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More info Quest 3 will pair with Windows 11 PCs next month Meta and Microsoft announced that the automatic pairing of Quest 3 headsets with Windows 11 PCs is coming in preview access in December. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
More info Anduril takes over the IVAS project Anduril , the defense technology company founded by Palmer Luckey, has taken over the IVAS project, which was previously managed by Microsoft. Microsoft will still provide the Azure cloud, but all the hardware and software should be provided by Luckeys startup.
The keynote from Unity’s Vision VR/AR Summit yesterday showcased just how far Unity is reaching into non-gaming content when it comes to augmented and virtual reality. The person who is in charge of Unity’s xR strategy is Tony Parisi, who is a co-founder of VRML and a long-time open web advocate. Subscribe on iTunes.
In my opinion, Magic Leap 2 is a superior device to HoloLens 2 (see my hands-on here ), so I think that with these prices, it can have good success in the enterprise market, starting to gain shares with regard to Microsoft. Nano-tech wants to be the Nanite of Unity. See Unity running on Quest. Learn more. This is mind-blowing!
Read about Microsoft’s Ignite conference. As I’ve reported to you last week, Microsoft’s latest Ignite conference, where Microsoft Mesh was announced, was a true marvel, an example of how a truly immersive keynote should be held. It seems to be amazing, but we have to wait for some reviews to verify if it actually is.
The fund’s top five holdings are Nvidia (8.93%), Microsoft (4.91%), Roblox (4.85%), Tencent, majority shareholder of Epic Games (4.80%) and Unity (3.99%). See his books here. These are stocks picked by Matthew Ball, author of the metaverse manifesto. Ball is a former Amazon strategy executive turned investor.
More info (What The Bat) More info (Moss: Book II) More info (Among Us VR) More info (Gambit) More info (Nerf Ultimate Championship) More info (Final Fury) More info (All the news from the Upload Summer Showcase). Microsoft will for sure keep pushing for immersive realities and “the metaverse”, but in a completely different way.
He has a very interesting working story, having worked for great companies like Microsoft and Fast Company. He has also recently written together with Irena Cronin “The Infinite Retina” , a great book about the technologies of the future, like XR, AI, and autonomous vehicles. 2022 could be the key year for XR. USA vs China.
Unity asked more than a dozen industry experts – including yours truly – to share their thoughts on how immersive technologies would be embraced for a report entitled Top 2020 Trends: Enterprise AR & VR. You can access the e-book for free here.
Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022. More info (Foveated Tracking boost inside PSVR 2) More info (Full Unity talk at GDC). Talking about the most-awaited games, we had also the release of Moss: Book 2, which has just been released for PSVR for $40.
A leaked image from the Oculus team shows that the company is working to implement body tracking inside the Oculus Unity SDK. Probably you all recall the iconic Apple commercial inspired by the book 1984 that helped a lot the company in becoming popular. New info on Microsoft abandoning the Hololens 3.
On the other hand, Unity is introducing tools that leverage AI to simplify XR content creation processes. Unity Muse, Sentis to Tap AI-Powered Content Creation This week, two AI tools, Unity Muse and Sentis , were released to assist creatives in designing immersive worlds and XR content.
Microsoft is using the term “Mixed Reality” as an umbrella to encapsulate VR, AR, and all other related devices. I can pick some pre-selected apps here like Microsoft Edge for web browsing, a Photo viewer, a Video client, and more. This is a very good thing in my book. The HP VR Headset’s Design.
HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). Developers can develop AR experiences with Zappar using the tool they like the most : Unity, native Javascript, A-frame, C++. Unity launches MARS tools. Pokemon Go adds AR occlusion and scanning features.
While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. Given my previous experience, I asked my Chinese assistant to avoid the hotels and to book me some apartments. Verify the most that you can before leaving, so that you can find solution in advance.
Image by Microsoft). Microsoft has released more specifications for its upcoming XBOX Series X, and from these data is clearly possible to see that it will be compatible with VR headsets. This reinforces my belief that Microsoft in 2021–2022 will add VR support to it , to fight the PSVR when the market will be riper. Learn more.
I’ve personally met and had a chat with people from Unity and Epic Games, Roblox, The Sandbox, HTC Vive, Microsoft, Rec Room. During the event, I was able to see (in streaming) Mark Zuckerberg live for the first time. There was a keynote by Neal Stephenson. I saw that there were people from Sony Interactive Entertainment.
An older, but interesting example of marker-based AR is the PlayStation 3 Wonderbook, a gaming ‘peripheral’ that allows players to view a spell book on their screen. The book rotates and moves when they pick up the device and move it around. However, there are some missing features depending on the platform you’re on.
Late to the party after Oculus and Microsoft already released prototypical implementations, but finally Valve has implemented OpenXR into its runtime SteamVR. Unity details its MARS solution. Other relevant news. Image from Khronos Group). SteamVR now supports OpenXR.
When you’re “wearing” in Vernor Vinge’s 2006 book Rainbow’s End, contact lenses and computers woven into clothing serve up an assortment of competing realities and overlays. In another scenario, we may see game engines dominant, like Unity or Unreal. Some recent acquisitions include AltspaceVR (Microsoft), and Escher (Niantic).
For me this is not a fortunate sentence: this is what Alex Kipman said about the HoloLens, a few weeks before the whole Microsoft Mixed Reality division was disbanded and he was fired from the company. One of these people was Andrew Bosworth, which has rebuked the report , saying “not to believe everything you read”.
UnityUnity stands as one of the market leaders in software development for the metaverse landscape and the XR economy. The Unity ecosystem enables business leaders and developers to create powerful immersive experiences using virtual, mixed, and augmented reality content.
The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. If you haven’t yet had the pleasure of experiencing the HTC Vive’s roomscale virtual experience, you should check the Microsoft, Game Stop, or Micro Center location closest to you! Facebook Enables Native 360 Photos.
Or, if you’re not near our London office, why not book a virtual demo? This platform uses Microsoft Teams for calls, Microsoft Office apps like Powerpoint, Miro, Alleo, Power BI, and many others. What a FANTASTIC day yesterday opening our newly refurbed London demo centre Missed out & want to see if for yourself?
Sony doesn’t have a lot of VR talks in the books for GDC this year, but of the ones it is offering, this is definitely the talk we’d make an effort to see. This is the only VR-focused session the company has booked right now, but the promise of a single SDK to create content across different headsets is a very tempting one.
The solution involved creating a 3D, configurable version of the incredible Arksen 85 yacht, powered by Unity. Microsoft and Leipziger Verkehrsbetriebe. The Leipziger Verkehrsbetriebe company decided to work with Microsoft to build an engaging way for travellers to plan their transportation experience.
About a tool that allows workers to book and check into desks and workspaces at their offices, he said, “The immediate focus for Zoom right now is to help organisations navigate the transition to hybrid work, help professionals working remotely with a personal touch through VR and build the instant chat platform up.”
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. ” You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I’ve been a Unity user forever. It’s amazing.” ” Paul: [laughs] Right.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. ” You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I’ve been a Unity user forever. It’s amazing.” ” Paul: [laughs] Right.
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. XR Access co-founder Shiri Azenkot told me "But it was always a retroactive thing.
Eye Tracking Apart from sessions a few years ago using the HTC Vive Pro Eye and Microsoft Hololens, I didn’t have any experience with eye tracking. There is a small tab (visible in the image above) that starts a simple Unity-based application, with a series of white and green dots that must be followed by the user.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I've been a Unity user forever. Alan: And then they ask their tech teams and they're like, "does anybody know Unity?"
He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. And then a lot of that feedback went back to Microsoft, to help inform where the next generation headset was going. What do I do?
He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. And then a lot of that feedback went back to Microsoft, to help inform where the next generation headset was going. What do I do?
Personally, I started working back in 1996, working on “Microsoft Golf 98” I had no idea that my career is going to develop in such a way. For VR engines, we have CryEngine, Unity Engine and Unreal Engine. When we launched theBlu: Whale Encounter, we used Unity Engine. Hit 90 fps no matter what.
It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. You can see this in today’s AR products (and despite what Microsoft or Magic Leap call their devices, they really are augmented reality devices that you wear on your face).
Likewise, the VR presentation on the Microsoft booth at the education show was muted – rather than the bewildering array of Windows MR headsets seen two years ago, the company promoted the virtual learning systems on only one provider, with the Samsung Odyssey on display giving an example of the education content. Image credit: KWP.
Apple and Unity aren’t going to continue making this mistake, because they have done the kinds of human factor research I have. Former Apple/Microsoft exec Linda Stone told me that was coming back when I worked at Microsoft 17 years ago. I wrote a book about contextual computing. Here we are. Let’s back up.
He's been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. I mean, a lot of people just-- anything you can get into Unity, you can basically get into VR or mixed reality experience, unless they're like custom one-off apps.
There is so much to say that I could probably write a book about it, but for today I will just put the most important takeaways in a very long article (let’s say a small book). Finally I have some time to read @slhamlet 's book during these holidays! I’m the hand you see on the right on the cropped body.
We were so blessed to find literally the man that wrote the book on Unity [chuckles] Joe Hocking, to join the team. And we would like to have some big corporate sponsors, be it Microsoft or Aeon or Discover come in and sponsor us providing augmented reality to every high school in Chicago. And Lewis Gardner on our CMS.
We were so blessed to find literally the man that wrote the book on Unity [chuckles] Joe Hocking, to join the team. And we would like to have some big corporate sponsors, be it Microsoft or Aeon or Discover come in and sponsor us providing augmented reality to every high school in Chicago. John: Exactly.
He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. And now, to this day, I think it remains Microsoft’s best pivot ever. Alan: Have you been to the Microsoft campus? It’s not your drab, beige Windows building, or Microsoft Word. There are three storey gray buildings.
He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. And now, to this day, I think it remains Microsoft’s best pivot ever. Alan: Have you been to the Microsoft campus? It’s not your drab, beige Windows building, or Microsoft Word. There are three storey gray buildings.
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