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The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024. If you want, support her on Kickstarter!
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer.
A report from Insider states that Microsoft may have canceled its plans for HoloLens 3. There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run. Sony acquires Bungie and thinks about Capcom.
While E3 2019 may officially be in the books, it appears as though Sony is only just getting started. Launched originally on Microsoft Windows back in 2017, Luna arrives on PlayStation VR tomorrow ( June 18th ) in North America followed by European release June 19th. This week is shaping up to be a busy one for console VR.
Sony unveils a new virtual concert experience at CES. The company is currently developing an email service to compete with Google and Microsoft. See his books here. For audio, the product uses built-in headphones. The product might be targeting 5G networks when they roll out for virtual travel and VR sports.
Sony just added itself to that list. Sony hasn’t said anything else about this year’s briefing, but you can expect to see the latest updates on PS4 and, hopefully, PSVR games at the show. If this E3 showing is half as eventful for PSVR then it’ll still be one to remember.
Not that that’s a problem for Sony, with a tidy 50 million units sold in just over three years on the market. But all the shrewdness Sony has displayed in the past few years makes the risk of PlayStation VR all the more baffling. Sony had its work cut out if it was going to get the ball rolling, and E3 was only a few months away.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Microsoft releases Azure Remote Rendering. supports VR. 3D artists rejoice!
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. Header image by Sony).
There is even Microsoft Word! More info Hands-on sessions with Sony MR headset I have found two articles about journalists who have been able to go hands-on with the just-announced mixed reality headset by Sony dedicated to enterprise usage. In any case, the launch of this device is expected for Q3 2024.
For me this is not a fortunate sentence: this is what Alex Kipman said about the HoloLens, a few weeks before the whole Microsoft Mixed Reality division was disbanded and he was fired from the company. One of these people was Andrew Bosworth, which has rebuked the report , saying “not to believe everything you read”.
Apple, Sony, Microsoft, and countless other vendors in the technology space are now investing heavily on the concept of “spatial audio”. While the concept of teleportation in the XR landscape today might not be exactly the same as the idea once conveyed in sci-fi books and shows, it is developing at an incredible rate.
With this operation, Facebook secures another amazing development studio (after Beat Games), making sure that it will be able to provide high-quality games for its headsets in the future, and protecting itself from hostile acquisitions of other companies (like Sony acquiring Insomniac). Image by Microsoft). News worth a mention.
There’s a lot going on at GDC every year, but with VR’s first big consumer year in the books last year, 2017 should be bigger than ever for our industry. What to Expect from Sony. The long and short of it is that you shouldn’t expect much from Sony at GDC this year. What to Expect from Microsoft.
I’ve personally met and had a chat with people from Unity and Epic Games, Roblox, The Sandbox, HTC Vive, Microsoft, Rec Room. I saw that there were people from Sony Interactive Entertainment. There was a keynote by Neal Stephenson. There was Philip Rosedale (but I couldn’t find a moment to meet with him).
Image by Sony Interactive Entertainment). Talking about the most-awaited games, we had also the release of Moss: Book 2, which has just been released for PSVR for $40. I honestly hope that also the other vendors will start selling similar modules, because sometimes I really would love my headsets to work even without Wi-Fi….
When you’re “wearing” in Vernor Vinge’s 2006 book Rainbow’s End, contact lenses and computers woven into clothing serve up an assortment of competing realities and overlays. Some recent acquisitions include AltspaceVR (Microsoft), and Escher (Niantic). What kind of devices and software will we need to participate in this AR Cloud?
Or, if you’re not near our London office, why not book a virtual demo? Additionally, the room incorporates a Lenovo ThinkSmart Teams Room device, Crystal Vox Loqui 1 Speakers, a Sennheiser TeamConnect Ceiling mic, and a Sony digital camera. We’d love to host you.
Overall, for 2021 AMD booked $16.4B For the year AMD booked $3.2 For Q4’21, AMD’s Computing and Graphics segment booked $2.6B Meanwhile, AMD’s Enterprise, Embedded and Semi-Custom segment booked $2.2B in revenue, which was an increase of 68% over 2019, and, of course, sets a new record for the company.
But as Disrupting the Game: From the Bronx to the Top of Nintendo , his new book, reveals, the conscious construction of that line came to reflect the rebirth that was at hand under the former Nintendo of America president's leadership. I understood what Microsoft was trying to do as they entered the marketplace."
At a time when modern VR was finding its feet, Sony championed the potential of console-based virtual reality with PlayStation VR on PS4, housing an impressive library of exclusive games like WipeOut: Omega Collection , Astro Bot: Rescue Mission and Blood & Truth. Sony remains the only console manufacturer committed to VR at this level.
A book, song or 2D screen can only show you a more interesting place to be spending your Friday night. Then consider their platforms, made by Nintendo, Sony and Microsoft. We still want fresh challenges, exciting adventures to beautiful places, new things to do with our friends, and new friends to do things with.
Tom Bruckbock (SIEA), Seth Luisi (Impulse Gear), Greg Koreman (Impulse Gear), Richard Marks (Sony Interactive Entertainment). Sony doesn’t have a lot of VR talks in the books for GDC this year, but of the ones it is offering, this is definitely the talk we’d make an effort to see. Room 2024, West Hall.
Users can also port across mobile phones, PCs, and gaming consoles such as the Sony PlayStation, Microsoft XBOX, and Nintendo Switch. LAMINA1 also has a world-renowned team, including Co-Founder Neal Stephenson , who first coined the term ‘metaverse’ in his book Snow Crash.
When I worked at Microsoft I got in trouble with the lawyers over patents so they made me sleep with a lawyer (true story, that was my punishment). I also am invested in Apple competitors, Qualcomm, Snap, Microsoft, Amazon, and about 50 other companies in a diverse portfolio. In front of you will be two 8K Sony chips, I hear.
Sony invests $250M in Epic Games. Sony has announced that it has made a big investment of $250M in Epic Games through one of its subsidiaries. The investment gives Sony a minority stake in Epic that now is evaluated at more than $17B. And Sony for sure wants to have a stake in the metaverse. Top news of the week.
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. XR Access co-founder Shiri Azenkot told me "But it was always a retroactive thing.
2016 provided hints of where Facebook, HTC, Sony, Google, and more will take their headsets in the near future, but where does the industry’s best and brightest think we’ll end up this time next year? With CES, the year’s first major event, now in the books, let’s hear from some those that work with VR itself about what happens next.
Eye Tracking Apart from sessions a few years ago using the HTC Vive Pro Eye and Microsoft Hololens, I didn’t have any experience with eye tracking. Ours come from our design from a supplier that also makes lenses for photography camera brands such as Leica, Olympus, Nikon, and Sony.
Let’s look back: Early trials: Virgin Atlantic ’s 2014 trial at London Heathrow Airport – in collaboration with SITA – included both Google Glass and the Sony SmartWatch 2. That year, SITA worked with Helsinki Airport to explore visualizing airport operations with the Microsoft HoloLens.
It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. You can see this in today’s AR products (and despite what Microsoft or Magic Leap call their devices, they really are augmented reality devices that you wear on your face).
Image by Sony Interactive Entertainment). I like everything that we know on the PSVR 2 device because it is visible that Sony Interactive Entertainment is putting a lot of effort into releasing a high-quality headset that is on par with what the competition is offering. Other relevant news. This could be The Unity Cube 2.0.
The streaming giant is going head to head with Microsoft, Sony, Google and Apple. A new book, An Ugly Truth , tells the whole sordid story. The New York Times Book Review calls it “the ultismate takedown.” See his books here. Facebook Head of AR/VR Content Mike Verdu to Lead Netflix’s Push into Gaming.
Some surprises may arrive from Sony (I hope so, but I don’t believe so), but for the rest, I’ve mostly heard about news from secondary operators. Microsoft SharePoint Spaces to launch in the first half of 2020. This book on the Quest has a disturbing cover…. But some of them are really intriguing. Some XR fun. Funny link.
Apple TV : both immersive sports content and traditional video content – the latter presented in virtual environments, such as a desert or the sky (sport broadcasting tech could come from the acquisition of NextVR) Apple Books : will allow users to read in virtual reality. Fitness+ : will let users exercise while watching an instructor in VR.
That said, inviting you to support this blog on Patreon , so that I can keep hosting these amazing articles, I leave you to Rob’s post, that is like a tiny book, on the journey of developing Project Caliper. The booking agent at the office also started recognising me, which became a running joke between us, “another RMA?”.
Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. BigscreenVR has partnered with many of the major movie studios including Paramount Pictures and Funimation (Sony Pictures). 25- Pankaj Raut. 29- Clyde Dsouza. 32- Dinesh Punni.
PSVR 2 Controllers (Image by Sony Interactive Entertainment). Even if Sony has not confirmed a release window for PSVR 2 , I believe that it will be launched in 2022, probably in the last part of the year , in time for the Winter Holidays. Cover of the Convergence book by Charlie Fink. Technology. Tech convergence.
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