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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. It’s going to be very interesting and very busy… I hope to meet you in Laval!

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#1359: Landmark Anthropological Field Study of VR with “In the Land of the Unreal” author Lisa Messeri

Voices of VR

Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landmark book called In the Land of the Unreal: Virtual and Other Realities in Los Angeles on Friday, March 8th.

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Spatial Beats: Facebook, Snap & Epic Games

AR Insider

Sketchfab is integrated into Epic’s popular Unreal Engine game and special effects paltform, and notably, all of its competitors, starting with Unity, Snap’s Lens Studio, Facebook’s Spark AR, and even Tilt Brush. Epic says the name of the Chinese company, which makes AR glasses for 5G networks, will be confused with its Unreal Engine.

Gaming 327
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Report: ‘Fortnite’ Update Includes Mention of Oculus, Suggesting Future Quest Support

Road to VR

Still, Epic Games has been a big proponent of VR since the launch the original Oculus Rift in 2016, having pioneered VR support for its Unreal Engine whilst putting out one of the slickest VR arcade shooters to this day, Robo Recall (2016).

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Regine Gilbert talks about accessibility in XR

The Ghost Howls

You have written a book on the topic “Inclusive Design for a Digital World” What can people find inside it? The book is meant for those who are new to accessibility and looking to learn more about it. In addition, I am working on a book that will be related to XR and spatial computing. How can people support you?

Education 408
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Zero Latency Unveils New “Warhammer 40,000: Space Marine” Immersive VR Experience

ARPost

With support from game developer Focus Interactive, Zero Latency will be using Unreal Engine 5 to build this immersive VR experience, fashioned after the Warhammer 40K: Space Marine series. The company also sells books and model kits. The VR experience will be a companion to the much-anticipated Space Marine 2 game.

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Extended Reality In Education: Is it the Future of Instruction?

XR Today - Virtual Reality

Companies such as Gamooz gamify reading books for children, significantly boosting engagement levels with 2D pop-up content, and offering more publishers and authors access to the technology for their books. This costs them much less than more widely-used gaming engines such as Unity or Unreal Engine. Reduced Educational Costs.

Education 256