ve put my hand for scale.
Ralph Breaks VR utilizes LeapMotion tracking devices mounted to the front of the headsets to capture each players hand movements. Its all part of the VOID’s company-wide rule book for ensuring the perfect location-based experience.
Madefire, the minds behind the MotionBooks 3D comic format and publishing platform, today released a new app for Magic Leap One that will let users not only publish their own 3D ‘motion comic’ creations directly to the AR headset, but also experience a number of comics in the Madefire catalog.
If you see the program of the conferences or workshops , you may see that there are very interesting people there, like some guys from Epic Games, other people by HTC Vive, Keiichi Matsuda from LeapMotion , Alex Coulombe and also the epic Enea Le Fons from #30DaysInVR. Hello Fabio, it’s a true pleasure to host you on my blog.
The (Lion) King of Virtual Reality Charlie Fink has just published his new book , and this time the topic is virtual events and meetings. Charlie always writes very intriguing and detailed books, and I’m sure his book will be able to help everyone that is trying to understand what virtual tool to use during the lockdown.
Blocks – LeapMotion. FIREBIRD: La Peri (Book 1) – Innerspace VR. Best Art Direction: FIREBIRD: La Peri (Book 1) – Innerspace VRKismet – Psyop (Winner). SEE ALSO Open-world Building and Minimalist Game Design with Fantastic Contraption. Most Innovative: Tilt Brush – Google (Winner). Pixel Ripped 1989 – Pixel Ripped Inc.
In addition, Amy is the co-chair of the Enterprise Committee at the VRAR Association, and a contributing author to Charlie Fink’s recent book, Convergence. Amy has also worked in Business Development at LeapMotion, and more recently as the Chief Strategy Officer at Periscape VR, a location-based VR company.
When you’re “wearing” in Vernor Vinge’s 2006 book Rainbow’s End, contact lenses and computers woven into clothing serve up an assortment of competing realities and overlays. Augmented vision is commonplace in futuristic films, from Minority Report to Iron Man.
It’s now available free for the Oculus Rift on the LeapMotion App Store. The storyline is also heavily influenced by the Cthulhu Mythos book of Donald Tyson, Necronomicon: The Wanderings of Alhazred. Do you have any UX design tips for other developers who want to build open-world experiences with LeapMotion?
From the foreword: “It’s difficult to describe the joy that I found from picking up a picture book and reading it cover to cover. The post From Objects to Scenes to Stories: The Magic of 3D appeared first on LeapMotion Blog. They let me explore galaxies, ride dinosaurs, slay dragons.
In the age of “learning” by rote memorization of Latin passages from books for the rich and privileged, he suggested that education should be accessible to anyone, regardless of wealth, social position, or gender. The post Why VR Will Transform How We Learn About the World and Ourselves appeared first on LeapMotion Blog.
In his book The Ecological Approach to Visual Perception , James J. The post World Design: Setting the Stage appeared first on LeapMotion Blog. Finally, the background (or horizon) establishes the broader world where your experience is set.
He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. And then Ultrahaptics and LeapMotion coming together, creating that virtual hand tracking meets virtual manipulation of the air: ultrasonics. He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. Alan: It’s so true.
He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. And then Ultrahaptics and LeapMotion coming together, creating that virtual hand tracking meets virtual manipulation of the air: ultrasonics. He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. Alan: It’s so true.
He's authored two books: Opening the XBox, and The XBox 360 Uncloaked. And then Ultrahaptics and LeapMotion coming together, creating that virtual hand tracking meets virtual manipulation of the air: ultrasonics. He's authored two books: Opening the XBox, and The XBox 360 Uncloaked. Alan: It's so true.
He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. And then Ultrahaptics and LeapMotion coming together, creating that virtual hand tracking meets virtual manipulation of the air: ultrasonics. He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. Alan: It’s so true.
He has demonstrated even more original (and less scary) ideas for AR interaction while directing UX design at LeapMotion. And the author of two books: "Think in 3D", for Directors and 3D Filmakers. The book is peer reviewed, by Hollywoods top Directors of 3D and late 3D film historian, Ray Zone. 29- Clyde Dsouza.
Another great UX post by LeapMotion. I was a big fan of the posts on natural UX in VR by LeapMotion (usually published by Road To VR), and I was a bit sad I couldn’t find any new one of them anymore. Amazing demo, have a look at it! It seems fun.
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